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  1. im having a lot of trouble creating a level system for my rpg game

    tatiang
    by tatiang · February 2015
    The forums auto-formatting can be a pain sometimes. If you use an asterisk to symbolize multiplication, be sure to separate it with spaces. I've fixed your post.
  2. Images/Assets

    tatiang
    by tatiang · February 2015
    This is a very vague question. Can you be a bit more specific about what you're wanting to know? I could answer it by saying "You click in a drawing program." Or by saying, &q
  3. Scrolling page

    joelloyd
    by joelloyd · February 2015
    how do you set how far it scrolls down? Can scroll of the page on mine if you go down.
  4. Nested Calculations

    tatiang
    by tatiang · February 2015
    @pokapola Do you mind starting a new thread for your question about changing attributes in a loop? I'd hate to hijack this thread. Thanks.
  5. how to destroy only specific actor

    Tempiero
    by Tempiero · February 2015
    can u help me please.. I'm stuck with that ****... How can I destroy only actor what I have clicked and not the other ones... only that one. Cause when i click on actor 1 and another actor 1 is in the
  6. Images/Assets

    Dictator_of_Earth
    by Dictator_of_Earth · February 2015
    How do you draw using pixels. I like pixel games but I am having trouble doing animations and original drawings.
  7. Stable Release 0.13.7- FireTV Support Fixes (Updated)

    freneticz
    by freneticz · February 2015
    Can you have the same build for Fire TV and phone/tablet
  8. Upgrade to pro before or after?

    Braydon_SFX
    by Braydon_SFX · February 2015
    (Quote)
  9. Nested Calculations

    AlchimiaStudios
    by AlchimiaStudios · February 2015
    +1 I can't imagine doing a save system without them now among many many other things.
  10. Nested Calculations

    tatiang
    by tatiang · February 2015
    @pokapola Reliable is not really the right word. Attributes can be a big hassle when compared with tables. To save ten attributes, you need ten Save Attribute behaviors and ten Load Attribute behavi
  11. Nested Calculations

    tatiang
    by tatiang · February 2015
    solution for almost everything. In this case, I don't see a need for tables. I would keep everything in a single equation as long as the expression doesn't get too unwieldy (that can happen quickly
  12. Girl Scout Silver Award project help needed

    dragonlili
    by dragonlili · February 2015
    Thank you so much!
  13. Stable Release 0.13.7- FireTV Support Fixes (Updated)

    jonmulcahy
    by jonmulcahy · February 2015
    (Quote)
  14. Dinosword, my first game

    Grolarbear
    by Grolarbear · February 2015
    Thanks to all the people who were help me make my first game a possibility. Its a platformer game called Dinosword on the appstore for 99 cents. I hope you guys can check it out
  15. Nested Calculations

    pokapola
    by pokapola · February 2015
    I am not sure if there's a speed advantage of using Attributes instead of Tables. But I have read so many times in this forum that if you are doing a lot of calculations and saving the results, it is
  16. Stable Release 0.13.7- FireTV Support Fixes (Updated)

    pokapola
    by pokapola · February 2015
    Nice one @jonmulcahy. Thank you for sharing.
  17. Closing ad in Fire TV

    pokapola
    by pokapola · February 2015
    Thank you @BlackCloakGS. You are awesome!
  18. Copy actor

    jonmulcahy
    by jonmulcahy · February 2015
    once you make a copy, just drag the new image into the actor, or open the actor and change the image.
  19. Gamesalad Related Indiegogo Campaign

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2015
    Just giving this one last bump. The campaign has entered its last week, so if you haven't had a chance to check it out yet, please do. (Image)
  20. Copy actor

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2015
    Copy the actor and use it as a base for the new actor. You can copy and paste with the edit menu or by holding down the option key and dragging the actor in the actors palette.
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