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water wave help
by jay2dx ·the games is a platformed with swimming elements, like mario but with the ability to stay on top of the water too -
Key press: "when up is down" is not working...
by wirelesstkd ·and gave it a simple, "when up is down destroy this actor" command, but still, nothing. I tried change it to "when down is down destroy this actor," but still, not -
Sounds to Match Speed
by ManxMann ·I did try and divide the recording into smaller sound bites and set a rule to play sound - bite 1 when **attribute bike speed = 1 ** and so on up to top speed (350). -
[FREE] 7! - Sevens Decipher Falling in Block
by jlin7 ·puzzle game. Easy to start, but hard to stop. With the great new designed game mode and special skills, 7! brings you brand new experiences on puzzle games. Clear numbers, break blocks, collect light -
Enemies spawning and following camera
by peterraad ·and when enemies crashes into it the actor is destroyed. i have an enemy spawner that randomly spawns around the screen so enemies come flying in and try to crash into the player from all directions. -
Bow and Arrow position when struck
by colander ·In this case when your arrow collides with the enemy actor you can run an animation in the enemy with an arrow stuck in him and destroy the arrow actor. Or you can constrain the arrow actor to the ene -
Public Bug Database (Updated 5/1/2014)
by Hymloe ·(Quote) -
Following manual. Testing move behavior in preview but it's not working.
by colander ·The link doesn't work. Upload it using the attach drop down on the top right hand side of Leave a Comment. -
What can i use to create my actors
by IMakeGamesLikeThis ·In the Properties menu, click the tab at the top labeled Details. Under the Details tab, look for the word Dimensions, which should be under the Image subtitle (you may have to scroll down). And yeah -
Multiple Animations
by IMakeGamesLikeThis ·If I understand you correctly, it sounds like you are trying to move the character up the slide during the animation, then have the animation stop when the character reaches the top of the slide? If s -
Lock layers, zoom, and snap to grid...
by Chechesoft ·Are there any plans to include Layer Locking, Zoom, Snap to grid, on the Game Salad Creator. Right now is almost a nightmare to create a game environment with too many backgrounds, platforms, and acto -
App Rejected because of adverts?
by wirelesstkd ·I think what Jigglybean meant to say is: Go to the top of the page where it says "HELP," and click on that. Then click on "SUPPORT" and then choose the option for & -
App Rejected because of adverts?
by jigglybean ·Jesus really? Not sure if you're Stevie Wonder but if you look at the top of the website where it says HELP -
Gamesalad seems to want to press two 'buttons' at once!
by Armelline ·I think he'd be better off (though six of one, half of dozen of the other) with your layers demo. -
Sensor Tower Stats?
by motorcycle boy ·I've looked up a lot of apps that are at the top of the charts, and others that are not and seems to make sense the value they apply. There are a lot of tools to use such as seeing what keywords are -
sandbox
by motorcycle boy ·2. In the scenes you want to begin with your loading image, have your image on the top layer covering everything. -
How to setup rule to check if all actor paths overlap or touch with each other?
by games4fun ·If they all were all placed on top of each other that would work but they will never all spawn that way. -
Gamesalad seems to want to press two 'buttons' at once!
by seble ·(Quote) -
Gamesalad seems to want to press two 'buttons' at once!
by Armelline ·In the Spare Code thread someone - @RThurman if I remember correctly - posted a method for only having the top actor register a touch. It should solve your problem. Sorry I can't direct you to the spe -
How to setup rule to check if all actor paths overlap or touch with each other?
by Armelline ·I guess I'm asking, if you placed them all on top of each other would that count, or is it only 2 overlaps allowed per actor?