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Spawning actors based on another actor?
by sak0213 ·Make a rule that has for when your actor collides with a star, then make it do a spawn actor function? -
Spawning actors based on another actor?
by GOG_Games ·-If the attribute is true, spawn a new star in a random place -
Spawning actors based on another actor?
by SoxProcs ·In my game, I have stars spawning based on a timer in random positions along the ground. What I want to do is to have only one star in the scene at a time, so once the actor collects the star, a new o -
what does startup time in particles do?
by -Timo- ·so when you have 1 they spawn after 1 sec and when you have 500 they start to spawn after 500 seconds and when you have 0 they start immediately to spawn? this is not working with my project... -
New Gamesalad Pro video series. (Updated Regularly)
by JarrenH ·Not sure if this has been asked yet or not, but has anyone tested out the speed of the loop behavior? Say, with spawning actors? I have a 16X12 grid that I spawn actors to, and it takes about 2-3 seco -
what does startup time in particles do?
by RP ·It is supposed to determine how soon the particle begin to spawn off your object. -
problem with particles
by RP ·Use the Emitter Offset to set the spawn location of the particles. It's under the Velocity/Position of the Particles Behavior. You can also set direction here. -
People's experiences with templates?
by StormyStudio ·I like to think they are helpful for users completely new to GameSalad who want to be able to look through a project and see what makes it tick, or build on it to make themselves a game. Or with the -
Do clones of games become downloaded? (I know it's a strange question)
by quantumsheep ·Within each genre there's enough 'space' to add something unique. -
HELP! How to make actors spawn progressively faster
by -Timo- ·you can make a real attribute and say every 1 second change 'real attribute' +1(or something you want) and then say every 'real attribute' spawn actor. -
How to make actors spawn at progressively greater rates?
by Fajlajp ·-Spawn actor: (Whatever) -
How to make actors spawn at progressively greater rates?
by SoxProcs ·In my game, I have an actor set up to be spawning new actors in random places, every couple seconds. How do I make it so the longer you play, the actors will spawn at a higher and higher rates? -
HELP! How to make actors spawn progressively faster
by SoxProcs ·In my game, I have an actor set up to be spawning new actors in random places, every couple seconds. How do I make it so the longer you play, the actors will spawn at a higher and higher right? Thanks -
Some table issues adjusting object speeds at random...
by UberAirship ·I have 3 item spawners that spit out actors, these actors come out at a starting speed of 100. I am using the move behavior to do this. I have an at a speed of: game.DrinkSpeed. -
constrain x and y coordinates in other layer
by -Timo- ·other layers. but the constrained acter doesn't spawn on the player... when they are in the same layer this does work... -
need help with control camera
by jamie_c ·Instead of moving your player, like I did, you'd need to move all your other elements, background, enemies, obstacles, etc. and spawn them as they are too appear on screen. This is how a lot of endles -
Spawning Actor Reference?
by Wingmanapps ·Create a new game.real.attribute called "Spawn Point" -
Spawning Actor Reference?
by drtyrell ·Is there a way to spawn an actor on stage, and maintain a reference for later alterations? -
Need help making the spawned actor stay in the same position on the spawning actor
by CaliberGames ·In the game that I have been working on recently, I need a car to have moving wheels. In order to keep the games project size low, I would rather have the wheels being separate actors. My issue is tha -
*** Lub vs Dub *** Coming soon to iPhone & iPad (Universal)
by allornothing ·One of the interesting things that came out of the Jam was that our team had no 'coder' in a traditional sense - an artist/designer (me), gameplay designer and audio engineer made up our team. There w