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What needs to be destroyed...
by bkhoward2001 ·As I travel from scene to seen, what do I need to make sure is destroyed? I have a lot of text objects and walls, etc. Does everything need a destroy command? Trying to grasp what needs to be destroye -
State of the Salad 03/2018
by Hymloe ·Would it be possible to detect any change in the actor's width or height, and if they change, update the size of the collider (or destroy and recreate the collider altogether on any frame that the act -
Score won't reset even after I close the application
by johnsheerin215 ·For a while, any time I'd use the Preview button to play the game from the top, the score would start at zero as it ought to, but now it seems to be preserving any increases that accumulate during edi -
Unpause not working
by jamie_c ·The Pause Game Behavior works by stopping the current scene and placing a new scene 'on top of' the current scene. You shouldn't need to spawn or destroy any actors on your pause scene. You can place -
Unpause not working
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"Lock" screen behind pop-up.
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Avoid random spawn onto actor
by tatiang ·One idea is to wrap your collision rule inside a rule that says If self.Time < 0.1 (or some other small value) then destroy actor. That way, a newly spawned actor that collides will be destroy -
Destroy Actors
by jamie_c ·It's best to use a Destroy Behavior to make sure they get removed from a scene. But actors are also automatically removed if the move beyond 500 pixels out of the scene in any direction. -
Destroy Actors
by bkhoward2001 ·Do Actors automatically get destroyed when you leave a scene, or do you have to destroy every actor in scene? -
RevMob Ads - SOS PLEASE HELP!!
by jr2520 ·etc) but no advert is shown. Only the Banner on top and bottom. SOS please help!! I’ve tried turning off all options on RevMob besides “full screen” and same for “Interstitial” but nothing seems to w -
Constrain actor to top and bottom of device screen
by bkhoward2001 ·I have an actor that using keyboard controls can go up and down... i don't want it to be able to go outside of the top or bottom of the given screen. How do I do this? Thanks. -
***170 Games & Templates for only $49.95***
by UtopianGames ·(Quote) -
Hitting some kind of vertical barrier
by jamie_c ·(Quote) -
Hitting some kind of vertical barrier
by Japster ·...also, have you possibly placed your 'barriers' / walls (if any) at the edges of the original size 'screen', BUT perhaps accidentally on a GUI / None-scrolling layer? -
iPhone X build
by BBEnk ·(Quote) -
iPhone X build
by BBEnk ·(Quote) -
iPhone X build
by freneticz ·Are you using Admob banner in top or bottom? does it move to safe area? -
Try the demo for my first game. Feedback appreciated.
by Bunker ·Sorry to report that the screen is black after the menu with a white text 0 at the top! -
Custom collisions question using PhysicsEditor
by Bunker ·* May need to make an actor with alpha of 0, to hold the collision in the correct layer in regards to your player actor etc -
iPhone X build
by tvapps ·So in your build on the store, does it fill the whole screen or are there black bars at the top on iPhone X?