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  1. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    dabbuhl
    by dabbuhl · February 2014
    I am using the windows game salad to make an iphone game. When I preview the game and use only the rule, when Touch is pressed, nothing happens but when I use Mouse is Down, actor 1 does destroy and
  2. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    dabbuhl
    by dabbuhl · February 2014
    I am working on a game. I have actor 1, I made a rule that when you touch or mouse is pressed on actor 1, Spawn actor 2 (actually spawn 2 copies of actor 2), which does work, then destroy actor 1, th
  3. attribute change while touching button doesnt work

    nizzar27
    by nizzar27 · February 2014
    Ive tried to re-spawn the button and destroy the old one but that wasn't working, now i'm out of ideas
  4. actor should move when button is pressed but not continue to move if button is held in

    gyroscope
    by gyroscope · February 2014
    It's good you've bought two manuals, I'm sure they'll be good, but for the fundamentals, there is an official GameSalad Manual: you can download it via the Help tab at the top of this web page.
  5. Need to create a better 'favourite' system

    tatiang
    by tatiang · February 2014
    In the attached demo there is a rule When touch is released and self.value=2 --> destroy. self.value starts at 1 and when you press the '2' key on the keyboard, it changes to 2. I wish that t
  6. Music Resets only on transition from 1st scene to 2nd scene - not on any other transitions

    tatiang
    by tatiang · February 2014
    Click on the Scene tab, then on the Layers tab, and then expand each layer (e.g. "Background") to see a list of all actors on a scene.
  7. Spawning Actor at Mouse Position when click pressed

    gyroscope
    by gyroscope · February 2014
    OK, here's the way I'd tackle it so that if there's a Bubble actor on-screen when you touch for another one, it destroys itself:
  8. Destroy Actor By Dragging

    goldspectre
    by goldspectre · February 2014
    This method works, but is very inconsistent for my purposes - some actors require you to drag them all the way around the screen to be destroyed, whereas others you can kill with a small shake. I'd pr
  9. Random spawning not so random?

    tatiang
    by tatiang · February 2014
    When you double-click on an actor on a scene, you will see the lock symbol as a warning. If you click on the lock symbol, it unlocks the actor and creates an "instance" of it with d
  10. Spare Code ? Dump It here.

    RThurman
    by RThurman · February 2014
    method" is going to be a bit over the top. Yet, it's still fun to mess with -- just to see what GameSalad is capable of.
  11. Tizen & Appbackr program updates 20-May-2014

    dgackey
    by dgackey · February 2014
    Let's start from the top:
  12. State of GameSalad on 2-19-2014

    SingleSparq
    by SingleSparq · February 2014
    (Quote)
  13. State of GameSalad on 2-19-2014

    StormyStudio
    by StormyStudio · February 2014
    I stepped away from using GS at the end of last year for around 3 months, as the game I'm trying to make suits multiplayer so well. At the time updates for GS seemed non existent, multiplayer was stuc
  14. State of GameSalad on 2-19-2014

    sladak
    by sladak · February 2014
    Also looking elsewhere (Corona) and doubt will renew…..is anyone at the top reading this!!!!!????
  15. Background & Layers?

    JesusMyLove
    by JesusMyLove · February 2014
    these elements and then place them on their own layer. But i read somewhere that if I do, even though the individual pic ( tree, cloud ) is not part of the original 1024 x 768 or 2048 x 1536 for ret
  16. Nightly Build Status...

    tenrdrmer
    by tenrdrmer · February 2014
    @lj10281 its a sticky thread at the top of the forums http://forums.gamesalad.com/discussion/63900/windows-nightly-build-preview#latest
  17. Moving an actor THROUGH a the scene

    AJJ544
    by AJJ544 · February 2014
    So my question is can you make your actor, the main character in this case, move through the scene...as in from the bottom of the screen to the top. Actually, I guess the actor wouldn't be moving at a
  18. Build 0.10.4.1d is available!

    neoman
    by neoman · February 2014
    of an interstitial ad and a red bar on the top in place of an iAd but if you run the same .app on an iPhone it works as expected ... @BlackCloakGS if you need me to submit a bug report I am happy to
  19. Jump and Bounce

    BonepileGames
    by BonepileGames · February 2014
    2) Make actor called PLAYER. Make actor called PLATFORM. Player>Physics>FixedRotation,Bounciness set to 0. Accelerate attribute direction 270, speed what you'd like. Collide attribute wi
  20. Does anyone freelance using game salad?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2014
    it can cost anywhere from $1000 to $5000 for a top notch person to develop. Remember you get what you pay for.
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