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  1. Creator (web version)

    adent42
    by adent42 · May 2019
    Once we wrap the HTML5 tool in into a desktop app, we should have something that will let you directly import. For now, it's just publish -> import into Creator2.
  2. Simulate Bouncing

    stan_mcginnis
    by stan_mcginnis · May 2019
    Thank you! This is definitely the issue, and although I can not fix it in this instance do to visual problems, it is good to know what the problem is.
  3. Will the Creator be removed once the online tool is ready?

    adent42
    by adent42 · May 2019
    We WILL be replacing them eventually, because maintaining 3 different tools is untenable and it seems (as of late) that even minor updates to macOS will break things in our tool. I just don't want our
  4. SnakeRage - Available now on the Appstore and GooglePlay!!

    evert
    by evert · May 2019
    Thx! They worked in the the beginning, and admob says i have requests. But nothing is showing just yet.
  5. SnakeRage - Available now on the Appstore and GooglePlay!!

    evert
    by evert · May 2019
    Ads are broken, don't really understand why.
  6. SnakeRage - Available now on the Appstore and GooglePlay!!

    bob loblaw
    by bob loblaw · May 2019
    downloaded, played and rated.
  7. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · May 2019
    Anyhow, more new cartoon-style (for lack of a better word) texture images are here:
  8. SnakeRage - Available now on the Appstore and GooglePlay!!

    evert
    by evert · May 2019
    I'm happy to share with you SnakeRage, my latest game build with Gamesalad.
  9. Creator (web version)

    bob loblaw
    by bob loblaw · May 2019
    (Quote)
  10. App rejected but don't understand why.

    evert
    by evert · May 2019
    Hey, my app got rejected but I don't really understand why.
  11. Creator (web version)

    jamie_c
    by jamie_c · May 2019
    I believe you need to publish from the desktop version and then you can import that published file into the online version from the web portal. I'm not 100% sure how that works though, haven't tried i
  12. Will the Creator be removed once the online tool is ready?

    RowdyPants
    by RowdyPants · May 2019
    I'm happy to help with coding. Unity has a collaborate feature. I understand if you'd rather finish the project and book in GS. If you're interested private message me your email.
  13. Will the Creator be removed once the online tool is ready?

    Toque
    by Toque · May 2019
    It makes practical sense if you don’t want to maintain Apple and windows. I preferred creator.
  14. online creator!

    famekrafts
    by famekrafts · May 2019
    On the right under game display size - click on it to show what kind of display size required by different devices. You can create according to the size and I believe when you export you can select th
  15. online creator!

    famekrafts
    by famekrafts · May 2019
    If you are used to windows creator, it is a bit awkwardly designed, but I am shifting my game to online creator, because for the book that is the latest version out of all the creators.
  16. online creator!

    emoji
    by emoji · May 2019
    with the online creator, does it mean that you can only make game for web?
  17. Will the Creator be removed once the online tool is ready?

    famekrafts
    by famekrafts · May 2019
    I have just tried online creator. It feels it will take three times more work to make something in it and because it is online, that's another problem. What happens when the net is not working?
  18. Q2 2019 - Spring has Sprung and Summer Is Coming

    famekrafts
    by famekrafts · May 2019
    @adent can you have a look at this thread, we are very confused about which direction the creator 2 is going and how it will affect our future use of GS.
  19. Will the Creator be removed once the online tool is ready?

    famekrafts
    by famekrafts · May 2019
    I am not sure why GS is being neglected. Maybe they couldn't make a business model out of it.
  20. Looking for a team of designers and GS visual scriptwriters for a RPG game.

    famekrafts
    by famekrafts · May 2019
    So I will cut corners where I can and do it mostly in 2D but with high glossy effects where possible.
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