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  1. Subscription-Based App

    risqowahid
    by risqowahid · July 2017
    a. User buys a set of unique code from us
  2. Subscription-Based App

    risqowahid
    by risqowahid · July 2017
    a. User buys a set of unique code from us
  3. Swipe Movement & Ammo Spawn Overlap...

    rainwaterstudios
    by rainwaterstudios · July 2017
    To shoot a laser, tapping anywhere on the screen (except for inside the character actor itself) spawns the ammo.
  4. Mini-Map Setup

    rainwaterstudios
    by rainwaterstudios · July 2017
    figure out a way to miniaturize actors that are spawned multiple times - i.e. when shooting multiple projectiles, how would I go about showing them in the mini-map view? The only way I can think of g
  5. Multiplying the Score

    eligames
    by eligames · July 2017
    I'm still having a problem, it increases my score even when I touch the spawn button how do I get rid of that?
  6. Multiplying the Score

    tatiang
    by tatiang · July 2017
    Inside your spawner actor:
  7. Multiplying the Score

    eligames
    by eligames · July 2017
    I am trying to make it where when a ball hits the pad then you get one point. I have that but i want to use my spawn button that I have and when a second ball enters then the score is multiplied by 2
  8. Moving actors in a circle and/or a predetermined path

    Icebox
    by Icebox · July 2017
    You can spawn an invisible actor when the rotation takes place , it should work for any movement as well except for circle (i think) and you don't need any additional attribute.
  9. Organize table data in increasing order

    inferogroup
    by inferogroup · July 2017
    the data in crescent Y values before they spawn. But I don't really know how to do it: I know that I must compare every single Y with all the other Y values of the table, but I don't know how. Any Id
  10. Moving actors in a circle and/or a predetermined path

    Socks
    by Socks · July 2017
    --Spawn an actor
  11. Moving actors in a circle and/or a predetermined path

    Village Idiot
    by Village Idiot · July 2017
    @Socks more progress.. I tried it and it indeed it did shrink.. Just wondering.. I tried turning off some of the marks + clicker spawn actors etc, yet it still displayed the same amount – what gives?
  12. Why won't my game reset?

    josht2005
    by josht2005 · July 2017
    Hi, new to GS so hello to all. I'm working on my first game, tuts aside, and have ran into a bit of a snag. The game is a side scroller with spawning BG. ATM I have only one enemy who's using accelera
  13. Stop a spawner

    Socks
    by Socks · July 2017
    In the spawner actor, make a new attribute, an integer will do, let's call it NME.
  14. Stop a spawner

    Socks
    by Socks · July 2017
    ---Spawn Actor
  15. wanna make a tupac based platform game ??

    Icebox
    by Icebox · July 2017
    I don't know what suge knight or trow means , ( limited vocab in english ) . If you meant by "trow" " throw " then you need to look into the spawn behavior and how
  16. State of GameSalad on 4-18-2017

    Socks
    by Socks · July 2017
    You can't spawn an actor more than 500 pixels beyond the edge of the scene, but you can place actors there, for example 'change x position to -50,000' will work fine, the actor will move there as long
  17. State of GameSalad on 4-18-2017

    tatiang
    by tatiang · July 2017
    (Quote)
  18. State of GameSalad on 4-18-2017

    pHghost
    by pHghost · July 2017
    I think if you spawn an actor even 10000 past the scene size, as long as it just sits there and has no move behaviour active, it actually doesn't get destroyed by GS automatically.
  19. Im the worst artist and game salad newb- please help!

    DaddyMagic
    by DaddyMagic · July 2017
    I have the same problem however I've had to force myself to learn how to make my own graphics. Most of the time I'll take ideas found online and make them my own unique characters.
  20. Pixel Assassin: Action platformer game now available free on the App Store and Google Play!

    fatetaleteller
    by fatetaleteller · June 2017
    16 unique handcrafted levels with various objectives and enemies
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