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  1. Spawning Actors at Random every 2 seconds in a repeat cycle

    aidanshaw92
    by aidanshaw92 · May 2017
    I have 4 different actors that I would like to spawn separately at random every 2 seconds.
  2. Set Distance Between Moving Actors

    brett-norton
    by brett-norton · May 2017
    When platform position X = 450 Set Spawn to true.
  3. Set Distance Between Moving Actors

    tatiang
    by tatiang · May 2017
    The distance between spawned actors will be determined by the delay between spawn times. So if you want one platform to follow another at a distance, you would need to specify the delay before spawni
  4. Weighted Random selection with dynamic adjustment with just 8 behaviors.

    Socks
    by Socks · May 2017
    (Quote)
  5. Weighted Random selection with dynamic adjustment with just 8 behaviors.

    Hopscotch
    by Hopscotch · May 2017
    Then loop over the enemy table, subtracting each ratio from your random number until you reach 0 or less. The previous enemy is then the one to spawn.
  6. Random not being Random

    brett-norton
    by brett-norton · May 2017
    Anyone know why my random spawner not playing nicely?
  7. 'Endless Runner' Opinion

    elementappdev
    by elementappdev · May 2017
    Has anyone who has ever made an 'endless runner' style game found it better to repeatedly spawn/destroy obstacles or use the same few and wrap the scene while changing it up a little each time?
  8. Runner Random Spawner

    imjustmike
    by imjustmike · May 2017
    Random method for spawning
  9. Runner Random Spawner

    brett-norton
    by brett-norton · May 2017
    Im currently making a sidescroller with a little cool twist. and im trying to achieve a simple random obstacle spawn code. The hero actror will have 0 velocity X and obstacles will be moving Velocity
  10. Word with Friends Type Grid

    tatiang
    by tatiang · May 2017
    It's hard to answer that without knowing more details. You can spawn actors using a loop and then have instances of a single prototype at each grid spot. But there are other methods, too, depending
  11. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · April 2017
    (Quote)
  12. how to spawn actors that are planned before

    pHghost
    by pHghost · April 2017
    You can spawn the actors. Every time a new actor is spawned, you can randomise the shape and colour (or any other attributes you are using). Hard to be more specific, though, without knowing more abou
  13. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · April 2017
    didnt know it was possible to spawn custom duplicated actors? its an endless style gameplay
  14. how to spawn actors that are planned before

    pHghost
    by pHghost · April 2017
    You can spawn the ones in my example.
  15. State of GameSalad on 4-18-2017

    adent42
    by adent42 · April 2017
    @jasonnowak at first there will be no previewer support, but I'm hoping to add a mode to the viewer that will let you click a QR code or enter a unique ID and load the preview from the editing server
  16. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · April 2017
    the way you did it only works in a certain way, i want it to be for all actors so that i can spawn it, and i can't with the way you did it because each ones prototype should be changed
  17. Beasts & Monsters

    Nalycan
    by Nalycan · April 2017
    All characters will have their own unique attack modes
  18. Gravitext 2 Is Now Available on the App Store and Google Play!

    PolarCap Studios
    by PolarCap Studios · April 2017
    and we attempted to make up for that with four unique modes apart from the core levels experience. In Gravitext 2, we took a different approach. Relying heavily on GameSalad's provided Table function
  19. How do i Achieve this?

    talavital2010@gmail.com
    by talavital2010@gmail.com · April 2017
    (Quote)
  20. How do i Achieve this?

    Socks
    by Socks · April 2017
    Have the actor that you touch spawn a larger circular actor.
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