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just when i thought i was on to something....
by VolontaArts ·(Quote) -
Possible to tap near an actor to destroy it?
by sniffy176 ·Unfortunately... (haha) I also have other, blue coloured blocks that you need to avoid tapping on, which so far so good, either method still works, BUT, if you tap on these blue blocks, they spawn mor -
just when i thought i was on to something....
by ericzingeler ·A great way to independently control spawned actors is to give them a unique identity. -
♝ ♞ What's the most advanced A.I. acheived with GameSalad to date? ♞♝
by StormyStudio ·different actos so each time you play you get a unique setup. ... it makes sense for the game I'm looking to make. -
Multiple enemies attacking at the same time
by ErnstK ·The number of enemies attacking is very much random and the enemies are all the same actor (spawned multiple times) -
♝ ♞ What's the most advanced A.I. acheived with GameSalad to date? ♞♝
by natzuur ·One would be to spawn (randomized or not) actors that talk to a table and fill it with info for the npcs on a per scene basis (so lets say 5 actors that can be reused to auto update cells with x/y/oth -
Help needed
by MacBruv ·Hi I could really do with some help! I'm making a game which is a bit like space invaders. I have 3 lines of 12 enemies but am having serious problems with spawning the way I want it too! Say 5 enemie -
Invasion of the Cutie Bots [iOS Universal] - Work in Progress
by TheGabfather ·you're not supposed to be able to pass through that blue barrier, right? At 2:40, maybe you should decide when to spawn one. Maybe give the character a slight push (e.g. shockwave) so you end up to th -
Racing Dots: Racing On A New Level // FREE for iPad
by GuaveMedia ·Ever experienced dotilicious racing fun? Get ready for a unique and never seen gameplay and race through all the crazy tracks! Find the ultimate way to win, beat your friends in crazy races and share -
Ammo Limit
by bjandthekatz ·Spawn Bullet -
Ammo Limit
by mrgflan1 ·Spawn bullet actor -
AI car that "follows" the player.
by ZeroRaven ·I have a NPC car I want to have spawn in that then trys to follow the player and "ram" into them. -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by Socks ·Is there scope to include a random function in the translation of objects to quickly add variation to your scene layout . . . for example you grab 40 rock actors and have them all rotate to a random -
Problems with game on GSviewer
by matarua ·have bad logic or bung table data. Destroy and spawn an actor where there's the same actor but as unlocked instances can also do things like this too. To solve it you can try and save a new project. -
Publishing for iPhone (adHoc)
by matarua ·Yep - unique bundle identifier needed. All good then. -
Publishing for iPhone (adHoc)
by matarua ·Unique bundle identifier? -
Images loaded into RAM in first spawn of actor OR every spawn?
by Yes Please Games ·Does anyone know if images are loaded into RAM only during the first time the actor (with that image) is pawned or every time it is spawned? Assuming the actor has been deleted before it is spawned ag -
Make a search function
by FallacyStudios ·free that are very well made. Unless yours is unique in some cool way Apple may not even accept it. They usually stop accepting duplicate apps after a while. Just something to consider. -
Spawn same Actor but control the next one
by VolontaArts ·So i have a block that spawns actors... and you can control the spawned actor, but i want to not be able to control it when the next actor spawns... and i want to control the new spawn actor. any idea -
I don't get these logics:
by BasGoodboy ·You say you don't have to spawn an actor for displaying text. I found that's true, but actors you can spawn on a specific location, and just the display text rule I didn't found any way to spawn it on