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iPad is clear while iPhone isnt
by Approw ·@MoneyBags make the images the exact size as the actor in x1, x2, or x3, and try to turn off resolution independence. always works for me -
iPad is clear while iPhone isnt
by dlaim ·Do you use adhoc or GS viewer ? -
Hi, I'm a 2D Graphic Artist (Vector) for hire
by nikkyoryzano ·Thank you @A_Constantin for your kind words -
Android error when leaving the app
by BigDave ·Seems to be connected to the in-app. The in-app is getting purchased(makes me money) and works for the player. -
iPad is clear while iPhone isnt
by Socks ·You need to make the image the correct size, the size it is in your game, making it bigger or smaller than this size will result in quality loss. -
How can I make my actor stop spinning so fast
by Socks ·P.S turn the Angluar Drag up, you don't need much, 1.5 is a good place to start. -
How can I make my actor stop spinning so fast
by Socks ·(Quote) -
Out of curiosity, can too much boolean in your code slow down your app?
by tatiang ·(Quote) -
How to binding actors together? They are generated together,and they move together
by Socks ·(Quote) -
Out of curiosity, can too much boolean in your code slow down your app?
by Socks ·(Quote) -
"Send to front" issue with layers
by Socks ·I will answer that question if you first answer this for me, do you know if I am able to type the word 'apple' in all capital letters in a forum post ? (Image) -
How to binding actors together? They are generated together,and they move together
by vectorstudio ·some actors are used to define the collision area. some actors are used to show the picture. -
Out of curiosity, can too much boolean in your code slow down your app?
by Dell7730 ·how much is too many rules? lol -
Animated High Score.
by tatiang ·Google custom font gamesalad and click on the Videos tab. It will make a lot more sense after you watch a tutorial video that explains how to do this. -
Out of curiosity, can too much boolean in your code slow down your app?
by tatiang ·Too much boolean? No. Too many rules? Yes. -
Timers - To use them or not to use them
by AJaymz ·It's not as big of an issue as it used to be. Not with all the faster devices now. But I'm sure if you use a lot of timers at once especially the Every timers then may get some lag, but it depends on -
FireTV app rejections or development issues? Let us (and Amazon) know here!
by BobD ·(Quote) -
Out of curiosity, can too much boolean in your code slow down your app?
by Dell7730 ·is there such thing as too much stack of rules within one actor? -
Timers - To use them or not to use them
by mysticjim ·And is it a question of the number of timers utilised - presumably it's a problem if multiple timers are running at once? I'm sure other factors will contribute to poor game performance, probably poor -
Using Self.Motion.Linear.Velocity for Animation
by RThurman ·You are welcome!