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  1. Hello everyone, advice on current GS please

    pHghost
    by pHghost · March 2019
    * Yeah, you should be able to run GS on that, but the performance will be a bit of a PITA.
  2. GSLearn(.com) now re-launched! Free Templates!

    Two.E
    by Two.E · March 2019
    I've been a bit distracted with a few things. I will make sure to try get it out soon. (Image)
  3. There was a problem parsing the package

    bebegaga
    by bebegaga · March 2019
    hey, budy, I find a link telling how to fix parse error on android phone, maybe that can help you. just try it.
  4. Custom collision physic shape or collision walls actors for backgrounders?

    geoascencio
    by geoascencio · March 2019
    I wonder if I should just use a third part physics body editor to make a custom collision shape for the whole background image. Would this be a good idea?
  5. overlap detection??

    tatiang
    by tatiang · March 2019
    I'd recommend using a grid for your puzzle pieces so that you know the x/y position of any placed pieces and any empty grid squares. Snap the pieces to the center of each grid square when they are rel
  6. How do I make actors move to a random position without overlapping?

    lollipoppy811228
    by lollipoppy811228 · March 2019
    Thank you! It helped a lot!
  7. Hello everyone, advice on current GS please

    jay2dx
    by jay2dx · March 2019
    Cheers mate, I’ve learnt Unity since but determined to finish a few GS games I have as all the mechanics are in place so just working on art, thanks again for the advice and see you around the forums
  8. Simulate Bouncing

    RThurman
    by RThurman · March 2019
    For example, in your outside "L", the the vertical "wall" might be underneath the horizontal "wall" so that their ends overlap each other. If both
  9. How do I make actors move to a random position without overlapping?

    tatiang
    by tatiang · March 2019
    You may need to place the overlap rule inside an every 0 seconds Timer. Theoretically, it should work without one but when I tested it (as you did), it required a timer/loop.
  10. How do I make actors move to a random position without overlapping?

    lollipoppy811228
    by lollipoppy811228 · March 2019
    Thank you for the comment!
  11. How do I make actors move to a random position without overlapping?

    tatiang
    by tatiang · March 2019
    One technique is to move the actor to a new random position if it overlaps or touches another actor. You can use actor tags to simplify the rule if desired.
  12. How do I make actors move to a random position without overlapping?

    lollipoppy811228
    by lollipoppy811228 · March 2019
    I'm trying to create a scene where 6 actors are gathered in the center and then scatters to random positions after 1 second without overlapping the original positions and each other.
  13. Hello everyone, advice on current GS please

    Braydon_SFX
    by Braydon_SFX · March 2019
    * I would think your Mac should be able to run Creator. It may be slow, but I was running GS on a 2012 Macbook Pro a while back.
  14. Save keyboard input for different scene

    tatiang
    by tatiang · March 2019
    You need to use a global variable (aka game attribute) for your text. It sounds like you are doing that with game.text so it should work. While testing, there is no need to save and load the attribute
  15. Hello everyone, advice on current GS please

    jay2dx
    by jay2dx · March 2019
    Hi all, no one will remember me here but I’ve been a member for 5ish years lurking in the shadows etc, I’ve decided to come back to GS for MAC to finish up some games I was working on and have a few q
  16. Simulate Bouncing

    stan_mcginnis
    by stan_mcginnis · March 2019
    I mean a corner that is facing inward compared to the actor, such as the actor hitting this L coming from below and to the left of the L. The actor will always go up left after hitting the corner, ev
  17. Save keyboard input for different scene

    zcjtetr
    by zcjtetr · March 2019
    I'm trying to make a feature where a user types some text and is then later shown this text in a different scene. I'm using 'when touch is pressed' - save attribute game.text for the input and then lo
  18. Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work

    Hephaestusent
    by Hephaestusent · March 2019
    Feel free to contact us for your Art related queries.
  19. GSLearn(.com) now re-launched! Free Templates!

    Smclann
    by Smclann · March 2019
    I have already released few of other templates into games so you can just message me if don't want to share it.
  20. Illustrator looking for work. - Sinkevic

    DomSinkevic
    by DomSinkevic · March 2019
    Thank you so much!
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