GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Cannon template question (controlling cannon)

    TouchiMedia
    by TouchiMedia · January 2014
    As it is now - say I move cannon so it's pointing towards top right. I want to tweak the cannon to be aiming slightly more up.. but if I touch say middle to below on screen.. the cannon starts turnin
  2. Help

    TouchiMedia
    by TouchiMedia · January 2014
    save for web as png and should give you option for transparency... i haven't used inkscape in awhile - that or delete the layer with the white background, but i don't think inkscape lets u if my memor
  3. Falling Title

    tatiang
    by tatiang · January 2014
    Place the actor off-screen (above the top of the scene). Depending on the size of the scene, you may need to increase the height of the scene first.
  4. Tizen publishing support.

    Armelline
    by Armelline · January 2014
    There are two places you need to upload the icon image. First, when you publish your app using GameSalad. In your portfolio, when you have the game selected, there's the icon you upload in the top lef
  5. ★★★ Tank Traitor now in app store for FREE! download now! ★★★

    pinkio75
    by pinkio75 · January 2014
    good start, but i suggest you to destroy the bullet's thank when collide with enemy.
  6. Help with dealing cards - slide in effect (file attached)

    Socks
    by Socks · January 2014
    @sawkastee(Quote)
  7. Help with dealing cards - slide in effect (file attached)

    sawkastee
    by sawkastee · January 2014
    Ok so I'm using the card deal from the top demo. My cards dealt face up, I imported 52 card images. I created a master table (52 cards) and copy it to child table before I start removing rows from c
  8. Help with dealing cards - slide in effect (file attached)

    Socks
    by Socks · January 2014
    I've made you a card-deal-from-the-top demo (hit the 'deal' button) - I've stuck a little randomness into the card's landing position and rotation (I think it adds a little realism).
  9. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · January 2014
    updated the script in the original post, moved all the DB and Table names into variables at the top, so you only have to update a single location.
  10. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    Riffel
    by Riffel · January 2014
    fixed. but when I try connect the top button is set to red and NetworkConnectStatus:-1
  11. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    stevej
    by stevej · January 2014
    (Quote)
  12. Question about Interpolate

    Socks
    by Socks · January 2014
    . . . and the angle is limited so only the top half of the sine is used . . .
  13. A program to make 2d actors

    vstupix@yahoo.com
    by vstupix@yahoo.com · January 2014
    Um one more question.On that site,2dgameartforprogrammers,what is that app which looks like a mountain with some snow on the top of it?
  14. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · January 2014
    displayTableValue - displays a table value. The app currently displays the top 6 rows.
  15. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · January 2014
    Typing this up I noticed a bunch of places I could optimize, but this was quick and dirty, so it is what it is. First thing I would do is toss the DB and Table name into a variable at the top so if it
  16. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · January 2014
    Browse to Applications -> MAMP and click on MAMP. In the MAMP window click on Preferences and click on the Start/Stop tab. Make sure both Start and Stop are checked and uncheck the check for pr
  17. Why doesn't this work?

    tatiang
    by tatiang · January 2014
    What you'll need to do is either (a) place all 2840 actors on the scene -- ugh -- or better yet (b) use one or more spawners to spawn the actors. If it were me, I'd use recursive spawners (spawner ac
  18. Why doesn't this work?

    GS_Master
    by GS_Master · January 2014
    I Was trying to make a level creator with tables today but i couldn't get it to work. The idea is the walls of the game are 8x8 which means the screen can have a max of 40 vertical and 71 horizontal.
  19. Help with dealing cards - slide in effect (file attached)

    sawkastee
    by sawkastee · January 2014
    I've worked on this for a few days and I've hit a mental wall. I want a deck of 52 cards to slide-in from the top of the screen. I am trying for an effect like a dealer is passing you a card and it
  20. My game so far and bugged features

    Franto
    by Franto · January 2014
    vertical mobility and ranged attacks is that her top speed is 33 kph, although I'm thinking of giving her some way to at least reach over 100 kph or have a way to reach higher speeds than that with a
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla