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Is it good or advisable to put all levels in one scene?
by Elfizm ·So I still don't know what to do, do I use tables and spawn and destroy or just put it on different scenes. -
Is it good or advisable to put all levels in one scene?
by Elfizm ·So if a big table with all the positions an actor has to be spawn it should work? -
Help with tables
by boredaholic ·So i have a project where i'm spawning an actor and i'm using tables to have specific spawn points. When the actor spawns it takes that spot out with "remove row". After so long the -
How to show screen when player finishes level?
by Braydon_SFX ·Then, create a rule: When attribute game.HowManyBricks is 0, and when you still have ammo left, spawn your victory actor or level complete actor. -
HELP WITH SPAWNING!
by blorsch ·@JValdovinos, inside the cannon create a rule that says: If attribute game.actors_spawned is ≦ than actor_spawn_limit then spawn actor. Inside the actor you are spawning have a rule that says Change A -
making endless moving background ?
by Nexo55 ·spawn actor -
Upgrades to the actor
by Bountiful_Games ·I would like to attach another actor to the main actor so that he can acquire upgrades. One example is to have a new actor 'body' spawn on top of the current actor body. I have the pieces constraine -
Score to unlock actor help
by richardcoggin ·I guess it's an attribute within the actor: if score is x spawn actor? -
Make appear
by alarm656 ·Thank you for your amazing comment and advice! May I have another ways of appearing rules. I think spawn behavior mostly used when the actor started to shoot))) in my event I want to press to bag and -
Make appear
by alarm656 ·Actor1 rule: when touch is pressed - change attribute(behavior) game.timetoSpawn(Boolean attribute) to true (true I wrote my self, not automatically). Acto -
Make appear
by alarm656 ·(Quote) -
Make appear
by alarm656 ·(Quote) -
Make appear
by tatiang ·Actor 1: When Touch is Pressed --> Change Attribute game.timeToSpawn to true -
Make appear
by gyroscope ·Spawn Actor2 -
need help on spawn actor please.
by nickbuakaew ·i want my actor to alway spawn when the screen is not touch. when touch and release actor drop and spawn new actor. any solution please let me know -
Can anyone help with a few little bits on my game?
by cnmeyer1980 ·2: When the object (character) touches a fish, it would be GREAT if the fish could spawn a few particles as it vanishes. -
need help on spawn actor please.
by nickbuakaew ·i have a main actor who spawn random actors (10 different actors) when touch is release. and then the spawn actor fall down and main actor spawn another actor -
Problem with self.Tags
by GLGAMES ·give your blocks an unique id , can be anything from no. to text. Let's say cow.id = 1 , then animal block.id =1 when collided and conditions cow.id = animal block.id then destroy block etc... therefo -
People I require your assistance, logic that I can't work out how todo
by FirstDan ·@FBS - been awhile chap, im tesing on the iphone 3gs, i have 30 actors that i need on a scene, and im using the traditional spawn, destroy methods. I guess recycling the actors would be better, as i r -
People I require your assistance, logic that I can't work out how todo
by The_Gamesalad_Guru ·Why do you suspect it is spawning actors that is causing the performance issues? I spawn and destroy actors all the time usually mass amounts of bullets and do not have progressive performance problem