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  1. Congratulations @natclarke DBA Competition Winner

    dgackey
    by dgackey · June 2014
    (Quote)
  2. Congratulations @natclarke DBA Competition Winner

    SlickZero
    by SlickZero · June 2014
    @ForumNinja @dgackey - Correct me if I'm wrong, but If people want to hold a competition, they can, and they can post it on the forums just as long as the page they are linked to doesn't have any othe
  3. Tiles in Gamesalad

    joshiwu
    by joshiwu · June 2014
    Yes bro, yes, do some searches on path finding , there are so many threads you could be reading. Almost anything on "top down AI" is going to be tile based.(most likely)
  4. Tiles in Gamesalad

    Brundi
    by Brundi · June 2014
    Hello? Top down tile game? Is it possible?
  5. First SOS application is released on Google play! (New developer)

    steve_ng
    by steve_ng · June 2014
    Top Features:
  6. Alpha Breaker - iPhone

    Braydon_SFX
    by Braydon_SFX · June 2014
    Wow! A nice take on a classic! Great job! And I like the way you utilize the space on the device so you have some nice room at the top for an ad.
  7. Is there any order of the actors on a layer?

    agueis
    by agueis · June 2014
    I would like to say that the character vibrates when the top of a platform, the code is the same in the two scenes
  8. A new kind of pathfinding.

    Conifer_Apps
    by Conifer_Apps · June 2014
    So I stumbled upon @StormyStudio 's (successful) attempt at A* pathfinding, and I was inspired. I'm currently in the process of developing a completely new kind of pathfinding, (or it might not be new
  9. Release Candidate 0.11.1.5 is available!

    BlackCloakGS
    by BlackCloakGS · June 2014
    * iPhone apps running on iPad devices with OS 7.1 or greater will show the iOS status bar across the top of the screen. This is a bug on Apple's side. The current workaround is to make a Universal bui
  10. Is there any order of the actors on a layer?

    Dues
    by Dues · June 2014
    If you go into a scene and look at all the layers, Gamesalad will read from the bottom and up, but inside every actor it will read the rules from the top and down.
  11. Is there any order of the actors on a layer?

    agueis
    by agueis · June 2014
    hello, i´m having a problem, i have some platforms interpolated, and i don´t know if there is any order to put actors on a layer,i don´t know why but my actor hero does not move fine and i think is be
  12. touch

    RThurman
    by RThurman · June 2014
    Here is one way to turn off the background when a top actor is pressed.
  13. Drag and drop game / actor behind another one

    imjustmike
    by imjustmike · June 2014
    Well, it depends on if you want the selected actor to always be on top, or only when it's 'selected'. If it's the latter, you can follow this tutorial: (Image)
  14. Drag and drop game / actor behind another one

    StormyStudio
    by StormyStudio · June 2014
    It's actually fairly tricky, as we can't move actors between layers once the game is running.
  15. Drag and drop game / actor behind another one

    MasterCosmo
    by MasterCosmo · June 2014
    You might have to right click the actors you are dragging around and move them to the front. If you have many images that you need to be on the top every time the user drags it, I would recommend that
  16. Stop actors spawning on top of each other and progressively faster

    lukearnamnart
    by lukearnamnart · June 2014
    Currently I have it set up so that the actors spawn in a random sequence, however, when the actors spawn they constantly spawn on top of each other. I'd like to set it up so the actor cannot spawn in
  17. Having problems subtracting pts. from score.

    bjandthekatz
    by bjandthekatz · June 2014
    (game.Top Floor + game.Bricks + game.Bomb) - game.Bullet Score
  18. Having problems subtracting pts. from score.

    game on
    by game on · June 2014
    I have a complex scoring system that adds all the points, at the end of the game. If I type "game.Top Floor + game.Bricks + game.Bomb + game.Bullet Score" in the "Expression
  19. touch

    aaronforster
    by aaronforster · June 2014
    I've had that exact problem too. The way I overcame it was to set up a game attribute for the purposes of this example I'll call it "Layer", whereby:
  20. touch

    deej011
    by deej011 · June 2014
    hi thanks for the link but its not really what im looking for. when i touch the actor its position changes but the background also has a touched feature and when i touch the top actor it also touches
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