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  1. Capturing Game Play data separately on a file

    Hopscotch
    by Hopscotch · March 2015
    Hi @fa, I will PM you, we can help.
  2. Gamesalad Related Indiegogo Campaign

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · March 2015
    @floatingwoo, thanks for the support and cheering on the campaign. It's obviously made a difference, since I posted my final updates on various sites you can see the contributions have had a last minu
  3. Weird first positioning of actors when placing and trigger not working.

    ForumNinja
    by ForumNinja · March 2015
    @Fireche I suggest trying the solution in @Hopscotch's thread if you haven't already: http://forums.gamesalad.com/discussion/59247/windows-creator-first-stop-if-you-experience-unexpected-behaviours/p1
  4. GameSalad won't open

    jonmulcahy
    by jonmulcahy · March 2015
    http://forums.gamesalad.com/discussion/59247/windows-creator-first-stop-if-you-experience-unexpected-behaviours/p1
  5. how to destroy actor

    tatiang
    by tatiang · March 2015
    If you clicked on any of the "1" actors, the other "1" actors would be deleted. Same for the "2" actors. You can see this in my demo by using a
  6. Just handed my notice in to pursue my own animation and game design business... Eeeek!

    Braydon_SFX
    by Braydon_SFX · March 2015
    Great stuff! Best of luck to you, Jon!
  7. Weird first positioning of actors when placing and trigger not working.

    Socks
    by Socks · March 2015
    How random are these random coordinates ? Do you mean you place an actor at 200 x 200 and when you let go it appears at 600 x 350 . . . (that kind of thing) ?
  8. Weird first positioning of actors when placing and trigger not working.

    Fireche
    by Fireche · March 2015
    When placing an actor in the scene, the actor seems to get random coordinates most of the time, so I have to retype the x and y coordinates. Is this normal? Other ppl dont seem to have this problem (I
  9. VAT registered anyone?

    Armelline
    by Armelline · March 2015
    If the customer makes payments to Google, and Google then pay you, it is Google who are responsible for tax. It should be subtracted from what they pay to you in advance of them paying it. This is the
  10. Copyrighting game art.

    Chunkypixels
    by Chunkypixels · March 2015
    @jsorr2 ...Im a little confused by your comment. If you can prove that another app is using your art, most Appstores will remove the offending app from sale. Might take time...but they normally remove
  11. Advertising your game

    Dues
    by Dues · March 2015
    I have never used Facebook ads, but from what I've heard its pretty much waste of money too.
  12. Confirmation of facebook sharing

    deepanshi gupta
    by deepanshi gupta · March 2015
    thank you for reply
  13. Copyrighting game art.

    jsorr2
    by jsorr2 · March 2015
    To add what @Dues stated, even if someone stole your art, it would be difficult to take their app down or even claim money from it
  14. Copyrighting game art.

    Dues
    by Dues · March 2015
    @AsOfLatte Unfortunately copyrighting does not prevent people from stealing your art. If someone wants to steal it they are going to do it anyway.
  15. how to destroy actor

    Tempiero
    by Tempiero · March 2015
    OK... I made it like you said, and it works, but I have maybe problem with the row, cause it destroys only actor what i clicked... only blue or red or green or purple and it doesn't destroy all of the
  16. GameSalad Admob banner Android

    MichalCh
    by MichalCh · March 2015
    I think everywhere if the banner is displayed. By the way where do u get much more downloads from?
  17. Other Way To Rotate

    Socks
    by Socks · March 2015
    'It doesn't work for me' could mean anything, could you say what you mean by 'doesn't work' ?
  18. I just confused myself reading about resolution in iPhone6+

    Socks
    by Socks · March 2015
    Honestly, regardless of how many times you ask the question the answer will always remain the same ! Lol !? (Image)
  19. I just confused myself reading about resolution in iPhone6+

    Socks
    by Socks · March 2015
    If the maximum allowable image size is 2048 x 2048, then you cannot import a 2208 x 1242 image, I'm not sure how to word this to make it any clearer !?
  20. Thank You GameSalad

    UtopianGames
    by UtopianGames · March 2015
    @POLYGAMe Feel free to make a unity template, pop me a mail and i will send you the assets but i would like 2 links back to DBA and DBM in the template (Image)
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