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  1. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    blue_elephant
    by blue_elephant · September 2013
    @akickincrowd This one and more are at opengameart.com. You can detach the bill using cut in any photo editor. You can even use Preview if you have a Mac.
  2. Some stupid questions about Universal build and Gs-viewer

    martinbekkelund@hotmail.com
    by martinbekkelund@hotmail.com · September 2013
    GS-viewer doesent work on iPad? Ive made a game but the "touch" didnt work on my actors on iPad but it worked on the iPhone 5..
  3. >>> Build the Earth Puzzle (formerly End of the Earth) ready soon as update

    gyroscope
    by gyroscope · September 2013
    if you've a copy of Build the Earth Puzzle for iPad, you can now update it to this final version. :-)
  4. replicate the functionality in this video (scrolling image for 'about app' page) - $25

    jorkos
    by jorkos · August 2013
    Hey guys, i'm looking for the same functionality as shown in this video (landscape on iPad Mini): https://dl.dropboxusercontent.com/u/7389657/IMG_1922.MOV
  5. Racing Dots: Racing On A New Level // FREE for iPad

    KevinCross
    by KevinCross · August 2013
    The game looks interesting, but sadly I don't have an iPad so can't give it a go.
  6. my game in adhoc is slow

    tiesto
    by tiesto · August 2013
    the endless scene( principal scene: I made an endless game) would not open.
  7. Viewer Memory Problem

    birdboy
    by birdboy · August 2013
    Hey, i've noticed this on my iPad too. Somehow the image memory seems to stack until you switch to a pause scene. That's incredibly hindering and should be fixed immediately. To get into a level in my
  8. Help me connect the dots with expressions

    osakamitsu
    by osakamitsu · August 2013
    I want to get a better grasp on the expression editor. I've read about the expressions in the manual and looked at some examples.
  9. Rotation around Object

    RedRetangleGames
    by RedRetangleGames · August 2013
    https://www.dropbox.com/s/spso0d1mm56kavk/Ipad12.rar
  10. Overscan Cropping Maths

    KevinCross
    by KevinCross · August 2013
    I removed the X and Y Offset completely from the actors and instead repositioned and resized the camera to fit the actors in. I also switched the project to iPhone 5 size and not iPad. These are the c
  11. Overscan Cropping Maths

    KevinCross
    by KevinCross · August 2013
    At the moment my scene is iPad Landscape size, and the camera resizes to the device screen size. And the actor re-positions itself from the top of the device screen size, not the scene size.
  12. Convert iPhone game to iPad

    vincentW
    by vincentW · August 2013
    Is there an easy way to convert the GS game to the iPad? And the game is for iPhone 5, can I convert it to the other iPhones? I'm looking for an easy program to do this.
  13. Help - Icon size

    KevinCross
    by KevinCross · August 2013
    I wouldn't have created tiny ones like: 57 x 57 pixels for iPhone/iPod touch, 50 x 50 pixels and 72 x 72 pixels for the iPad.
  14. Doodle Path is On App Store!!!

    yasoofx
    by yasoofx · August 2013
    Hello People , Atlast my game is on the iphone app store , still didnt make a ipad version.
  15. Racing Dots: Racing On A New Level // FREE for iPad

    GuaveMedia
    by GuaveMedia · August 2013
    Hey everyone!
  16. Maximum number of touches for different devices

    Manto
    by Manto · August 2013
    iPad - 11 touches
  17. WingDot - WIP

    skott
    by skott · August 2013
    iPhone 4s, iPhone 5 or ipad 2,3,4 is required. We use Testflight.
  18. Universal Build (am I doing this right? and other questions)

    NtG
    by NtG · August 2013
    1. change the project platform to iPad (landscape),
  19. State of GameSalad on 8-21-2013

    darrelf
    by darrelf · August 2013
    After reading on the last nightly build post that pros such as FryingBaconStudios (I can't figure out how to paste in a profile name as a link on my iPad) are currently building games using nightly bu
  20. Launch image size for iPad retina?

    jamie_c
    by jamie_c · August 2013
    A full screen retina image for the iPad should be created at 2048 x 1536 for Gamesalad.
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