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Destroying an Actor
by Gurneet ·I want to be able to destroy an actor when i touch/press another actor. But at the same time when i press the same actor it spawns a new actor. -
Soccer Game dribbling function
by Timdaboss ·If hit by Batman or Superman, he was supposed to destroy himself, spawn Joker, and spawn the ball. I would import a MP4 video but it doesn't seem to work. So I will have to explain what happens. Jo -
Release Candidate 0.11.1.5 is available!
by Hymloe ·Traditionally in games, one would avoid using Destroy and Respawn, and instead you would recycle actors, by making them Sleep and Wake. -
Release Candidate 0.11.1.5 is available!
by JSproject ·@Hymloe Are you using the same scene for the missions or do you do change scene between them? If you are using the same scene then make sure to destroy all actors after they are used (instead of e.g. -
Epic Brick-Survival Of The Fittest now available on the AppStore And GooglePlay(Free)
by unbeatenpixel ·When I build Chapter 5,I copied my 4th chapter and build on top of it.After that,there was no issue ad-hoc version. -
Anyone answer this?
by colander ·and hit the "+" top right. Click the radio button beside "App Store" and Continue and create your mobile provisioning profile. Then go back to Xcode as described e -
State of GameSalad on 7-30-14
by Photics ·(Quote) -
Anyone answer this?
by Uplink1001 ·Have gone to editor at the top of the screen, only shows, show completions, edit all in scope, fix all in scope, show issue, issues, structure, code folding, syntax coloring, show invisibles, show bla -
Scammed
by michaeln93 ·Hey guys, I can't put him on blast (just yet) that will destroy his profile and business. I am a very honest and good-hearted person so I am giving him a chance to fix this problem. I guess that's why -
Anyone answer this?
by quantumsheep ·In Xcode go to 'Editor' at the top and select 'provisioning profiles' then 'import file'. -
Transfer attribute to instance
by Tosanu ·Then in the actor itself put at the very top an change attribute Speed to SpawnSpeed, and build your speed on it. -
Lap Timers
by ManxMann ·The bike currently moves using the arrow keys on top of the race track (top down view). -
Making a reset button that is always visible on screen when the camera is following another actor
by The_Gamesalad_Guru ·The non scrollable layer needs to be the top layer. The actor needs to be placed at the beginning of the scene in that first camera area. -
Making a reset button that is always visible on screen when the camera is following another actor
by Lokitoes ·Thanks for that! Ok, dumb question: I've made an example one, and placed it in its own layer and moved around the layers so that it is the top layer (also tried it as the bottom layer in case GS is ar -
Minor Help Needed
by Hopscotch ·When you touch the boxes, do they destroy or do you protect them during the attack by touching them? -
Problem with a platform
by agueis ·the rule is this: when platform collides with actor hero: destroy platform, spawn actor platformcopy (position x:0 , y:0) -
detecting collision sides of a square etc.. please help
by RThurman ·Here is another way to do this. The idea is to subtract the square's rotation from the vectorToAngle(). Then you look to see if the angle is pointing to the left, top, right, or bottom of the square. -
Lap Timers
by Socks ·(Quote) -
Loading Prank! 100% free
by Braydon_SFX ·Clever! But I would get so frustrated that I'd probably destroy my phone haha. Best of luck! -
Lap Timers
by ManxMann ·the layer the "lap timer" is on is already disabled 'scrolling'. Even when making a new separate layer, with disabled scrolling the 'actor' moves around the screen when the bike turn