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  1. The Process

    Mcccccc
    by Mcccccc · August 2014
    Thanks @Dues! And what about many actors in the same layer? I need to make a difference between more instance actors which receive the same inputs, just in different moments in time.
  2. Delete spawn actors by touch\press

    Andrea_Comisi
    by Andrea_Comisi · August 2014
    Create four attributes bolean and name it destroy(A,b,c,d,etc) after go to the actor A and create this rule
  3. Delete spawn actors by touch\press

    murdeck82
    by murdeck82 · August 2014
    Main actor launch by timer(each 5sec) several different spawned actors (A, B, C, D, ...). it is necessary that when you touch the one of the actors (for example A) removed actor A and the other actors
  4. Hand Drawn Art!!

    Gnarly
    by Gnarly · August 2014
    The card will show up on your desk top. Open and find the picture.
  5. The Process

    Dues
    by Dues · August 2014
    GS reads from the bottom and up in the layers.
  6. code signing error

    Bowhill Games
    by Bowhill Games · August 2014
    Hi aaku i had this issue it turned out to be an expired provisioning profile that the key chain wasnt showing if you open key chain click certificates and using the search field in the top right type
  7. code signing error

    Bowhill Games
    by Bowhill Games · August 2014
    Hi aaku i had this issue it turned out to be an expired provisioning profile that the key chain wasnt showing if you open key chain click certificates and using the search field in the top right type
  8. Wizard of Blocks on top! Have you made it through the yellow brick road?

    kipdev
    by kipdev · August 2014
    The angry farmer has captured all the chickens! It is up to you to save them! Can you make it to the yellow brick road and free your friends? 100 levels of fun!
  9. Game of the Month: August - Submission Thread

    sniffy176
    by sniffy176 · August 2014
    Super Heavy Sword look absolutely incredible! Top work and I hope you get all the success you deserve with it (Image)
  10. [ANSWERED] Memory Leak on iOS game?

    JSproject
    by JSproject · August 2014
    dimensions for images are allocated etc) is to destroy every actor when you are done with it and respawn when needed instead of using the fully automated behaviours. So for example, when you die in g
  11. Game Salad cant Preview [in need of a help]

    mackinley
    by mackinley · August 2014
    I am very new in Game Salad and want to try to make a game. I tried to create an actor and try to Preview with the play sign on top just to see how it looks. However, the screen stopped and said that
  12. Complex Actor

    MattButlerStudios
    by MattButlerStudios · August 2014
    Just make each part an actor and constrain them to the body. Make rules such as when actor collides with danger - destroy actor But the problem is finding out how to constrain them to the positions t
  13. Complex Actor

    Mcccccc
    by Mcccccc · August 2014
    actor is hit on its left or right or bottom or top? Is it possible to define attributes for different areas of an actor?
  14. Adhoc profile not working

    Bowhill Games
    by Bowhill Games · August 2014
    for anyone else that may have a the same issue the Keychain doesn't show all certs for some reason so if you open the keychain and search iphone in the top right search field it will show the expired
  15. The Definition of Insanity.

    CaptFinn
    by CaptFinn · August 2014
    I know that it is in GSs best interest to grow and expand. But at some point. You must stop adding and start finalizing something to build upon. Ive used so many metaphors in the past. But the one tha
  16. SHIFT_Art direction and character animation updates.

    ZooGamingNZ
    by ZooGamingNZ · August 2014
    digital art software. Position each frame on top of the previous in sequence using layers. Adobe Photoshop has a nice animation add on which is pretty straight forward to use. This will give you a so
  17. Gaps appear between actors in overscan mode?

    JSproject
    by JSproject · August 2014
    * scrollable layer
  18. Flappy Bird spawn poles physics?

    Approw
    by Approw · August 2014
    @ofekez‌ in the spawner actor change the time. It is now set to one sec. if you want to change the distance between the top and the bottom, go into the top pole actor and change the y value in the spa
  19. Flappy Bird spawn poles physics?

    ImNiklas
    by ImNiklas · August 2014
    ----Spawn Actor topPipe, x: game.screenSize.width + 100, y: game.screenSize.height - (game.bottomY + [distanceBetweenPipes])
  20. Flappy Bird spawn poles physics?

    ofekez
    by ofekez · August 2014
    How can i make The Distance between the first top pole and the second top pole?
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