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  1. Universal build problem

    Dues
    by Dues · September 2013
    I read that its best to start with an iPad project, so I did, but maybe that was a bad idea (Image)
  2. NEW GAME: Tracebook for iPad is now on the App Store.

    BazookaTime
    by BazookaTime · September 2013
    not sure I would trust them with a marker and an iPad.
  3. NEW GAME: Tracebook for iPad is now on the App Store.

    gamesfua
    by gamesfua · September 2013
    Nice looking app @Troby but call me crazy, isn't using a real marker on top of an iPad kind of financially dangerous? Won't it bleed through the paper onto the device?
  4. NEW GAME: Tracebook for iPad is now on the App Store.

    Toby
    by Toby · September 2013
    Here is another app just approved today, Tracebook - a kids drawing / tracing app for iPad.
  5. Has anyone seen this message....

    bajash
    by bajash · September 2013
    "If you're submitting using Application Loader, you need to ensure you're sending the .ipa or .zip containing your compiled, signed application. Nothing else. Your .app should also be at th
  6. Problem with iPad Mini and Image Resizing

    jonmulcahy
    by jonmulcahy · September 2013
    if RI is on your artwork needs to be 2x the size of the actors, that's your problem. when you publish GS makes copies of your artwork at 1/2 the size for non RI devices. i.e. the ipad mini.
  7. Problem with iPad Mini and Image Resizing

    Goodnight Games
    by Goodnight Games · September 2013
    I have a build that I've set up for the iPad. When I build it and put it on the device with test flight it works fine with the normal sized iPad.
  8. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    Same here. Strange issues with in app purchasing on iOS7 earlier seem to have resolved themselves. As my iOS6 iPad was working fine, I figured it could be Apple. Connecting to iTunes and trying to up
  9. Creating an app on 10.8.4

    nikkon
    by nikkon · September 2013
    xcode 4.6 is fine. You just cant use xcode to copy apps or profiles to IOS7 but you can use iphone/ipad configuration utility which you can download free from apple.com
  10. Version 0.10.4 is now live!

    zzap64
    by zzap64 · September 2013
    I've checked iAP sandbox works successfully on iPhone 4, iPhone 5 & iPad(retina) all with iOS7 installed. (and on 2 other devices with iOS6).
  11. Version 0.10.4 is now live!

    zzap64
    by zzap64 · September 2013
    (Quote)
  12. Version 0.10.4 is now live!

    bricksingllc
    by bricksingllc · September 2013
    error scene designated. I am testing with 10.4 iPad only ad hoc signed builds on an iOS 7 iPad 3.
  13. Scene size issue on iPad - Universal Build

    lkmad
    by lkmad · September 2013
    I need to alter the Scene size to wider than 1024px (~1364px) and use letterbox. That way when you resize from iPad to iPhone 5 instead of having black side panels you'd get extra screen real estate.
  14. Version 0.10.4 is now live!

    lycettebros
    by lycettebros · September 2013
    (Quote)
  15. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    @izam I've tried this on my iPad2 iOS6 and it works fine for me. I can't try my iPad4 iOS7 until later tonight.
  16. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    @lycettebros I've sent an email to GS Support - my images have shifted by a couple of pixels and are no longer as sharp on the iPad2.
  17. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    JagonApps
    by JagonApps · September 2013
    http://openclipart.org/
  18. Project images blurred after GS update?

    darrelf
    by darrelf · September 2013
    My game is an iPad resolution independence build.
  19. Version 0.10.4 is now live!

    68kStudios
    by 68kStudios · September 2013
    (Quote)
  20. Version 0.10.4 is now live!

    nikkon
    by nikkon · September 2013
    you need xcode 5 to install the provision profile on ios7. easy way around that is to just install iphone/ipad configuration utility . Then use that to install the provision profile and ad hoc build t
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