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Weird Text Rotation on actors with fixed rotation
by hamhose ·clicked on, I have the actors do two things - spawn a new actor above, and then destroy itself. That way when you click on an actor in the stack, it disappears, the stack falls down a spot, and a ne -
spawning issue: spawns 2 actors instead of one
by vincentW ·I'm having an annoying problem with my game: there's an actor with a rule that says:"every 3 secs, spawn enemy". But, every 3 secs, there are spawning 2 of the same enemies next to e -
The Falling - New, original endless arcade game from POLYGAMe
by AfterBurnett ·The game is a unique, endless game in which the object is to guide the ball from platform to platform, as it drops through space. It's not as easy as it seems! -
Math Word Problems for Kindergarten and First Grade (iPad)
by jorkos ·What's Unique? -
Different scenes for different devices?
by imGua ·Depending on the device (depending on device resolution) I set different size and position for the camera and spawn\scale hud in different position and size. But this approach do not suit every type o -
Just in case you need a little inspiration
by darrelf ·I guess a few ingredients are needed - something unique, that moreish play factor, something that works really well on small devices, hard work, highly polished, some luck etc etc.. -
Wrap X - glitch? Or am I missing something?
by tahakitan ·When an image falls of the screen far enough it deletes. Big images will do that. A wrap is just recreating the actor on the other side like a spawn. Make it smaller or move camera to ignore it -
How to integrate the iAds banner
by KillerPenguinStudios ·Got cha! It is per scene. What ever scene you want the iAds to spawn on, you put that banner spawner on that scene. There's also rules you can put in to remove the ad banner and respawn it. Hope that -
Different scenes for different devices?
by darrelf ·The good thing with doing separate builds is you can easily monitor the different markets - downloads and ratings/comments will be unique per device... -
Glitchy Game...Possible Solution, what do you think
by TyDietrich ·I used an actor as a spawner for the enemies and added a Timer Group in that actor with multiple groups of Spawn Actor Attributes to spawn the enemies in scene at their precise locations in the map. -
An Idea Thread
by harrywatson ·C: I was trying to make my inventory slot actor spawn less as it collided with an actor of tag 'collectables' in gamesalad. -
Is possible make this? How?
by quantumsheep ·The original template used screen wrap for X and Y, but I found that it didn't work very well, mainly because it meant the circles had to be spawned 'on screen'. -
One Actor Checking Attribute Of Other Actor?
by richcoy ·Right, but could I spawn an actor with a tag of say "5" and then test for collision with another actor with the tag "5"? -
Layering bug?
by jamie_c ·When you use the Spawn Actor behavior you have the option of spawning the new actors above or below the current actor, maybe your problem is coming in there? -
Layering bug?
by HappyKat78 ·10 is sometimes in front of Actor 10. I do spawn new actors but they obviously don't change the order or condition of Actor 1 or Actor 10. Can anyone help with this, it's a really problematic bug f -
Randomly Generated Side Scroller?
by drakee510 ·So I am working on a side scrolling game and I was wondering how you would randomly generate landmarks so each world would be unique. -
timolapre1998's free template extravaganza!
by -Timo- ·this was just to show how you can spawn different random actors -
Inventory!
by harrywatson ·Thanks tatiang. Actually I do have a question. My inventory slot is spawning and destroying itself goodness knows how many times as it moves along. How would I -
Game of the Month - October Submission Thread
by jorkos ·What's Unique? -
How to attach/upgrade items when you buy them with coins/points in the game.
by DaGreatness ·"With that table you can then spawn each upgrade (if by attach you mean visually) if it contains a 1 in the relevant row. You can do all of your rules using that table too I.e. If they press