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  1. Can't destroy an actor. Please help.

    Socks
    by Socks · April 2014
    (Quote)
  2. ad hoc testing

    mcrtom
    by mcrtom · April 2014
    Open Xcode, select 'Window' from the top menu, then 'Organiser'. Then you should be able to see your iphone/ipad listed. Click 'Applications' in the list under your device and then just drag the App f
  3. How to get cannonball to bounce off paddle and destroy roof

    Jaws206
    by Jaws206 · April 2014
    Could someone help me with a problem I’m having with collision behaviors. I would like to have a cannon ball bounce off a paddle and destroy roof of a building in a certain amount of hits.
  4. Release Candidate 0.11.0.8 is available!

    TaoOfSalad
    by TaoOfSalad · April 2014
    The general complaint of "importing images screws up the image browser and other stuff" is one of my new top concerns. Any detail or examples you can provide would be a great help.
  5. Can't destroy an actor. Please help.

    AlkaPP
    by AlkaPP · April 2014
    For some reasons, one of my actors (let's name actor1) can never be destroyed. I use the rule when actor1 collide with actor2, destroy actor1.
  6. Help with degraded image

    Socks
    by Socks · April 2014
    Make it a layer (not a 'background')
  7. Scenes with two starting points

    Jfg619
    by Jfg619 · April 2014
    On the main town scene I put an invisible actor on top of each door which just changes to house interior scene when overlapped.
  8. The OpenStockProject: Free Game Assets

    openstockproject
    by openstockproject · April 2014
    I'm working on my first set of free game characters just now in the background, platformers & top down - after I publish them I'll feel confident taking on more custom work.
  9. Can anyone help me?

    GeometricGames
    by GeometricGames · April 2014
    Well, I managed to solve the problem with the boxes not getting destroy immediately, but I still need help on the buttons to randomly change.
  10. increase speed and spawn problem.

    anrew345
    by anrew345 · April 2014
    i made the actor collide with another actor, destroy itself, and spawn another actor it does not want to gradually change speed. Also i would like to know how to change spawn rate after a curtain amo
  11. Making Actors Change images a few times before being destroyed

    tatiang
    by tatiang · April 2014
    Give your enemy actor an integer self attribute called self.hitCount. Each time they collide with the main actor, increase that attribute by one. Have rules for each possible value of the attribute
  12. Oversteer by POLYGAMe

    Socks
    by Socks · April 2014
    Just your stereotypical English boyfriend / girlfriend 1970s/1980s couple. The sort who's get a windshield sticker running across the top of the windscreen reading Dave 'n' Sharon. (Image)
  13. Game runs slow on preview

    redneksi
    by redneksi · April 2014
    Hi there first of all i am new to forum and gamesalad hello to everyone. My problem is this : im making a game like the game crimsonland. The game is top down 2D and when game is progressed enemies ar
  14. Public Bug Database (Updated 5/1/2014)

    TaoOfSalad
    by TaoOfSalad · April 2014
    The layering/constrain coordinates issue is a known concern. I don't think it will be treated as a bug for now. Basically, Constrain Attribute just reads and write the attribute once per frame and fol
  15. Reset Scene with Timer not working? Any advice

    HailCaes3r
    by HailCaes3r · April 2014
    ahhh that was the problem, i had an extra destroy actor rule in there and I'm guessing it wasn't necessary at all. Once i took that out the setup worked along with the timer. Thank a lot for the help,
  16. back to original image after random image change

    Armelline
    by Armelline · April 2014
    (Quote)
  17. back to original image after random image change

    miharo
    by miharo · April 2014
    i have to destroy and respawn the actor, thats it...
  18. Simple Integer Problem?

    ReMasteredGames
    by ReMasteredGames · April 2014
    Hi, so in my game you can pick up C4 explosives. I have an integer attribute for how many explosives the player is carrying. But I can't seem to get each C4 picked up to add by 1. In my C4 actor, I ha
  19. Release Candidate 0.11.0.6 is available!

    matarua
    by matarua · April 2014
    (Quote)
  20. Can anyone help me?

    GeometricGames
    by GeometricGames · April 2014
    Thank you, it was great help but, I forgot to mention that the boxes respawn and I want to have the buttons to reset every time after a box is destroy. I tried doing it myself by putting, for example
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