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Having problems subtracting pts. from score.
by bjandthekatz ·(game.Top Floor + game.Bricks + game.Bomb) - game.Bullet Score -
Having problems subtracting pts. from score.
by game on ·I have a complex scoring system that adds all the points, at the end of the game. If I type "game.Top Floor + game.Bricks + game.Bomb + game.Bullet Score" in the "Expression -
touch
by aaronforster ·I've had that exact problem too. The way I overcame it was to set up a game attribute for the purposes of this example I'll call it "Layer", whereby: -
touch
by deej011 ·hi thanks for the link but its not really what im looking for. when i touch the actor its position changes but the background also has a touched feature and when i touch the top actor it also touches -
Anyone willing to state their eCPM numbers?
by bjandthekatz ·@scuurpro RevMob can be added by going to https://www.revmobmobileadnetwork.com/ making an account and creating an app on the website. Copy the media id from RevMob (after you create the app, in the m -
Confusion with Coordinate System
by ookami007 ·Normally, the top left coordinate is 0,0 and the bottom bottom coordinate is screen width, screen height. -
How do you get a new actor to spawn RIGHT IN THE MIDDLE of an old actor?
by PBEmpire ·Hey guys, a slight issue here. I have an actor, which is a circle, that spawns a new actor which is a smaller circle** right on top of it** when a action is initiated. However, this new smaller circle -
When actor collides with hero delete key (help)
by http_gamesalad ·What I'm trying to do is when my actor Collides with hero I want my up,left,right, and attack button to get destroyed -
2 or more random spawners not having the same numbers?
by RThurman ·Yes, it is impossible for an actor to spawn 'directly on top' of another because each actor is being spawned exactly 1 second apart. -
2 or more random spawners not having the same numbers?
by justinodunn ·So the file you attached shows the spawners that will never spawn actors that will go directly on top of each other? -
2 or more random spawners not having the same numbers?
by justinodunn ·Yes that is what I want! As long as they don't move together (one on directly on top of the other) then it's fine, did you look at my game? -
Reseting actor speed!!! Please help
by colander ·Put the attributes you want reset in your try again button and make sure they are at the top of your rule so they are reset before anything else is done. -
How to make my game time trialed?
by imjustmike ·simplest would be to have a few actors appear on top of all other actors with a message about the game now being locked whilst blacking out the game behind. Or you could force a scene change that the -
Destroy one by one
by tatiang ·See this: http://forums.gamesalad.com/discussion/66025/touch-only-the-top-actor-solved -
Destroy one by one
by awkward ·Hi GS peeps. Im kinda new to this and i just need help with destroying my actors 1 by 1. -
Change attribute bug ?
by Socks ·Yeah, I did a test earlier and used exactly this method, and I can report all is well - the actors are destroyed. -
exclude actors from scene wrap
by PANCAKE FACE ·Just put an actor off the screen on the left side, and then when your actor that is moving across the screen, overlaps or collides with the actor off the screen, destroy the actor. Hope that makes sen -
Super HEAVY Sword
by natzuur ·@ashtmj Looking great! I'm sure it will top Heavy Sword without a doubt. Will there be options for controlling the opacity on the buttons? -
Bug with my game! Help!
by TannerWord ·so it still thinks another brick needs to be destroyed before ending the game. How can I fix this?? Either make it where only one brick can be destroyed at once or when it does destroy two at the sam -
Bug help in my game! Please help
by TannerWord ·so it still thinks another brick needs to be destroyed before ending the game. How can I fix this?? Either make it where only one brick can be destroyed at once or when it does destroy two at the sam