-
Revmob - issues with reward ads?
by Japster ·@ForumNinja @adent42 - I'm going to have to build again to test it's not just me, but I've tried my beta tester's version (a few days old) on an old iPad 2 on a hunch, and I have to say, it doesn't wo -
SOLUTION: You uploaded an APK with an invalid signature - digest algorithm SHA-256 / Signature RSA
by gingagaming ·So I have had a couple of clients contact me with recent issues with publishing and updating Google play apps. It seems there are issues with some older .keystore certs and apps and google are no lon… -
Launched! "B-Grade Renegade: Race to the Rocket" is out now for iOS and Android!
by Hymloe ·I would be super pleased if any of you would like to buy it and enjoy it on iPhone, iPad & Android devices today! -
B-Grade Renegade: Race to the Rocket - coming October 20th
by Hymloe ·Grab it for iPhone, iPad & Android devices today. -
Making a splash
by PhilipCC ·Sorry about that. I didn't think about the fact that I was using an iPad via the GS Arcade to play your game and that your game was only meant for a desktop. -
Jumping on platform only
by PhilipCC ·You have a succession of 5 opening screens before gameplay. It wasn't obvious to me that I had to tap to progress through them. So, I waited and waited for something to happen. I thought my iPad was s -
Making a splash
-
Making a splash
by PhilipCC ·I thought my iPad was showing its age, or my WiFi was slow, or GameSalad was doing its well known slow loading act. On each screen I waited and waited for something to happen. I thought the game was s -
Multi-Touch : How Many Touches?
by Two.E ·Are you talking about multi-touch points? In which iPod devices were limited to 5, and iPad devices were 10+? -
Multi-Touch : How Many Touches?
by rainwaterstudios ·Yes, I am aware that GS supports 10-finger touch; works fine when testing on my iPad pro but my iPod only recognizes maybe 5 of them. To clarify, how do I detect the number of available touches on the -
B-Grade Renegade: Race to the Rocket - coming October 20th
by Hymloe ·B-Grade Renegade is a grindhouse action roguelike for iPhone and iPad, -
Install app (.ipa) on non-provisioned devices
by tatiang ·our MDM (Casper's JAMF Suite) to push out the .ipa file to devices that are already managed on our network. In testing this latter method, the app begins installing but times out with "Unab -
Designing / testing for iPhone X
by RedRobo ·Created this template last week, using it with an iPad based universal build. -
How do I define the device / iOS version cutoff for a game I'm releasing?
by Hymloe ·I want to be able to define it more specifically, as my game doesn't run well on say an iPad 2, or an iPod Touch 5. -
Zipalign Android code signing
by Gamepenciler ·I have question. in Android App signing settings in Zipalign there are two versions to select from 24 and 26. Which version should I select? I think I read a warning before that some features doesn't -
Designing / testing for iPhone X
by gingagaming ·If it helps, I have made a very basic template that I place in my project that outlines the iPhone 5/6/7/8 (all same ratio) and iPhone X in the centre. Based in an iPad project. I normally build my ga -
Mac Creator Release 1.25.80 is Available
by BBEnk ·(Quote) -
Mac Creator Release 1.25.80 is Available
by AlchimiaStudios ·(Quote) -
Mac Creator Release 1.25.80 is Available
by unbeatenpixel ·(Quote) -
Mac Creator Release 1.25.80 is Available
by AlchimiaStudios ·I'm using a custom stretch method for my game. Since I start from iPad as well, I scale based on width of scene and width of iPad camera depending on what's needed.