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  1. How to reference actors from others?

    mesaticus
    by mesaticus · August 2013
    of that Trigger that I place in the game can be uniquely tweaked? Aren't Game Level attributes considered more global variables? Would I have to create a unique game level attribute for each trigger
  2. New Integer Attributes Rounding off to whole numbers

    JoeB
    by JoeB · August 2013
    I'm trying to make a game attribute called Spawn Time = 0.5, and the gamesalad application keeps rounding it off to Spawn Time = 1. Has this happened to anyone else?
  3. How do you decide what project you're going to work on next?

    StormyStudio
    by StormyStudio · August 2013
    But at the same time I enjoy the process of making games, I want my games to be good and polished, with unique ideas (hopefully like Audio Invaders, but with a better delivered game mechanic). I reall
  4. (video) Why are the actors acting weird

    -Timo-
    by -Timo- · August 2013
    if they spawn random you can make a integer attribute (lets call it Xposition) and put in the actor change self.Xposition to self.position.x and then constrain self.position.X to self.Xposition.
  5. New Project Tower Defense (still looking for a good name) [W.I.P]

    -Timo-
    by -Timo- · August 2013
    if its not clear 'man/enemy' are the attacking squares you have to spawn ^^
  6. Swapping Positions of 2 Actors (FIXED)

    KevinCross
    by KevinCross · August 2013
    each card but because cloned actors don't have unique id's I've got no way of really of accessing that card and moving it out of the box, back into it's original place and put in the new card in the
  7. Spawning actor gives wrong size actor

    BasGoodboy
    by BasGoodboy · August 2013
    but I don't put the actor on stage myself, when a button is clicked this actor gets spawned by the spawn actor rule,
  8. What info / permissions does Gamesalad request from our apps? Getting negative reviews....

    MillionairApps
    by MillionairApps · August 2013
    Invert I saw someone playing and it looked pretty strange, so I grabbed it. Gotta love poor Dave the chicken at the end. Good work with something cool and unique.
  9. particles

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2013
    Can't do it unless you attach an actor behind the one you want the particles behind and spawn the particles in the attached actor.
  10. particles

    HauschildStudios
    by HauschildStudios · August 2013
    Does anybody know how I make Particles spawn behind the spawning actor?
  11. Multi Touch and HUD Scaling?

    joshiwu
    by joshiwu · August 2013
    I watched your videos, I found them insightful. but this Multi touch is set up with actors for Click counters? Maybe a joystick could spawn under the left thumb of each player already at a size to m
  12. Problem with a timer

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2013
    We're talking about logic right. So think it out logically. So we have a rule that when pressed starts the timer so we need to put that Boolean lockout in that condition sequence. Then when it's press
  13. Fats of Pyori - coming soon

    williamt2706
    by williamt2706 · August 2013
    Hoonimals miss their home after shocking accident take places. Help Pyori to return each hoonimals to their lovely home. Pyori is an alien bird who has a unique ability, he can adjust his own weight a
  14. Best way to build levels - number of actors limited?

    pbb76
    by pbb76 · August 2013
    using just 1 initial actor. I'm guessing using Spawn Actor? I think it will work, its just I cant see a way of looping in GS (like in PHP/JS)
  15. Gothic adventure game gameplay video

    artfish
    by artfish · August 2013
    There are over 100 unique scenes in the project.
  16. Scene size change question...

    gamesfua
    by gamesfua · August 2013
    So that means ALL OF YOUR ACTORS and ALL OF YOUR SPAWN POINTS need to also MOVE TO THE RIGHT. I was curious if there was some magic way of course correcting it all without doing it manually. But it d
  17. "31 Ways to Optimise Your Game Salad Project" - A Q&A about optimising your project

    matarua
    by matarua · August 2013
    @Hymloe - no it does not fit those latter requirements. But it's a pretty amazing game all the same. Great artwork. Unique puzzles.
  18. "31 Ways to Optimise Your Game Salad Project" - A Q&A about optimising your project

    Hymloe
    by Hymloe · August 2013
    I spawn enemies around the player, using values from the table to decide the type, amount, spawn time, etc, of enemies. I cap the number that are allowed to be alive at once. I've made it very scala
  19. Problem with a timer

    BasGoodboy
    by BasGoodboy · August 2013
    When touch is pressed > spawn actor SleepAction.
  20. "31 Ways to Optimise Your Game Salad Project" - A Q&A about optimising your project

    tenrdrmer
    by tenrdrmer · August 2013
    These Days I spawn crap like a maniac and constrain away if its what i need to do. I also use pause all the time its great.
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