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Promo Videos - Are these any good? Please rate them
by colander ·done something like your example earlier. The iPad view cuts of the sides of the screen which doesn't look as good. If I used screenshots I could probably make it work, something for me to think abou -
> The iPad 3 sound....
by Braydon_SFX ·That's interesting -- I have the "old" iPad 2. It's speakers are okay, but now I'm eager to hear the iPad 3's...Or even better the iPad Air's. (Image) -
> The iPad 3 sound....
by gyroscope ·Hi, I put money towards an iPad 3 for my wife as a belated Christmas present about a week ago... -
Community Tutorials by Braydon_SFX
by Braydon_SFX ·I've spent some time working on this one trying to make it look better than the others. As said before, this project starts out as iPhone 5 portrait, and can resize to be iPad portrait or even iPhone -
GS Viewer Android is NOT working!
by tarsiustudio ·Hello, I was wrong the same as you and I went crazy trying to fix it until I realized it was because my project was made for ipad and retina display. So what I did was remove the background was that I -
My app was rejected for crashing on an iPad
by tatiang ·Which devices did you test it on? Did you test it on an iPad and if so, did it ever crash? -
My app was rejected for crashing on an iPad
by artfish ·@Alexanderdoubleu 19.8 gb is most likely the problem. That wouldn't even fit on my iPad. (16gb) :-t -
My app was rejected for crashing on an iPad
by alexanderdoubleu ·I tested adhoc and it worked just fine…heres what apple had to say.. does this mean I should just reduce my memory…my app was 19.8 gb …they only specified it crashed on an iPad…does this mean it work -
Mysteria - Out Now!
by thomasrichardgames ·Icon was 1042 x 1042 and screenshots were 640 x 960 for iPhone and 640 x 1096 for iPad. (Image) -
No sound working on Gamesalad apps jan 13th '13
by QuiziCat ·Thanks for that info - obviously my prob.. double checked iPhone and iPad by some really odd co-incidence - the Ringer switch was off on both. Interesting that when it's off Grisly (tho not GS) Wooliz -
No sound working on Gamesalad apps jan 13th '13
by QuiziCat ·Thanks for that info - but still weird - or even Grisly- that all other apps work and the few I know to be connected to Gamesalad don't - would someone with an iPhone or iPad check this on your device -
No sound working on Gamesalad apps jan 13th '13
by QuiziCat ·Using my iphone4 and iPad both on iOS 7.0.4 I find that today (jan13) all apps bought from app store and built on Gamesalad have no sound - Woolizoo - Ocean Rescue DID have sound until today. Loopy lo -
Vector Images
by Socks ·You can also produce images which you can shrink and enlarge without them becoming blurry or pixelated by simply rasterizing your vector images at the largest size they will be viewed, perhaps not alw -
Cart Cow HD from Gamesmold now Free to Play
by gamesmold ·just wanted to let you know that the latest update of my good old Cart Cow HD (iPad) is now Free to Play, along with several optimizations. -
Get cash and other incentives when you publish to Tizen!
by jonmulcahy ·(Quote) -
Get cash and other incentives when you publish to Tizen!
by LordTarantor ·Does this means that my apps will not participate of the incentive? -
TYRANNO RUN
by HQoova ·Yeah, I remember deciding to go with the current design, thinking that people would simply lay down the iPad and have two free hands. But perhaps people are not willing to do so, I will be trying out -
Pois run
by gingagaming ·Just tried to download it for my daughter on her ipad1 but you've limited it to ios 6.0 or later and all first gen iPads can't update after 5.1. You might want to alter that if it doesn't depend on 6. -
How should the iPad iPhone background image size be developed? Newbie but ready to start
by quantumsheep ·With that in mind, the maximum width on an iPad for an actor would be 1024 - this is because if you're using a retina device, 2048 is the size of the graphic you'd have to use. I believe that GS won't -
How should the iPad iPhone background image size be developed? Newbie but ready to start
by hzapps ·1. If developing an iPad game, a long cannon shot for example, I have cartooned a field image but the actual view will extend for say 3 full screens long and one and a half high. What should the f