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Hello everyone, advice on current GS please
by pHghost ·* Yeah, you should be able to run GS on that, but the performance will be a bit of a PITA. -
GSLearn(.com) now re-launched! Free Templates!
by Two.E ·I've been a bit distracted with a few things. I will make sure to try get it out soon. (Image) -
There was a problem parsing the package
by bebegaga ·hey, budy, I find a link telling how to fix parse error on android phone, maybe that can help you. just try it. -
Custom collision physic shape or collision walls actors for backgrounders?
by geoascencio ·I wonder if I should just use a third part physics body editor to make a custom collision shape for the whole background image. Would this be a good idea? -
overlap detection??
by tatiang ·I'd recommend using a grid for your puzzle pieces so that you know the x/y position of any placed pieces and any empty grid squares. Snap the pieces to the center of each grid square when they are rel -
How do I make actors move to a random position without overlapping?
by lollipoppy811228 ·Thank you! It helped a lot! -
Hello everyone, advice on current GS please
by jay2dx ·Cheers mate, I’ve learnt Unity since but determined to finish a few GS games I have as all the mechanics are in place so just working on art, thanks again for the advice and see you around the forums -
Simulate Bouncing
by RThurman ·For example, in your outside "L", the the vertical "wall" might be underneath the horizontal "wall" so that their ends overlap each other. If both -
How do I make actors move to a random position without overlapping?
by tatiang ·You may need to place the overlap rule inside an every 0 seconds Timer. Theoretically, it should work without one but when I tested it (as you did), it required a timer/loop. -
How do I make actors move to a random position without overlapping?
by lollipoppy811228 ·Thank you for the comment! -
How do I make actors move to a random position without overlapping?
by tatiang ·One technique is to move the actor to a new random position if it overlaps or touches another actor. You can use actor tags to simplify the rule if desired. -
How do I make actors move to a random position without overlapping?
by lollipoppy811228 ·I'm trying to create a scene where 6 actors are gathered in the center and then scatters to random positions after 1 second without overlapping the original positions and each other. -
Hello everyone, advice on current GS please
by Braydon_SFX ·* I would think your Mac should be able to run Creator. It may be slow, but I was running GS on a 2012 Macbook Pro a while back. -
Save keyboard input for different scene
by tatiang ·You need to use a global variable (aka game attribute) for your text. It sounds like you are doing that with game.text so it should work. While testing, there is no need to save and load the attribute -
Hello everyone, advice on current GS please
by jay2dx ·Hi all, no one will remember me here but I’ve been a member for 5ish years lurking in the shadows etc, I’ve decided to come back to GS for MAC to finish up some games I was working on and have a few q -
Simulate Bouncing
by stan_mcginnis ·I mean a corner that is facing inward compared to the actor, such as the actor hitting this L coming from below and to the left of the L. The actor will always go up left after hitting the corner, ev -
Save keyboard input for different scene
by zcjtetr ·I'm trying to make a feature where a user types some text and is then later shown this text in a different scene. I'm using 'when touch is pressed' - save attribute game.text for the input and then lo -
Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work
by Hephaestusent ·Feel free to contact us for your Art related queries. -
GSLearn(.com) now re-launched! Free Templates!
by Smclann ·I have already released few of other templates into games so you can just message me if don't want to share it. -
Illustrator looking for work. - Sinkevic
by DomSinkevic ·Thank you so much!