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FireTV app rejections or development issues? Let us (and Amazon) know here!
by KillerPenguinStudios ·Also, I have a splash screen that shows after the app is launched but you should upload a custom loading image for when the app is initially launched. If you don't have anything there it will show th -
Spawning Problem
by tatiang ·The screenshot you posted shows a rule with the condition game.Active=1 and you're saying that rule isn't working. So in order to check it, you would need to use a Display Text behavior to show wheth -
What do you think is acceptable? Scene loading times
by Lovejoy ·yes, so pretty much when you touch to the next scene make color.alpha to 1. -
What are the text formatting shortcuts?
by Armelline ·There's actually a fair bit of flexibility in the expression editor that I've not seen mentioned much/at all on the forums. Some of it pretty obscure and not hugely useful, but I'll put together a qui -
FireTV app rejections or development issues? Let us (and Amazon) know here!
by BlackCloakGS ·@KillerPenguinStudios we don't official support the firetv controller on mac. However we have put in a bug and i will fix it at a later date. If you want to test with the firetv controller i would sug -
actor direction changed when using spawner.
by ronre ·Works great! I appreciate your help. Thank you (Image) -
Background Image Maximum Size for Desktop 2D RPG Game.... ( DMG and EXE )
by Socks ·The largest size image GameSalad will allow you to import is 2048 x 2048 pixels, but there is no limit (at least that I am aware of) to the scene size, for example you can have a 10 million x 10 milli -
FireTV app rejections or development issues? Let us (and Amazon) know here!
by jonmulcahy ·yea this is what I did, and all the other problems I had went away, but they came back with an actual real bug that only shows up if you: -
Animation Problems
by Dictator_of_Earth ·Whenever I make an actor animate and the animate shape is larger than the actor. The animation plays inside of the perimeter of the actor. That make the animation look very weird. Is there a way to -
FireTV app rejections or development issues? Let us (and Amazon) know here!
by imacgs ·Also, not sure if you happen to see my above post in regards to the custom loading image that you upload during publishing. it only giving you the option to upload a portrait version and even trying t -
Loop Over Table
by tatiang ·You could use a Timer and increment an attribute that stores the row number (or column number). Here's a little more food for thought: http://blog.diasina.com/2013/02/creating-fast-loops-in-game-sala -
What are the text formatting shortcuts?
by tatiang ·but it's also fine to ask a question, as you've done. -
Rule issue when I replay a scene
by tatiang ·Can you post a screenshot of your rules? Are those rules inside of another rule? My guess is that you have another rule condition that you haven't mentioned and that condition isn't being triggered. -
What are the text formatting shortcuts?
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Spawning Problem
by tatiang ·What happens when you use Display Text behaviors to show the values of game.Active and game.screen.height? What are those values showing as? -
FireTV app rejections or development issues? Let us (and Amazon) know here!
by jonmulcahy ·i think i submitted a bug on this, what it's doing is taking the portrait image and then zooming in on it until it fits the width of the screen. You'll have to play around with a portrait image with y -
Open URL Behavior
by crestwoodgames ·I can get it to work with a simple URL such as www.google.com. If I try a more complex link it does nothing. Are there limits to what can be linked? -
actor direction changed when using spawner.
by Socks ·You need to change the VectorToAngle behaviours to reflect the individual target values, at the moment all three VectorToAngle behaviours are returning the value of the angle between each actor and ta -
actor direction changed when using spawner.
by Socks ·Can you tell us what the rule is for actor2 ? -
• Free Custom Pixel Art! •
by Art of Pixels ·While I now use photoshop for my pixel art, you can also use any simple drawing program and zoom in. I used to use this program: [paintbrush.sourceforge.net/downloads/](http://paintbrush.sourceforge.n