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Spawn Actor after condition
by Wboko ·That is cool, I tried to do what you are wanting, but the issue also ends up being how to stop the spawning at some point; plus if you set a timer you can expand out the spawning time frame.... Good L -
Spawn Actor after condition
by The_Gamesalad_Guru ·The change attribute will change the condition of the rule so it will only fire once. Since code is scanned in the order it's placed from top to bottom the spawn fires first then the change next which -
State of GameSalad on 3-13-2014
by CaptFinn ·(Quote) -
State of GameSalad on 3-13-2014
by Wboko ·If builders built buildings the way the GS team wrote programs, then the first woodpecker that came along wound destroy civilization. -
How to throw one Actor on another
by mxs2649 ·So think of it this way that i have mario on the bottom of the screen and a brick on the top, now the direction i swipe and how strongly i swipe should determine how it will jump but IF i do swipe in -
How to throw one Actor on another
by Socks ·when swiped the bottom actor should get jump and stand on the top -
How to throw one Actor on another
by mxs2649 ·I want to throw one actor on another, so i have one actor at bottom of the screen and another at top, when swiped the bottom actor should get jump and stand on the top actor, the speed and direction s -
★★★ DBA : Free Template [Red Bit Escape] ★★★
by wayneh001 ·(Image) -
Got a flappy bird game? Been hit with a cease order? READ
by Shadow_Development ·Let's face it, there was another game on the top of my tong made way before the flappy era existed. It was something that had "Chopper" or "Copter" in it. Anyways, -
March 2014 Game of the Month Submission Thread
by clee2005 ·Orbing is a puzzle game where you put your logic and sorting skills to the test. Orbs are released at the top, and you need to move them down into the various sorters. Match the coloured orbs with the -
Not counting score properly?
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Appearing/Disappearing Blocks
by sebmat86 ·OK, so I have these Mega Man blocks in my game. The problem Im facing, and it seems as if I cannot go around it any way, is that when the block disappears and the character is on it, the collision sti -
Blocky Bird has just been released
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multiple spawn same actor destroy problem "old thread" was a solution found!
by tatiang ·Two thoughts: make sure you don't have any unlocked "instances" on the scene. Make a backup copy of your file first, then double-click each actor on the scene and if you unlocked an -
multiple spawn same actor destroy problem "old thread" was a solution found!
by jay2dx ·2 scene attributes both booleans: "global destroy" "global spawn" -
Official Flappy Bird Thread - for all things flappy bird (including clones)
by jigglybean ·either way you can't buy free advertising like this - the man and his video that sent this game to the top -
Why my game background became like that in IOS devices? But in GS Viewer is ok.
by Hopscotch ·Create a transparent layer underneath the image. -
Display Text behavior is there any way to fade in / out?
by CodeMonkey ·On the behavior itself, no. But if you had an actor on top of the actor that has that display text, you could fade that one in and make it look like the display text is fading out. -
Camera problem
by ktorti ·I actually figured it out.. I had the actor in a separate layer group. Thanks though! -
How to grow actor and destroy when released
by tatiang ·"I need some big help from people" is not a descriptive title for a thread. You also already started a thread for this topic, so please use that one (I'll merge them for you). You