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GameSalad Creator 1.25.96 RC
by adent42 ·@blob As I was updating the widgets, I tried testing them in dark mode. I'm not sure why they aren't switching. The rest of the UI that you don't see adapting is because we're using custom gradients i -
Broken Project? GS Unresponsive...
by tatiang ·to work might not on a different device. Say you're referencing a table cell and you have an attribute for the row or column. And then another actor is changing the value of that attribute and at som -
Building a Library of Images for Everyone
by Eric Matyas ·I can’t believe November is almost over…where does the time go? -
Aspect ratio question for universal build
by sinbot ·such a sensible and useful concept. almost seems like it should be a built in feature to the GS engine.> @bob loblaw said: -
Apple Arcade Support
by BlackCloak ·@CasualEvolution Ok , thank your for the info you could provide. I understand about being under an NDA -
Apple Arcade Support
by CasualEvolution ·(Quote) -
Apple Arcade Support
by BlackCloak ·@CasualEvolution is there a link you found with info where one can read more? -
Invisible actors upon iOS publishing [W/ BUG VIDEO]
by bob loblaw ·the last time i tried it, the app worked clean, but that was on iphone 7. when it was stuffing up it was on my old se. will give it a go later on the old phone when i get home to see if it still does -
Invisible actors upon iOS publishing [W/ BUG VIDEO]
by graapl ·Did you find a workaround? I have found no correlation between scene size or ads since I knew to record and go to the exact levels with the blocks that would be vanished. -
Invisible actors upon iOS publishing [W/ BUG VIDEO]
by graapl ·The images of the "X" actor at 0:13 and yellow at 0:26 are the same if that was what you were referring to (0:13 and 0:26 must be the same actor because it is the same level, one on -
GameSalad Creator 1.25.96 RC
by blob ·Do you guys at GS realize that we're very close to have a Dark UI? as Mojave dark mode is properly changing all fonts front black to white, there are about 10 image files in Gamesalad to switch with a -
Target API level to at least 28?
by adent42 ·Try using the Build RC option. Please test your games first to ensure the new build works with what you need. -
Invisible actors upon iOS publishing [W/ BUG VIDEO]
by graapl ·I'm experiencing my images disappear when I play my app in TestFlight. I am assuming it has something to do with publishing. I made a video highlighting the bug for you to visualize what is happening -
Is "Resolution Independence" still necessary?
by adent42 ·Not really. As an FYI. Resolution Independence creates half sized versions of all your images for lower res devices. Since there are no more non-retina devices, it doesn't really make sense anymore an -
Aspect ratio question for universal build
by bob loblaw ·some personalised graphics, you'll see better how it adjusts. -
Aspect ratio question for universal build
by bob loblaw ·one thing i should mention is that template is set up for scenes where the display is set in the middle of the scene. if you want the camera to stay to the left, turn off the behaviour that adjusts th -
Aspect ratio question for universal build
by sinbot ·awesome! thank you. looking forward to trying out. > @bob loblaw said: -
GameSalad Creator 1.25.96 RC
by Armelline ·Awesome, will give it a try and let you know of any issues! -
GameSalad Creator 1.25.96 RC
by adent42 ·@Armelline good timing. Same link, download again. Not sure if it fixes all the issues (I don't make big enough test projects for too many cases), but I did get rid of some of the low handing sync iss -
Aspect ratio question for universal build
by Armelline ·You can either crop it down or expand the sides depending on your preference.