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App on Android phone does not hide the standard menu (back, home, apps)
by Rogue Anvil ·...can I tell the phone to hide it's default menu like other apps do (mine hides and when I drag down from the top of my screen, the menu appears)? -
State of the Salad 03/2018
by AlchimiaStudios ·At first it seemed ok using it, but when I went into a scene, went into a layer and entered an actor the same image and text disappearing behavior began to occur again. -
My Actor does not get destroyed
by abzibkoff ·My ninja instead of getting destroyed just gets up and keeps going! I set into animation a falling sequence after the actor collides with another character set on a timer. I added the destroy behavior -
Spawn random actors with predefined intervals
by tatiang ·One suggestion is to spawn a new dragon actor when the collision happens and destroy the existing dragon. The new dragon actor should have its own rules (e.g. no movement, no scoring, just animation -
Help!! Top and bottom screens too big to work on at same time
by 1gamesbond1 ·Is there any way to make the black scene screen on the top portion of the work page smaller as it is too big and I have limited vision of the actor/table bottom portion of the screen? My computer reso -
simple movement problem
by mikejamesfisher ·the walking actor spawns the flying actor and destroys itself. Now... when left is held down through the destroy and spawn, the spawned actor does not continue moving left. The left button needs to b -
Spawn random actors with predefined intervals
by Twayne2 ·self.atrribute A to 1. If self.attribute A is 1, destroy this actor. Thus the effect is destroying actor 2 due to actor 1's behaviors. Also this would allow you to have multiple actors of actor 2 on -
Spawn random actors with predefined intervals
by tatiang ·Destroy -
Spawn random actors with predefined intervals
by Ciaphis ·I can call another actors destroy true/false from within another actor. How it gets done Inam not certain as I would just write the call out long form and not really worry about the drag and drop menu -
Spawn random actors with predefined intervals
by Ciaphis ·Just tested this and it's the culprit for the screen clutter. I am sure I can fix this with a location based destroy call, back to testing -
Spawn random actors with predefined intervals
by tatiang ·I'm honestly a little lost as to what your question is. You asked about timers and I explained how they work. What specifically is not working the way you expect it to? -
Bounce Friends : Jump Rope in Fantasy World - launch! free in iOS
by RowdyPants ·@Binny Top notch! Enchanting scenery, cutesy characters, darling minions, lovely music & FX, polished UI, clear & fun UX, silky animations, and good use of particles. I absolutely lov -
Polar Rollout is Here - Play it Now! (Free)
by supafly129 ·I did evaluate it, but based on the publishers that top the charts I didn't think my game fit very well with their roster of games. Touch Arcade definitely has an audience that prefers premium games, -
Spawn random actors with predefined intervals
by tatiang ·The actor's self.Time attribute continually increases. It doesn't stop or reset and it's not possible to force it to do so. The Timer behavior fires every x seconds depending on what you specify. I -
Spawn random actors with predefined intervals
by Ciaphis ·Spawn Actor: "DualObj place: Front Layer -
Polar Rollout is Here - Play it Now! (Free)
by supafly129 ·The standalone "remove ads" IAP actually didn't generate many sales at all...likely because in the game, purchasing any item will remove ads. The unlimited lives + remove ads combo -
Spawn random actors with predefined intervals
by Ciaphis ·Ok, so my questions is this, is the timer reset after the objects spawns so that it can repeat the timer function prior to spawning another object and will the destroy call negate the timer or will it -
Spawn random actors with predefined intervals
by tatiang ·Time is not dependent on where in the actor/layer the behavior is placed.* -
Spawn random actors with predefined intervals
by Ciaphis ·Destroy command not properly killing spawned actor -
Hey everyone, a few questions for you.
by Adrenaline ·I recommend reading the top sticky thread in this forum, "State of the Salad". It will give you the best picture of where GS is as a product and what kind of resources they have to k