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  1. Revmob - issues with reward ads?

    Japster
    by Japster · October 2017
    @ForumNinja @adent42 - I'm going to have to build again to test it's not just me, but I've tried my beta tester's version (a few days old) on an old iPad 2 on a hunch, and I have to say, it doesn't wo
  2. SOLUTION: You uploaded an APK with an invalid signature - digest algorithm SHA-256 / Signature RSA

    gingagaming
    by gingagaming · October 2017
    So I have had a couple of clients contact me with recent issues with publishing and updating Google play apps. It seems there are issues with some older .keystore certs and apps and google are no lon…
  3. Launched! "B-Grade Renegade: Race to the Rocket" is out now for iOS and Android!

    Hymloe
    by Hymloe · October 2017
    I would be super pleased if any of you would like to buy it and enjoy it on iPhone, iPad & Android devices today!
  4. B-Grade Renegade: Race to the Rocket - coming October 20th

    Hymloe
    by Hymloe · October 2017
    Grab it for iPhone, iPad & Android devices today.
  5. Making a splash

    PhilipCC
    by PhilipCC · October 2017
    Sorry about that. I didn't think about the fact that I was using an iPad via the GS Arcade to play your game and that your game was only meant for a desktop.
  6. Jumping on platform only

    PhilipCC
    by PhilipCC · October 2017
    You have a succession of 5 opening screens before gameplay. It wasn't obvious to me that I had to tap to progress through them. So, I waited and waited for something to happen. I thought my iPad was s
  7. Making a splash

    Facundo Gioffré - elRatArts
    by Facundo Gioffré - elRatArts · October 2017
    (Quote)
  8. Making a splash

    PhilipCC
    by PhilipCC · October 2017
    I thought my iPad was showing its age, or my WiFi was slow, or GameSalad was doing its well known slow loading act. On each screen I waited and waited for something to happen. I thought the game was s
  9. Multi-Touch : How Many Touches?

    Two.E
    by Two.E · October 2017
    Are you talking about multi-touch points? In which iPod devices were limited to 5, and iPad devices were 10+?
  10. Multi-Touch : How Many Touches?

    rainwaterstudios
    by rainwaterstudios · October 2017
    Yes, I am aware that GS supports 10-finger touch; works fine when testing on my iPad pro but my iPod only recognizes maybe 5 of them. To clarify, how do I detect the number of available touches on the
  11. B-Grade Renegade: Race to the Rocket - coming October 20th

    Hymloe
    by Hymloe · October 2017
    B-Grade Renegade is a grindhouse action roguelike for iPhone and iPad,
  12. Install app (.ipa) on non-provisioned devices

    tatiang
    by tatiang · October 2017
    our MDM (Casper's JAMF Suite) to push out the .ipa file to devices that are already managed on our network. In testing this latter method, the app begins installing but times out with "Unab
  13. Designing / testing for iPhone X

    RedRobo
    by RedRobo · October 2017
    Created this template last week, using it with an iPad based universal build.
  14. How do I define the device / iOS version cutoff for a game I'm releasing?

    Hymloe
    by Hymloe · October 2017
    I want to be able to define it more specifically, as my game doesn't run well on say an iPad 2, or an iPod Touch 5.
  15. Zipalign Android code signing

    Gamepenciler
    by Gamepenciler · September 2017
    I have question. in Android App signing settings in Zipalign there are two versions to select from 24 and 26. Which version should I select? I think I read a warning before that some features doesn't
  16. Designing / testing for iPhone X

    gingagaming
    by gingagaming · September 2017
    If it helps, I have made a very basic template that I place in my project that outlines the iPhone 5/6/7/8 (all same ratio) and iPhone X in the centre. Based in an iPad project. I normally build my ga
  17. Mac Creator Release 1.25.80 is Available

    BBEnk
    by BBEnk · September 2017
    (Quote)
  18. Mac Creator Release 1.25.80 is Available

    AlchimiaStudios
    by AlchimiaStudios · September 2017
    (Quote)
  19. Mac Creator Release 1.25.80 is Available

    unbeatenpixel
    by unbeatenpixel · September 2017
    (Quote)
  20. Mac Creator Release 1.25.80 is Available

    AlchimiaStudios
    by AlchimiaStudios · September 2017
    I'm using a custom stretch method for my game. Since I start from iPad as well, I scale based on width of scene and width of iPad camera depending on what's needed.
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