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Outlining Block(s)
by DavidsChannel ·the image 20px wide and 2px high. So basicly the spawning blocks spawn outlines all around them and since they are 2px high, they kinda go out of the block. Basicly, when an outline detects another o -
Outlining Block(s)
by Wingmanapps ·thats a very vague description. you will need to draw something since gamesalad cant draw, atleast not what you want. You could spawn the outlines but I really dont see the benefit of doing that. You -
Outlining Block(s)
by DavidsChannel ·No, I don't want to draw it every time. I will have like 200 levels and all are based on a block basis. I just want to drag in the blocks and the outlines will spawn completely automatically! -
Reset Button
by ElemetApps ·So i have an actor that can only spawn once, i think thats the problem, because after i spawn him and then press the reset button he will not spawn anymore. Can anyone help me out with this please? -
Moving other actors on the scene
by sneighbors ·This maybe a simple thing to do but I can't seem to find an answer or determine how to do it. What I would like to do is spawn a new actor (which I have done) and then from another actor (button) hav -
Pop It Up. Coming Soon Update!
by OnimeStudio ·This Its A Update For The Status Of The Game Pop It Up, The Simple And Powerful Game With High Performances Functions And Entertainment Unique Ideas. We Already Send The Game To Apple And We Still Wai -
Teleport actor? (with GIF)
by beefy_clyro ·You could possibly spawn or call to scene another actor. -
about App transfer
by beefy_clyro ·Nope you're better off contacting Apple and asking how it handles the unique GC addresses ... or you could try googling it -
about App transfer
by beefy_clyro ·I would check with Apple when using that if it transfers all settings. i.e. you create unique domain id's for GC related behaviours, if these don't transfer I cant see how it would work -
Duckie :D
by goliath ·Looks very nice indeed! Why not post those awesome pictures on this thread? The game looks pretty unique. Good DUCK with sales (see what I did there) (Image) -
[Please Help] How to stop drops in Frame Rate?
by FallacyStudios ·Game scene loads in to take about 2 seconds and spawn each HUD actor individually on the screen. Problem is I'm still seeing the 2-3 FPS. Are all the spawn actors loaded in to memory when the Game sc -
Custom Sound Design/FX, Music Composition
by visionexact ·Hello, Im interested in working on a project that needs original sounds and music. Everything I would make would be from scratch and within the overall vision of the developer or as needed by the gami -
Self Generating Map Help
by Asobu_Games ·disappear after it leaves the screen. Keeping spawning the same road tile every few seconds so they slightly overlap and make the impression of a continous scrolling road. Alternatively you could hav -
Spawn Actor Sound and Text! (Finished)
by jamie_c ·if you are already spawning the first actor randomly, add a second spawn behavior that spawns the other actor as well. -
Spawn Actor Sound and Text! (Finished)
by jamie_c ·Then you would spawn this actor at the same time you spawn your random actor and it will display the text and play the sound. -
Spawn Actor Sound and Text! (Finished)
by jamie_c ·Sure, when you spawn the random actor spawn another actor at the same time.that has a display text behavior on it that also plays a sound. -
Spawn Actor Sound and Text! (Finished)
by Mathiashelseth99 ·Is there any way too display text and play a sound when a actor is spawned at a random time? -
Spawn Actor (Finished)
by ORBZ ·game variable: spawnCount (integer) -
Spawn Actor (Finished)
by Mathiashelseth99 ·Hi i wonder if it is possible to only spawn one actor in a random time??? -
Any fellow GameSalad developers in the South West of England? (UK)...
by StormyStudio ·@sladak I'm an artist by day (working as a professional animator / motion graphic artist / some other artistic title). By night I'm a developer toying with GameSalad, I've made 4 or 5 unique games t