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  1. no "stretched" option on pc?

    HappyGOLUCKY
    by HappyGOLUCKY · July 2014
    it down and leaves black empty spaces on the top and bottom of the game. I asked someone and he said he has a third option "stretched" which when he tested it out on his s3 it posit
  2. --No exaggeration when I say my game is addicting--

    iKlazzy
    by iKlazzy · July 2014
    I don't have any youtube reviews or trailers yet. But basically you have to destroy dragons while avoiding unicorns. Fun concept. A lot of my friends love it.. so I'm just trying to drive traffic now!
  3. "5 important facts about the mobile game market"... interesting read.

    iKlazzy
    by iKlazzy · July 2014
    @Hopscotch‌ high middle ground is definitely the goal. Advertise for the top games. Make decently good money. Interesting read
  4. How do I add a score based extra life?

    Spalding004
    by Spalding004 · July 2014
    What this does, reading from top to bottom in the actor is:
  5. Touch rule triggers even while the actor is covered by another...Help please.

    ookami007
    by ookami007 · July 2014
    I don't know any way to prevent this since technically, no matter what layer it's own, the actor still receives the touch event.
  6. Actors overlapping when spawning?

    HappyGOLUCKY
    by HappyGOLUCKY · July 2014
    So I have a spawner that spits out an actor every 3 seconds, whats happening is that the actors as they come down in the 270 direction they are spawning on top of each other. What I would like is for
  7. Touch rule triggers even while the actor is covered by another...Help please.

    33miles
    by 33miles · July 2014
    rock out of infront of it. I put the star on a layer behind the rock so the rock is truly infront. Yet when I touch that rock actor to move it away in-preview the star animation triggers like the sta
  8. Universal Binary Rule Works In Landscape And Portrait For All Resolutions

    colander
    by colander · July 2014
    @mdt3ch@gmail.com the rule goes in each actor you want to reposition and resize. You need to create six attributes, four of them are preset in the attribute panel to your projects specifications as sh
  9. Share helpful links

    jigglybean
    by jigglybean · July 2014
    based on FP2 Left4Dead but explains top tips when designing levels
  10. Actors falling off screen

    jigglybean
    by jigglybean · July 2014
    Have a 'destroy' actor at the bottom of your scene, or just off it. Then set up a collide with your falling actors. If falling actor collides or overlaps with wall - destroy actor
  11. GameSalad is acting really buggy?

    krisalfen
    by krisalfen · July 2014
    on the stage but the coordinates of it in the top right corner wasn't what I dragged it to but rather x: 3048 y:128 and whenever I tried repeating it it would set either x or y to a ridiculously high
  12. Help! - issues not being able to set or inherit layer / Z depth for spawned actors?

    Japster
    by Japster · July 2014
    Cheers guys - well, I played around with the settings, didn't seem to help, but I ended up shifting my gameboard shadow to the top in design mode, to try it out - that worked as a test, so I shuffled
  13. destroying an actor after timer

    Socks
    by Socks · July 2014
    (Quote)
  14. destroying an actor after timer

    Socks
    by Socks · July 2014
    Behaviours affect the actor they are placed on - are you placing the destroy behaviour on the actor you wish to destroy or the actor that spawns it ?
  15. destroying an actor after timer

    quantumsheep
    by quantumsheep · July 2014
    After 4 seconds, destroy
  16. destroying an actor after timer

    filmsimon
    by filmsimon · July 2014
    I've got a timer which spawns an actor every 4 seconds. I'm trying to destroy the actor after the 4 seconds using the destroy actor. for some reason it just won't delete it. I've placed it inside the
  17. Randomly spawn actor between 1 and 5 seconds. I have no Idea!

    Socks
    by Socks · July 2014
    --Destroy
  18. Move Left, Right, Up, Down

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2014
    This could easily be adapted to make the buttons invisible triggers at the top, bottom and sides of the screen.
  19. Help! - issues not being able to set or inherit layer / Z depth for spawned actors?

    Japster
    by Japster · July 2014
    (Quote)
  20. Help! - issues not being able to set or inherit layer / Z depth for spawned actors?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2014
    The Spawn Behavior has an option to spawn in front of or behind the spawners actor or layer, but other than that you can't change layer order at run time.
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