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  1. Specific colors to choose for scoring/points

    tatiang
    by tatiang · May 2014
    You've created five threads for this same question. Please stop doing this. You can find existing discussions you've created by clicking on the "My Discussions" link at the top-rig
  2. BUZZSAWS AND BRIGHT STARS is AVAILABLE NOW ON ITUNES!!!

    LucidFuel
    by LucidFuel · May 2014
    With Games, you need to understand game psychology. Like to be blunt, this game has the stripped down game psychology of a top down shooter. Players react and interact in certain ways and you need to
  3. Newbie Need help with Catching game with levels.

    JodyMitoma
    by JodyMitoma · May 2014
    So you want letters coming from the top of the screen at random, correct?
  4. Endless Words - A free, addictive and challenging word game

    Fetaboy
    by Fetaboy · May 2014
    So far I'm still at the top of the leaderboards although some players are catching up.
  5. Who do I contacted to discuss these 'forum rules'

    StormyStudio
    by StormyStudio · May 2014
    See here (it's a yellow sticky at the top of the forum threads):
  6. Deaths per level - Saving value in table - first death is always adding 2, deaths after that add 1??

    JodyMitoma
    by JodyMitoma · May 2014
    Okay, so I have the number of deaths being displayed at the top of the level scene...
  7. How to spawn from the top of screen downwards?

    Socks
    by Socks · May 2014
    (Quote)
  8. How to spawn from the top of screen downwards?

    michaeln93
    by michaeln93 · May 2014
    So I have a coin that I want to spawn from the top of the screen but it keeps spawning left to right?
  9. Pin-O-Ball 2 TOP 1 in Japan and UK! \o/

    Doguz
    by Doguz · April 2014
    Haha. Just teasing. My flappy clone was top 10 and peaked twice at 2 on Amazon USA throughout whole of March. I bragged about it quite a bit back then in a few threads.
  10. Creating your own asynchronous server... •--•

    StormyStudio
    by StormyStudio · April 2014
    * If no player 2 has joined a game, show 'Awaiting Player 2' on the game text.
  11. Release Candidate 0.11.0.12 is available!

    BlackCloakGS
    by BlackCloakGS · April 2014
    * iPhone apps running on iPad devices with OS 7.1 or greater will show the iOS status bar across the top of the screen. This is a bug on Apple’s side. The current workaround is to make a Universal bui
  12. Pin-O-Ball 2 TOP 1 in Japan and UK! \o/

    Braydon_SFX
    by Braydon_SFX · April 2014
    (Quote)
  13. How to make an infinitely big level?

    Socks
    by Socks · April 2014
    (Quote)
  14. How to destroy and spawn actor?

    michaeln93
    by michaeln93 · April 2014
    My game I am collecting coins but when I put collides with player and destroy the coin doesn't appear anymore. What do I do? I want it to disappear when the player touches it but also spawn again rand
  15. Pin-O-Ball 2 TOP 1 in Japan and UK! \o/

    Doguz
    by Doguz · April 2014
    @braydon_SFX hope you're not playing favourites with your badges. I made a top 2 app - and no love from badge boy?
  16. Respawn freezing and collide problems

    Alano
    by Alano · April 2014
    down and upon last collide, that would have destroyed the actor, did I get freezing. This time with the full three lives available and upon the first collision I got freezing!
  17. Pin-O-Ball 2 TOP 1 in Japan and UK! \o/

    bravery
    by bravery · April 2014
    Wow thats perfect u reach top ranking without marketing budget thats really perfect to an extend that make it hard to believe usually u pay 1000's of $ to reach that?
  18. Pin-O-Ball 2 TOP 1 in Japan and UK! \o/

    bravery
    by bravery · April 2014
    can u please let us know what marketing efforts and what marketing budget u have to be able to get the game in top ranking?
  19. Offsetting images on screen based on device heights

    aussiefaz
    by aussiefaz · April 2014
    Then Ive added the offsets to all the stationary actors on the different scenes based on whether they need to move down if they're at top of screen, or up if they're at bottom.
  20. How to make an infinitely big level?

    natzuur
    by natzuur · April 2014
    You could further break this down and start creating conditionals. Such as a non-stop interval counter that would equate to distance traveled, and at certain amounts of distances harder enemies spawn.
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