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  1. Are timers still inconsistent, or could I be doing something else wrong?

    Adrenaline
    by Adrenaline · June 2017
    Spawn actor A at the center of the screen. It moves with a set speed towards a stationary actor B. In actor A is a timer that increases a self attribute by 1 every 0.1 seconds. When A and B collide, I
  2. Are timers still inconsistent, or could I be doing something else wrong?

    Adrenaline
    by Adrenaline · June 2017
    (Quote)
  3. Are timers still inconsistent, or could I be doing something else wrong?

    Hopscotch
    by Hopscotch · June 2017
    These are ticks dropped (spawned) in place from a moving actor.
  4. Anyone else find that trying to generate random numbers takes up huge amounts of cpu time?

    Japster
    by Japster · June 2017
    Cheers as always @Socks ! - I figured it might be because I was firing off 2 lots of 6 spawns, each randomly setting an X,Y, so 24 randoms asked for in a split second...
  5. How to create a nice Destroy animation ? Thanks for you help !

    Socks
    by Socks · June 2017
    This is pretty simple to do . . . when your actor hits the obstacle, destroy your actor and spawn a bunch of smaller 'debris' actors.
  6. Change Behaviors of Copied/Pasted Actors without affecting the original.

    tatiang
    by tatiang · June 2017
    You can unlock an actor to create an "instance" with unique rules that you can edit.
  7. Anyone else find that trying to generate random numbers takes up huge amounts of cpu time?

    Socks
    by Socks · June 2017
    "If I just spawn minus the randoms, it's fine, so deffo generating those that seems to cause it?"
  8. Anyone else find that trying to generate random numbers takes up huge amounts of cpu time?

    Japster
    by Japster · June 2017
    no fancy logic, no multiple randoms, other than for each tile (2 lots of 6 tiles/actors are spawned)
  9. GameSalad Tips Competition Winners!

    Armelline
    by Armelline · May 2017
    The competition has come to an end, and prizes must now be given out! There were some fantastic tips posted, and even after more than 8 years of using GameSalad, I still got to learn something new!
  10. Is it possible to constrain table values?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2017
    just spawn the whole wall instead of using replicate.
  11. Competition! Best GameSalad tips!

    jonmulcahy
    by jonmulcahy · May 2017
    You can also generate your own Unique Identifier for your game to track how often people play, how far they get, etc... It does reset if they delete and re download the game however. http://forums.gam
  12. Is it possible to constrain table values?

    graapl
    by graapl · May 2017
    at the end. I figured that the main block could spawn an invisible actor with a collision. Each individual wall would need to spawn their own individual collision actor, to work this out I created a
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    quinn221
    by quinn221 · May 2017
    (Quote)
  14. Stolen Thunder - The Unique Action Puzzle Adventure

    jasonnowak
    by jasonnowak · May 2017
    STOLEN THUNDER is an action - puzzle - adventure game with a unique out of this world style and design. Take control with simple swipe gestures and solve intricate puzzles inside an abstract world unl
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    Socks
    by Socks · May 2017
    The Spawner:
  16. Arrow

    quinn221
    by quinn221 · May 2017
    The Spawner actor has a rule that says when mouse button is down
  17. Competition! Best GameSalad tips!

    Hopscotch
    by Hopscotch · May 2017
    When you spawn actors and need to pass a value to them, use the Rotate, X or Y attributes to send a value.
  18. Competition! Best GameSalad tips!

    tatiang
    by tatiang · May 2017
    Don't unlock actors in a scene unless you have a good reason for doing so. Unlocking an actor creates an "instance" that can have different rules (and even attribute values) than th
  19. Enemys Constant moving to player

    brett-norton
    by brett-norton · May 2017
    Stuck again with a little problem if anyone could help, I have a scene about 5000 pixels wide and want to have enemy's spawn in from far sides of the screen and then move to the player and attack.
  20. Battle Sheep - available on Google Play

    PiratePumpkin
    by PiratePumpkin · May 2017
    * unique boss fights
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