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Spawn Random Obstacles in Endless Runner
by tatiang ·You say that you want the scenarios to spawn randomly. As a point of clarification, are the scenarios themselves random? That is, the lake scenario... is it always the same as far as platform size a -
How do i make a song continuously play and loop even when switching scenes?
by matarua ·if you want to start it from scratch again just spawn the actor that made the music in the first place. -
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by -Timo- ·Cant find it in app store?looks really nice. I like the unique idea (Image) -
Spawn Random Obstacles in Endless Runner
by app_sauce ·I was able to create a ground platform that moves and recycles, but now I want to add some obstacles. My goal is to create about 50 "scenarios" that randomly spawn one after another -
Weapons that you Throw, cast, and shoot
by Socks ·Yeah, you can spawn an actor from wherever you are, when you spawn an actor it appears at the same on-screen-coordinates as the actor it is spawned from (unless you tell it otherwise). -
Spare Code ? Dump It here.
by Socks ·Rocket thing - constraining a rocket exhaust to the base of a moving rocket - so you can emit particles (or spawn objects) from the rear of a moving rocket. -
Spawner Sequence?
by Frostolo ·Spawn Actor -
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by Thunder_Child ·unique ! thats a big plus -
Weapons that you Throw, cast, and shoot
by tatiang ·I'll assume you're talking about something like a side-scrolling adventure game. For a magic spell, you could spawn an invisible (or visible) actor that moves away from the player's actor horizontall -
Spawner Sequence?
by quantumsheep ·In your spawner, have it pick a random variable - let's call it 'spawnrnd' -
Spawner Sequence?
by Frostolo ·My problem is that I want to spawn actors in a sequence. I have different platforms with different abilities and I would like to spawn them from one actor one after the other in a somewhat random patt -
how to make my player collides with another actor below
by Socks ·I don't think the math is that complex, just spawn a bunch of dots along a wobbly line then get 'em swerving about ! -
2 problems making my first game. Please help I'm sure they are relatively simple. Please and Thanks
by tahakitan ·for the respawn set an actor down for where you want the respawn to be and make it transparent. when you make a goal have a variable change. It sounds like you need a Boolean variable but depending o -
Spare Code ? Dump It here.
by Socks ·style path, but if you open up the actor called 'Spawn a bunch of A's' and switch on it's rules (they are currently switched off) it will give you a series of 'links'. -
Problem after spawn a actor
by clebinho77 ·So people, i finally over my game, now the bugs started. -
Red Beast Unleashed
by hybrid ·-32 unique and challenging levels -
Spawning Enemies using a table?
by tatiang ·I don't see how using a table would be an improvement. Tables are useful if you need to retrieve a lot of data, so if you have set positions for each spawnable actor, you would use a table to store a -
Spawning Enemies using a table?
by jamie_c ·In my experience spawning with the Spawn Behavior works fine and does not degrade performance. I say just use Spawn Behaviors. -
Spawning Enemies using a table?
by TyDietrich ·I want my enemies to continuously spawn at their certain (X,Y) positions on the map every 2.5 seconds and some every 5 seconds. I've read that using a table is better than using an actor I created cal -
pokemon battle template
by SampleTest ·im making the same one but i want to change my sprite coz its not made by pokemon staff. template is done but the image and skill - i want it to make it unique for iphone and the game balancing... wan