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Can't destroy an actor. Please help.
by AlkaPP ·For some reasons, one of my actors (let's name actor1) can never be destroyed. I use the rule when actor1 collide with actor2, destroy actor1. -
Help with degraded image
by Socks ·Make it a layer (not a 'background') -
Scenes with two starting points
by Jfg619 ·On the main town scene I put an invisible actor on top of each door which just changes to house interior scene when overlapped. -
The OpenStockProject: Free Game Assets
by openstockproject ·I'm working on my first set of free game characters just now in the background, platformers & top down - after I publish them I'll feel confident taking on more custom work. -
Can anyone help me?
by GeometricGames ·Well, I managed to solve the problem with the boxes not getting destroy immediately, but I still need help on the buttons to randomly change. -
increase speed and spawn problem.
by anrew345 ·i made the actor collide with another actor, destroy itself, and spawn another actor it does not want to gradually change speed. Also i would like to know how to change spawn rate after a curtain amo -
Making Actors Change images a few times before being destroyed
by tatiang ·Give your enemy actor an integer self attribute called self.hitCount. Each time they collide with the main actor, increase that attribute by one. Have rules for each possible value of the attribute -
Oversteer by POLYGAMe
by Socks ·Just your stereotypical English boyfriend / girlfriend 1970s/1980s couple. The sort who's get a windshield sticker running across the top of the windscreen reading Dave 'n' Sharon. (Image) -
Game runs slow on preview
by redneksi ·Hi there first of all i am new to forum and gamesalad hello to everyone. My problem is this : im making a game like the game crimsonland. The game is top down 2D and when game is progressed enemies ar -
Public Bug Database (Updated 5/1/2014)
by TaoOfSalad ·The layering/constrain coordinates issue is a known concern. I don't think it will be treated as a bug for now. Basically, Constrain Attribute just reads and write the attribute once per frame and fol -
Reset Scene with Timer not working? Any advice
by HailCaes3r ·ahhh that was the problem, i had an extra destroy actor rule in there and I'm guessing it wasn't necessary at all. Once i took that out the setup worked along with the timer. Thank a lot for the help, -
back to original image after random image change
by Armelline ·(Quote) -
back to original image after random image change
by miharo ·i have to destroy and respawn the actor, thats it... -
Simple Integer Problem?
by ReMasteredGames ·Hi, so in my game you can pick up C4 explosives. I have an integer attribute for how many explosives the player is carrying. But I can't seem to get each C4 picked up to add by 1. In my C4 actor, I ha -
Release Candidate 0.11.0.6 is available!
by matarua ·(Quote) -
Can anyone help me?
by GeometricGames ·Thank you, it was great help but, I forgot to mention that the boxes respawn and I want to have the buttons to reset every time after a box is destroy. I tried doing it myself by putting, for example -
Can anyone help me?
by Socks ·The put a rule in the Red box that say - when touch is pressed AND when Is Red Armed ? is 1 then destroy. -
Public Bug Database (Updated 5/1/2014)
by GameLabs222 ·For me I had a crown constrained to the head of my character behind the character layer originally. The expected result is that it would constrain with its movement, and stay on his head. The actual -
Public Bug Database (Updated 5/1/2014)
by Socks ·Then open the colour wheel again, when you select any non-white colour it will immediately be reflected in the large actor preview at the top of the actor's attributes - change it as many times as you -
Public Bug Database (Updated 5/1/2014)
by Rainbros ·I'm not sure if this has been mentioned before but I have noticed a lot of layering issues. Unfortunately I don't have time at the moment to give any specific steps, but in numerous projects I have ha