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  1. can we separate spawned instance behavior from actual prototype actor

    tatiang
    by tatiang · May 2013
    There is one other way. In the spawner actor, change a boolean (e.g. game.spawning) to true. In the spawned actor (your prototype actor), have a rule that says When game.spawning is true, change att
  2. ★★★ FREE DBA Pool Table Template ★★★

    UtopianGames
    by UtopianGames · May 2013
    @Bluemoonstudios yes you can use the art and music in all our wares but we recommend you change them to make them unique to you.
  3. State of GameSalad on 5-1-2013...

    K1dTrunks
    by K1dTrunks · May 2013
    @CodeWizard - You guys have been doing an amazing job so far, but one thing I think is rather ridiculous is that we have no way of instantly spawning multiple actors. For instance, today I was trying
  4. all these damn terms!!!!

    SnapFireStudios
    by SnapFireStudios · May 2013
    (Quote)
  5. [Flaming Mitten] - FaceMash : Celebrity Edition - Out tomorrow (4th May)

    Sparkyidr
    by Sparkyidr · May 2013
    Celebrity FaceMash is a unique puzzle game that tests just how well you can root out a celebrity face from our vault of new and exciting mashed-up A-listers, and
  6. all these damn terms!!!!

    ORBZ
    by ORBZ · May 2013
    Lua: This is a programming language, it's what a large portion of the GameSalad engine runs on. It's unique in that Lua is a very fast language and is often used as an embedded system inside larger C
  7. Difficulty Change, please help!

    SlickZero
    by SlickZero · May 2013
    In the block spawner, have 2 different sets of rules, In the Easy rule setting have it say - When Attribute "difficulty" = off - Then have your spawning rate behaviors at whatever is
  8. Bejeweled Logic Template

    SAP_Apps
    by SAP_Apps · May 2013
    "So for example each actor is given a own unique ID. Using tables that information is stored. It also has two other attributes, col and row. This tells it where it is on the game and where it
  9. What was the longest time it took you to make a game?

    Chakku
    by Chakku · May 2013
    (Quote)
  10. What was the longest time it took you to make a game?

    Elfizm
    by Elfizm · May 2013
    The actual game play took about a month to perfect, since it's unique and complicated it took several attempts to reduce it down in delays and how often it didn't work, it's now been nine months of so
  11. Emilly In Darkness - New dark action-adventure game.

    DanielDoe
    by DanielDoe · May 2013
    • Unique hand-drawn artwork
  12. Spawning actor on different layer?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    Sure. Let's say you have a bunch of actors. Three bad guys and you want to spawn them on different layers. So we would make three spawn managers and place each on three different layers. We make a gam
  13. FREE! Pocket Bomb! Now on the App Store!

    VoidedSky
    by VoidedSky · May 2013
    -60 Unique Levels: Diverse levels challenging your mind!
  14. Spawning actor on different layer?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2013
    You could just trigger an actor on another layer. You could have spawn managers built into every layer and just use integers to trigger the spawn.
  15. Spawning actor on different layer?

    Peter_J
    by Peter_J · April 2013
    Hmm, interesting.Thanks for the info Utveckla! Is it possible to spawn an actor that has its own "scrollable" or "non scrollable" settings?
  16. Spawning actor on different layer?

    Peter_J
    by Peter_J · April 2013
    Is there anyway to spawn an actor on a different layer than the actor that spawned it? If so, how?
  17. Amount of actors / adhoc vs viewer

    AcidSlug
    by AcidSlug · April 2013
    My game worked fine when I had approx 30 or so unique actors and I could use up to 60-70 instances of them in game at once without freezing. Then I made 30 more unique actors and after that I can only
  18. New game from Rebel Twins

    Benjamin_m5
    by Benjamin_m5 · April 2013
    one) on my iphone you can see how the floors spawn at the bottom. I think that's because of the bigger screen from the iphone 5! That's a little bit irritating. Two times i was in the bath and then i
  19. Actor triggering not working correctly

    lyinggod
    by lyinggod · April 2013
    The issue is not a "Relative to" issue. One rule set creates the spawn and a completely different rule sets the first accent actor position.x = game.boxX (which doesnt work). This ma
  20. DreamRoom - The Worlds of Our Mind

    Rittenhouse
    by Rittenhouse · April 2013
    This is truly a very unique game design.. a very dreamy, abstract world with a hint of horror, and a dark secret.
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