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  1. All not one but 2??

    VGX
    by VGX · February 2014
    If one is optimised for iPhone and the other is optimised for iPad then yeah but there are a loads of tutorials and templates that have universal builds. Perhaps you are doing something wrong.
  2. All not one but 2??

    yasoofx
    by yasoofx · February 2014
    So I was wondering if I could publish a game . once ipad and once iphone. I tried doing universal builds and I did exactly what the video said didnt work changed numbers didnt work. so I was wondering
  3. Guide to Testing on iPhone?

    Neil T
    by Neil T · February 2014
    Just finished my first game, and now want to test it on iPhone / iPad.
  4. Universal Builds?

    UtopianGames
    by UtopianGames · February 2014
    You can download our free Santa go template to see how to turn an iPad project into universal.
  5. Universal Builds?

    yasoofx
    by yasoofx · February 2014
    Hello, I have seen many tutorials about universal builds but they all start with ipad and my game is an iphone based game and i want to make it ipad based game too. but they all said you need to start
  6. Mad Pirates

    willkesling
    by willkesling · February 2014
    Hello all! Our third game Mad Pirates is set to be released for the iPad in early March.
  7. New to GS -- How do I start a project targeted for iPhone 5?

    Jumbee Lab
    by Jumbee Lab · February 2014
    I'm trying to get a grasp on sizes and resolutions to create game assets in. If I'm understanding correctly, having the various iphone, Ipad, retina choices, it's best to create art/images on a canvas
  8. Adventures of Birdie #6 on app store

    tatiang
    by tatiang · February 2014
    What we know quite well is that he participated in unethical activities several years ago and that he continues to do so. I received an email message from him a few weeks ago offering to sell me Ga
  9. Resolutions & Actors

    MGCX7
    by MGCX7 · February 2014
    I was thinking that if I import them as the actual size I want them when they scale up on devices with Retina or iPads it will lose a lot of quality there?
  10. Publishing to iphone/ipad/android

    bueno
    by bueno · February 2014
    when I click a new project, I just get a window on which I can select a platform e.g. iPad Portrait.
  11. Publishing to iphone/ipad/android

    ktorti
    by ktorti · February 2014
    When you start a new project you can select universal build. It will then ask you which platform you want to start with and I would recommend starting with the iPad. Hope this helps
  12. Publishing to iphone/ipad/android

    bueno
    by bueno · February 2014
    I am not sure what's the correct way to start a game project that will be deployed to both ios (iPhone/iPad) and android platforms.
  13. Game Feature Help for iPad, Android, and iPhone Touch Screen

    MogsaUK
    by MogsaUK · February 2014
    Hi there i have recently downloaded i am watching videos and tutorials and finding great help from the forum so thanks in advance,
  14. Continious Background Scrolling iPad Landscape

    John67
    by John67 · February 2014
    It works (continuous scrolling) in: iPhone Landscape, iPhone Portrait, iPad Portrait, but refuses to work in iPad landscape!
  15. Spin a group as a single object?

    Socks
    by Socks · February 2014
    arrow to what angle you are holding your iPad at . . . . etc etc, it's just used to have one thing use a value from another thing - a common one would be an actor following the position of your finge
  16. iOS app store and Mac app store rejection Update

    quantumsheep
    by quantumsheep · February 2014
    It does seem a bit random - as I've mentioned previously, I updated all my games, with three iPad ones being last to go to Apple on the same day.
  17. Continious Background Scrolling iPad Landscape

    John67
    by John67 · February 2014
    looked in various forum subjects, but none about continuous scrolling background op iPad landscape.
  18. Shall I scale actor size or image size?

    PandaParents
    by PandaParents · February 2014
    Thanks, Socks, I am still not sure if it is necessary to make two different projects with different image size for iphone and ipad. If everything i made is in iphone landscape, can i play this game ip
  19. "Reset scene" makes game to freeze.

    mangasprai
    by mangasprai · February 2014
    still crashing , even testing it wireless with ipad..
  20. Quantumsheep presents... Air Supply - SOS (Save Our Sheep) - coming soon(ish)

    quantumsheep
    by quantumsheep · February 2014
    Universal build for iphones/ipads
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