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no "stretched" option on pc?
by HappyGOLUCKY ·it down and leaves black empty spaces on the top and bottom of the game. I asked someone and he said he has a third option "stretched" which when he tested it out on his s3 it posit -
--No exaggeration when I say my game is addicting--
by iKlazzy ·I don't have any youtube reviews or trailers yet. But basically you have to destroy dragons while avoiding unicorns. Fun concept. A lot of my friends love it.. so I'm just trying to drive traffic now! -
"5 important facts about the mobile game market"... interesting read.
by iKlazzy ·@Hopscotch high middle ground is definitely the goal. Advertise for the top games. Make decently good money. Interesting read -
How do I add a score based extra life?
by Spalding004 ·What this does, reading from top to bottom in the actor is: -
Touch rule triggers even while the actor is covered by another...Help please.
by ookami007 ·I don't know any way to prevent this since technically, no matter what layer it's own, the actor still receives the touch event. -
Actors overlapping when spawning?
by HappyGOLUCKY ·So I have a spawner that spits out an actor every 3 seconds, whats happening is that the actors as they come down in the 270 direction they are spawning on top of each other. What I would like is for -
Touch rule triggers even while the actor is covered by another...Help please.
by 33miles ·rock out of infront of it. I put the star on a layer behind the rock so the rock is truly infront. Yet when I touch that rock actor to move it away in-preview the star animation triggers like the sta -
Universal Binary Rule Works In Landscape And Portrait For All Resolutions
by colander ·@mdt3ch@gmail.com the rule goes in each actor you want to reposition and resize. You need to create six attributes, four of them are preset in the attribute panel to your projects specifications as sh -
Share helpful links
by jigglybean ·based on FP2 Left4Dead but explains top tips when designing levels -
Actors falling off screen
by jigglybean ·Have a 'destroy' actor at the bottom of your scene, or just off it. Then set up a collide with your falling actors. If falling actor collides or overlaps with wall - destroy actor -
GameSalad is acting really buggy?
by krisalfen ·on the stage but the coordinates of it in the top right corner wasn't what I dragged it to but rather x: 3048 y:128 and whenever I tried repeating it it would set either x or y to a ridiculously high -
Help! - issues not being able to set or inherit layer / Z depth for spawned actors?
by Japster ·Cheers guys - well, I played around with the settings, didn't seem to help, but I ended up shifting my gameboard shadow to the top in design mode, to try it out - that worked as a test, so I shuffled -
destroying an actor after timer
by Socks ·(Quote) -
destroying an actor after timer
by Socks ·Behaviours affect the actor they are placed on - are you placing the destroy behaviour on the actor you wish to destroy or the actor that spawns it ? -
destroying an actor after timer
by quantumsheep ·After 4 seconds, destroy -
destroying an actor after timer
by filmsimon ·I've got a timer which spawns an actor every 4 seconds. I'm trying to destroy the actor after the 4 seconds using the destroy actor. for some reason it just won't delete it. I've placed it inside the -
Randomly spawn actor between 1 and 5 seconds. I have no Idea!
by Socks ·--Destroy -
Move Left, Right, Up, Down
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Help! - issues not being able to set or inherit layer / Z depth for spawned actors?
by Japster ·(Quote) -
Help! - issues not being able to set or inherit layer / Z depth for spawned actors?