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Congratulations @natclarke DBA Competition Winner
by UtopianGames ·It's a tough one on a personal note as I was the one GS turned to when they were after millions of dollars of investment it was me who had serveral phone calls and answered lots of questions from the -
Actor Disappearing ?
by SikkJewFro ·I tried, but theres a problem with that, I have multiple things behind my opaque layer, the opaque layer is the dimensions I mentioned and is used so that the player can click anywhere within that reg -
Actor Disappearing ?
by SikkJewFro ·So, In my game, there is an upgrade menu that allows players to click the item and have it upgrade. -
ERROR ITMS-9000 bundle not signed using apple submission certificate, error please help
by Maczilla ·5) start up xcode and click where it says xcode in the top left, click preferences, make sure you are signed in and click view details in the bottom right, -
Congratulations @natclarke DBA Competition Winner
by dgackey ·(Quote) -
Congratulations @natclarke DBA Competition Winner
by SlickZero ·@ForumNinja @dgackey - Correct me if I'm wrong, but If people want to hold a competition, they can, and they can post it on the forums just as long as the page they are linked to doesn't have any othe -
Tiles in Gamesalad
by joshiwu ·Yes bro, yes, do some searches on path finding , there are so many threads you could be reading. Almost anything on "top down AI" is going to be tile based.(most likely) -
Tiles in Gamesalad
by Brundi ·Hello? Top down tile game? Is it possible? -
First SOS application is released on Google play! (New developer)
by steve_ng ·Top Features: -
Alpha Breaker - iPhone
by Braydon_SFX ·Wow! A nice take on a classic! Great job! And I like the way you utilize the space on the device so you have some nice room at the top for an ad. -
Is there any order of the actors on a layer?
by agueis ·I would like to say that the character vibrates when the top of a platform, the code is the same in the two scenes -
A new kind of pathfinding.
by Conifer_Apps ·So I stumbled upon @StormyStudio 's (successful) attempt at A* pathfinding, and I was inspired. I'm currently in the process of developing a completely new kind of pathfinding, (or it might not be new -
Release Candidate 0.11.1.5 is available!
by BlackCloakGS ·* iPhone apps running on iPad devices with OS 7.1 or greater will show the iOS status bar across the top of the screen. This is a bug on Apple's side. The current workaround is to make a Universal bui -
Is there any order of the actors on a layer?
by Dues ·If you go into a scene and look at all the layers, Gamesalad will read from the bottom and up, but inside every actor it will read the rules from the top and down. -
Is there any order of the actors on a layer?
by agueis ·hello, i´m having a problem, i have some platforms interpolated, and i don´t know if there is any order to put actors on a layer,i don´t know why but my actor hero does not move fine and i think is be -
touch
by RThurman ·Here is one way to turn off the background when a top actor is pressed. -
Drag and drop game / actor behind another one
by imjustmike ·Well, it depends on if you want the selected actor to always be on top, or only when it's 'selected'. If it's the latter, you can follow this tutorial: (Image) -
Drag and drop game / actor behind another one
by StormyStudio ·It's actually fairly tricky, as we can't move actors between layers once the game is running. -
Drag and drop game / actor behind another one
by MasterCosmo ·You might have to right click the actors you are dragging around and move them to the front. If you have many images that you need to be on the top every time the user drags it, I would recommend that -
Stop actors spawning on top of each other and progressively faster
by lukearnamnart ·Currently I have it set up so that the actors spawn in a random sequence, however, when the actors spawn they constantly spawn on top of each other. I'd like to set it up so the actor cannot spawn in