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Table Cell Values
by DocJ ·I noticed you mentioned an Option button. Is that on a Mac? -
Looking for a presenter for the Thursday May 7th GameSalad Meetup
by Braydon_SFX ·(Quote) -
Looking for a presenter for the Thursday May 7th GameSalad Meetup
by Armelline ·I'd also like one month for @Socks to unlock the mysteries of sin and cos for us all. I'm comfortable enough using them but @Socks can make them perform magic! -
Universal Build Question
by hockeycrazy033 ·I think so, and thanks for the response. I'll give it a look next time i'm at school. Its annoying b/c for some reason the PC version doesn't have the different device views, so I need to get a mac -
How to reset scene with same score as before?
by Mayhem_Madness ·Thankyou tatiang, I will give that a try. -
Table Cell Values
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What is the performance like on mobile?
by tatiang ·One thing to consider is that with an Apple iOS Developer License ($99) you can download the free version of GameSalad and preview GameSalad projects on a mobile device. There are many free templates -
Pls help.. how to detect the player position if near to enemyplayer position?
by tatiang ·You're welcome! And @jamie_c's tutorials are great. I often recommend them to new and experienced users alike. -
Universal Build Question
by Braydon_SFX ·Honestly, and I say this on almost every thread like this, using overscan exclusively is easy and produces great results. Just place your HUD actors in a way that they won't be chopped off on smaller -
Pls help.. how to detect the player position if near to enemyplayer position?
by rainhasntstop ·@jamie_c jamie cross from youtube? -
Introduction to MultiPlayer (Video)
by Summation ·This is exactly what so many people don't seem to understand. People like @The_Gamesalad_Guru are doing these tutorials on their own time using their own resources and knowledge because they generousl -
What is the performance like on mobile?
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Pls help.. how to detect the player position if near to enemyplayer position?
by rainhasntstop ·ohh thank you so much.. that works well -
Pls help.. how to detect the player position if near to enemyplayer position?
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How to reset scene with same score as before?
by tatiang ·Here's a demo of how you might prevent that problem. -
• Free Custom Pixel Art • (again)
by Summation ·@FallingBoxStudios How about a log (like the piece of wood you have in the original post) but instead of the wood texture, something like sandstone marked with runes? -
Universal Build Question
by hockeycrazy033 ·Does anyone have a good Universal Build Tutorial. I've checked everywhere on youtube, and the forums here, and it seems like most information is old, or hard to follow. -
Introducing Graphene SDK...
by RossmanBrothersGames ·(Quote) -
Looking for a presenter for the Thursday May 7th GameSalad Meetup
by BlackCloakGS ·You are defiantly not hogging the spotlight. Out of 10 meetups only 2 of the meetups have the presenters not been GS staff. I would love to get where the majority of the presentations are from non GS -
Pls help.. how to detect the player position if near to enemyplayer position?
by tatiang ·You can use the magnitude() function for this. Do a Google search for magnitude gamesalad for more information but here's the basic idea: