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  1. Memory Issues on quickly changing scenes

    HappyKat78
    by HappyKat78 · March 2014
    I think this might come down to an issue I've seen here discussed before where GS isn't automatically destroying all of the actors from the first level when I leave the scene so they're using up memor
  2. Throwing an object to another object (target)...

    Lynkk
    by Lynkk · March 2014
    I'm trying to make a game where the players throw an object (a piece of meat) to a target (a plate).
  3. Can gamesalad support IOS 7?

    bjandthekatz
    by bjandthekatz · March 2014
    No you don't have to destroy all of the actors. How long into the game does it crash?
  4. Can gamesalad support IOS 7?

    spidey906
    by spidey906 · March 2014
    Do I have to destroy all the actor before going to the next scene? Thanks..
  5. iAd Banner Display Issue

    AlkaPP
    by AlkaPP · March 2014
    I used show banner behaviors. It doesn't matter which banner type I use, but the banner only display when i choose banner position top. When I switched it to bottom, the banner won't display.
  6. Adding drift to an actor

    Mash_Mobility
    by Mash_Mobility · March 2014
    (Quote)
  7. Adding drift to an actor

    UtopianGames
    by UtopianGames · March 2014
    Hi Robert, I made a template not too long ago that has a very complex drift method depending what surface type your on, i can't remember the code of the top of my head but is it something similar to t
  8. Gamesalad network ads makes my app crash

    francis.charland@videotron.ca
    by francis.charland@videotron.ca · March 2014
    This said, I have lately buy/download a bunch of top and older games done with the Engine to evaluate them on my iphone 5/iphone 4 and iPad2.
  9. Scene reset

    agueis
    by agueis · March 2014
    You can try to destroy all actors and spawn all the actors again in the same positions, make a game boolean attribute :"destroyactors", when shoot overlay or collide with enemy game.
  10. "play sound" - problem

    gajaklukasz
    by gajaklukasz · March 2014
    Yes I know, I even optimized the graphics to a minimum but the delay is still there. I do not have a chance to compete with the top applications where simplicity scares me :-) I have an idea for a gre
  11. Resetting a Timed Spawn Actor

    aquamonkey
    by aquamonkey · March 2014
    Ok, figured this one out...when the retry button triggers Reset to true, I had in my enemy actor, when reset is true, then destroy this actor. That's still not working, but I also had an unpause scene
  12. Scene reset

    UtopianGames
    by UtopianGames · March 2014
    The mine actor has 2 self attributes StartX StartY and i change these to the mines self.position.x & y at the top of the rules then when you fail or reset the mine changes its X & Y po
  13. How to make controls follow the camera and actor along a scene

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2014
    You need a non scrollable layer. In the layers tab make a new layer uncheck scrollable and place your controls on that layer.
  14. How to make actors shield others from touches.

    cead00@gmail.com
    by cead00@gmail.com · March 2014
    Say I have some bad guys you are supposed to tap to destroy them but in certain places they go under cover and you don't see them because they are covered by a roof, building, trees, etc...
  15. px: Block Escape Game | iOS, Android, Kindle

    iamcartez
    by iamcartez · March 2014
    [[Current Top Score = 72 points... NO IDEA HOW]]
  16. codestorm by POLYGAMe - UBER hard action!

    AfterBurnett
    by AfterBurnett · March 2014
    Seriously, I struggle to make ends meet as it is. Had my game been a big hit, I wouldn't be worried... I might even be a bit flattered but as another indie dev, you really ought to understand this stu
  17. Windows Creator: First stop if you experience unexpected behaviours

    Hopscotch
    by Hopscotch · March 2014
    @PandaParents, the procedure for Win7 is the same as posted at the top. From the Control Panel you can get to the regional settings.
  18. The OpenStockProject: Free Game Assets

    openstockproject
    by openstockproject · March 2014
    This top down pool / snooker table was requested by Robert on OpenStockProject.com
  19. Rule only evaluates once

    Backtothis
    by Backtothis · March 2014
    I hadn't thought about this possibility because I had thought actors are evaluated in order bottom-up, and I put the actor which this condition in it in its own layer at the top of the scene. Nothing
  20. How to make slide effects on actors to control main game actor

    Zombiebrains
    by Zombiebrains · March 2014
    So, this would use a hold down effect on the controller actors to slide the actors up and down the screen and have them stop when they hit the top of the screen of the bottom...actors sizes are height
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