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  1. State of GameSalad on 5-8-2014

    NimbleBug
    by NimbleBug · May 2014
    @CodeWizard How about having Gamesalad interface some thing like Houdini or Nuke "Node base structure" in Gamesalad instead of layer based ,most of the softwares moving towards node
  2. Lightening Fighter 2: Get your screen ignited!

    Judy1314
    by Judy1314 · May 2014
    You're chosen to be the member of the Galaxy fleet union and the only hope to destroy alien invaders relies on the Holy Fighter. Drive it and give all the enemies big fight back!
  3. Spare Code ? Dump It here.

    Socks
    by Socks · May 2014
    (Quote)
  4. Spare Code ? Dump It here.

    matarua
    by matarua · May 2014
    The game could be a simple tap to destroy 3D aliens.
  5. Gamecenter and Google Play Games workaround

    aussiefaz
    by aussiefaz · May 2014
    I think that will work fine. Right now Im showing the iOS banners as transparent in Android so its not a blank white space at top of screen. Doing it this way will mean its not even going to be on the
  6. Place actor on touch. How can I prevent overlap?

    ewout_timmer@hotmail.com
    by ewout_timmer@hotmail.com · May 2014
    I also added a timer so I can draw a path with the tiles. But this results in numerous tiles being placed on top of each other.
  7. Actor not showing up? please help

    caohorse
    by caohorse · May 2014
    (Quote)
  8. Actor not showing up? please help

    gingagaming
    by gingagaming · May 2014
    Are you dragging it in to the images window inside the project & then opening up your actor and then dragging if from the images window into the actor window at the top?
  9. Count down timer with user unput?

    tatiang
    by tatiang · May 2014
    is almost always a very helpful video at the top of the results.
  10. Please look at this (ads in paid app)

    opa
    by opa · May 2014
    I think that it would be a lot of better for the user experience, if ad disappears immediately after clicking "x", before new scene is going to be loaded (You can't click the ads any
  11. Need help with a 3 ship game

    tatiang
    by tatiang · May 2014
    In the space ship actor, add a behavior at the top that changes game.shipCount to game.shipCount+1. Then have a rule that says When [collides with bullet, or however you intend to get rid of a ship]
  12. Need help with a 3 ship game

    kib647
    by kib647 · May 2014
    I'm looking to instructions on how to make my game have two space ships across the top of the screen and when one dies, one is taken away and when all three chances are through the game goes to a Game
  13. Endless background concept - nothing works

    RossmanBrothersGames
    by RossmanBrothersGames · May 2014
    But now after your last explanation i think I see what you mean. You want the actor to make a move, then you want the appearance of the camera moving to that location centering the actor. And from the
  14. Items in a maze game

    gamestudent
    by gamestudent · May 2014
    (Quote)
  15. Items in a maze game

    rdlew2008
    by rdlew2008 · May 2014
    the item collected if table value equals 1 then destroy actor.
  16. How do I disable clicking and holding to destroy blocks?

    alexsmith1095
    by alexsmith1095 · May 2014
    ((Destroy))
  17. How do I disable clicking and holding to destroy blocks?

    alexsmith1095
    by alexsmith1095 · May 2014
    I am trying to develop something where blocks fall down and you have to click them to destroy them.
  18. Jumping vs. Falling Animations - Need help pleeeease :)

    JodyMitoma
    by JodyMitoma · May 2014
    My MainPlayer actor has the following Rules and whatnot:
  19. Camera problems

    joshiwu
    by joshiwu · May 2014
    the whole thing has to be done twice , once for if touch one is to top , once for if touch one is on bot. and so on.
  20. Moving actor through scenes

    raze_struck
    by raze_struck · May 2014
    dont know why it came out weird on top
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