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  1. Spawn Random Obstacles in Endless Runner

    tatiang
    by tatiang · November 2013
    You say that you want the scenarios to spawn randomly. As a point of clarification, are the scenarios themselves random? That is, the lake scenario... is it always the same as far as platform size a
  2. How do i make a song continuously play and loop even when switching scenes?

    matarua
    by matarua · November 2013
    if you want to start it from scratch again just spawn the actor that made the music in the first place.
  3. Invertis – Out now.

    -Timo-
    by -Timo- · November 2013
    Cant find it in app store?looks really nice. I like the unique idea (Image)
  4. Spawn Random Obstacles in Endless Runner

    app_sauce
    by app_sauce · November 2013
    I was able to create a ground platform that moves and recycles, but now I want to add some obstacles. My goal is to create about 50 "scenarios" that randomly spawn one after another
  5. Weapons that you Throw, cast, and shoot

    Socks
    by Socks · November 2013
    Yeah, you can spawn an actor from wherever you are, when you spawn an actor it appears at the same on-screen-coordinates as the actor it is spawned from (unless you tell it otherwise).
  6. Spare Code ? Dump It here.

    Socks
    by Socks · November 2013
    Rocket thing - constraining a rocket exhaust to the base of a moving rocket - so you can emit particles (or spawn objects) from the rear of a moving rocket.
  7. Spawner Sequence?

    Frostolo
    by Frostolo · November 2013
    Spawn Actor
  8. Invertis – Out now.

    Thunder_Child
    by Thunder_Child · November 2013
    unique ! thats a big plus
  9. Weapons that you Throw, cast, and shoot

    tatiang
    by tatiang · November 2013
    I'll assume you're talking about something like a side-scrolling adventure game. For a magic spell, you could spawn an invisible (or visible) actor that moves away from the player's actor horizontall
  10. Spawner Sequence?

    quantumsheep
    by quantumsheep · November 2013
    In your spawner, have it pick a random variable - let's call it 'spawnrnd'
  11. Spawner Sequence?

    Frostolo
    by Frostolo · November 2013
    My problem is that I want to spawn actors in a sequence. I have different platforms with different abilities and I would like to spawn them from one actor one after the other in a somewhat random patt
  12. how to make my player collides with another actor below

    Socks
    by Socks · November 2013
    I don't think the math is that complex, just spawn a bunch of dots along a wobbly line then get 'em swerving about !
  13. 2 problems making my first game. Please help I'm sure they are relatively simple. Please and Thanks

    tahakitan
    by tahakitan · November 2013
    for the respawn set an actor down for where you want the respawn to be and make it transparent. when you make a goal have a variable change. It sounds like you need a Boolean variable but depending o
  14. Spare Code ? Dump It here.

    Socks
    by Socks · November 2013
    style path, but if you open up the actor called 'Spawn a bunch of A's' and switch on it's rules (they are currently switched off) it will give you a series of 'links'.
  15. Problem after spawn a actor

    clebinho77
    by clebinho77 · November 2013
    So people, i finally over my game, now the bugs started.
  16. Red Beast Unleashed

    hybrid
    by hybrid · November 2013
    -32 unique and challenging levels
  17. Spawning Enemies using a table?

    tatiang
    by tatiang · November 2013
    I don't see how using a table would be an improvement. Tables are useful if you need to retrieve a lot of data, so if you have set positions for each spawnable actor, you would use a table to store a
  18. Spawning Enemies using a table?

    jamie_c
    by jamie_c · November 2013
    In my experience spawning with the Spawn Behavior works fine and does not degrade performance. I say just use Spawn Behaviors.
  19. Spawning Enemies using a table?

    TyDietrich
    by TyDietrich · November 2013
    I want my enemies to continuously spawn at their certain (X,Y) positions on the map every 2.5 seconds and some every 5 seconds. I've read that using a table is better than using an actor I created cal
  20. pokemon battle template

    SampleTest
    by SampleTest · November 2013
    im making the same one but i want to change my sprite coz its not made by pokemon staff. template is done but the image and skill - i want it to make it unique for iphone and the game balancing... wan
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