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  1. FireTV app rejections or development issues? Let us (and Amazon) know here!

    jonmulcahy
    by jonmulcahy · March 2015
    to bring game.Sound.Volume and game.Music.Volume down to 0 when the hibernate command is triggered, so we'll see if that resolves it.
  2. FireTV app rejections or development issues? Let us (and Amazon) know here!

    BlackCloakGS
    by BlackCloakGS · March 2015
    What audio issue do you need assistance with?
  3. FireTV app rejections or development issues? Let us (and Amazon) know here!

    jonmulcahy
    by jonmulcahy · March 2015
    you can also use it to just change volume to 0 which would take care of both.
  4. Nightly Build Status...

    KillerPenguinStudios
    by KillerPenguinStudios · March 2015
    You need to be pro, are you?¿?
  5. Move Actor Right then Left continuously

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · March 2015
    Socks method is great, but if you were interested in another way here is an option:
  6. Scaling an actor with touch

    Armelline
    by Armelline · March 2015
    Achieving this effect for a square that only grows in size is pretty simple. Would you want the square to be able to be shrunk using this drag method too?
  7. sound doesn't play except in level 1

    RawanAlodeh
    by RawanAlodeh · March 2015
    Thank you! apparently thats what i did, and when i did this i had the rule set to off so i just changed it and turned it on!
  8. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · March 2015
    To use your own server, you will have to come up with a method for your game, there is no 'standard'
  9. ZOMG! (Zombies, Oh My God!)

    DeadlySeriousMedia
    by DeadlySeriousMedia · March 2015
    @gamestudent Ha ha! Call it what you like! Zomgie, Zoh my god, I've heard a few different interpretations. (Image)
  10. Is your password not working in itunes connect?

    Lovejoy
    by Lovejoy · March 2015
    Its been down for roughly 5 hours. Its not just iTunes connect.
  11. Scaling an actor with touch

    dekisimke
    by dekisimke · March 2015
    I have a square box (actor) that I want to scale depending on how far away I drag my finger from the touch start point.
  12. sound doesn't play except in level 1

    tatiang
    by tatiang · March 2015
    Did you accidentally unlock the actor on the 1st level and create an "instance" with its own rules? To check for this, double-click on the actor in that scene. If you see a large l
  13. FireTV app rejections or development issues? Let us (and Amazon) know here!

    jonmulcahy
    by jonmulcahy · March 2015
    @BlackCloakGS @dgackey have you heard anything from amazon on this front?
  14. Is your password not working in itunes connect?

    Thunder_Child
    by Thunder_Child · March 2015
    Its just maintenance. Just thought Id let you all know. They said it will be a couple hours longer.
  15. Nightly Build Status...

    Armelline
    by Armelline · March 2015
    You need to be a Pro member to download nightly builds.
  16. Problem with IAPs on Game Salad Stable Release 0.13.7 an iOS 8.1.3 - BINARY REJECTED -

    Armelline
    by Armelline · March 2015
    Good news! And interesting that they actually took the time to recheck it when you asked!
  17. why cant i publish my iphone game?

    jonmulcahy
    by jonmulcahy · March 2015
    log out and back in? that's my only suggestion, you should be able to login fine.
  18. why cant i publish my iphone game?

    njvdberge@gmail.com
    by njvdberge@gmail.com · March 2015
    how can i publish with the free version of gamesalad to iphone devices?
  19. spawn random actor every random time

    ronre
    by ronre · March 2015
    my question is how can i move random actor (1-3) in every random time and then, after the actor touch his target, the other random actor move again in random time.
  20. Prevent bounce higher and higher

    ErikAuranaune
    by ErikAuranaune · March 2015
    How can i make an player/actor bounce the same height all the time?
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