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  1. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    scottharrrules43
    by scottharrrules43 · April 2015
    On the trailer just take all the video on this thread and put them together in one video and do a good 30 min of editing and bam there is your trailer. Also if you have reflector or QuickTime to recor
  2. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    ogreofwart
    by ogreofwart · April 2015
    @kirafu hope you can make it to the conference and I wish you every success (Image)
  3. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    ogreofwart
    by ogreofwart · April 2015
    You right @jay2dx not everybody who visits this forum has respect for other peoples property and morals check out this current thread http://forums.gamesalad.com/discussion/comment/530475/#Comment_53
  4. How do I add these events?

    mike206
    by mike206 · April 2015
    and close mouth and repeat but with a random shooting pattern. At the start of the video it seems the timing is off and the longer it goes the worse it gets but I didn't record that part. Well Thanks
  5. Universal Builds for iOS and Android,and anything else,using iPad build and "Stretch" no distortion.

    BBEnk
    by BBEnk · April 2015
    @jigglybean the actors don't stretch just the the camera so more of the scene is visable, But sometimes you may have a background that needs to loop and in Landscape the camera gets wider so you will
  6. Template copyright infringement

    ogreofwart
    by ogreofwart · April 2015
    I think they aim to make a heck of a lot of cash before vanishing like the veritable thief in the night they are. We all need to be wary of suspiciously high amounts of sales to one buyer, I think th
  7. Template copyright infringement

    pinkio75
    by pinkio75 · April 2015
    Thank you @dgackey finger crossed...
  8. Where would I go to register an Android Development account?

    gingagaming
    by gingagaming · April 2015
    Yep and if you register at Amazon too, its currently free!
  9. Does anyone make a living from selling apps?

    pHghost
    by pHghost · April 2015
    Can you post a link to your games, so we can check them out? (Image)
  10. Which character?

    myu699
    by myu699 · April 2015
    I think I may just add a part to my game where you can choose which character. Thanks for the opinions!
  11. Template copyright infringement

    pinkio75
    by pinkio75 · April 2015
    What kind of person could make this action??? i'm very worried about this situation... (Image)
  12. Template copyright infringement

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    Hey you, yeah you! You know who you are. Stop. Just Stop.
  13. Game of the Month: April Submissions Thread

    retired_f76ff448c45e0c5f3a6f7619b156580d
    by retired_f76ff448c45e0c5f3a6f7619b156580d · April 2015
    @saif_shammari What an amaaazing project! I like how everything has a sound effect and the graphics.. tbh your game makes me feel like my games suck XD.. I wish you all the luck man!
  14. countdown clock does not work

    yrengeilt.
    by yrengeilt. · April 2015
    Well, I need to do to watch my game rated Leave your vote go back down , I put the values ​​seen in this tutorial: (Image)
  15. Where would I go to register an Android Development account?

    Braydon_SFX
    by Braydon_SFX · April 2015
    (Quote)
  16. Amount of Content

    IEentertainment
    by IEentertainment · April 2015
    Im not sure how much content can be crammed on to mobile devices theses days but Im planning to build my game for desktop and mobile and I was wondering if I would have to limit the amount of sprites
  17. In-Game Timer

    IEentertainment
    by IEentertainment · April 2015
    Ok...This is awesome! Thanks for answering my questions! Your a big help!
  18. In-Game Timer

    IEentertainment
    by IEentertainment · April 2015
    Awesome! Great! One more question if you don't mind? Is the max resolution on GS games 720p and If I want to create games on multiple devices should I begin development on desktop version first?
  19. In-Game Timer

    tatiang
    by tatiang · April 2015
    You can have a rule based on the device clock time. And you can change the opacity of an actor based on a rule condition.
  20. In-Game Timer

    IEentertainment
    by IEentertainment · April 2015
    Also, do you know if there is a way to apply a dark tint to all of the outdoor sprites at once when the clock reaches evening time to give the impression of night time or would I have to create separa
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