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My swipe is bent, but thats okay...
by smurfted ·the angles were just off the top of my head. Though i will endeavour to put pen to paper to explain myself better... -
Sayonara...
by pHghost ·Back when I was testing it, it was affecting only the left edge of the screen, but it's possible the issue has evolved since; I've definitely seen it happen with buttons close to the top of a screen. -
Would like to understand the logic behind constraint objects
by raandm17 ·So, I was playing around with the framework. I noticed when I said game.Screen.Size.Height*2 the actor would move to the top of the screen. But, when I change the device size (iPhone 6, iPhone 5 and e -
App Icon not showing after downloading app
by Chris Fitsimons ·thanks for the info. See the screen shot if this weird problem. Seems when i upload a 1024x1024 png, it does not even appear in the top left. The first challenge for me is to get the icon saved in -
Sayonara...
by Socks ·(Quote) -
Sayonara...
by Japster ·@Socks - btw mate, you kindly helped me out big-time on my WIP fruit machine game, so although my code's probably horrendous, my gfx are all done (got a 200 layer PSD too, all elements snippable), pro -
Store several Numbers in Table and display them as once
by Locoyo ·i have the "key" actor only on 1..2 and 3 .. and the actor on top should be the display text... it's realized with attributes only.. -
zoom in on the scene without affecting an actor?
by oswaldev018 ·I increase the size of the chamber using an attribute of scene size of chamber but I have an actor who works as punctuation and want that this actor preserves his size I put it in another layer in ord -
Best way to give an enemy a heart/life system
by indra.aziz ·Hey everyone, I'm currently making a defense game, where the player stops a forever spawning enemies from crossing a line behind the player by either shooting at it or hitting in close range. -
Would like to understand the logic behind constraint objects
by pHghost ·In that case the top would for example be game.Screen.Size.Height - (self.height/2) -
Would like to understand the logic behind constraint objects
by raandm17 ·I would like to understand's gamesalad's logic behind constraining objects to whatever position I would like. I am making a game that will be universal. So, I understand that you cannot have set posit -
Vote - NEW WINDOWS Project Merger for GameSalad™
by ldrahcir@yahoo.com ·man i need this right now... as i print and rebuild... make mistakes... waste time... pretty please with sugar on top...! -
State of GameSalad on 12-11-2017
by ForumNinja ·crashes after login. But if you look at the top menu, you'll notice that GS is still running. You can use File > New or File > Open to edit your existing projects. -
Unable to drag actor / background properly
by JCHERE ·* there are no spawn or destroy rules on any of these actors - they're just sitting there -
Banner too big
by Adrenaline ·You can either move your buttons, or move the banner to the top of the screen. -
Why are they building the web version without pro designers?
by Toque ·If you click on the top right there is your icon. Drop menu and then profile. -
Free Level Editor
by Japster ·It's a GREAT tool (yep, a separate downloadable desktop app), by a dedicated user @Manto , for EASILY creating and modifying GS levels / layouts in existing projects - uses your GS project file to sho -
Why are they building the web version without pro designers?
by adent42 ·@blob, I know there will be some more space once we tighten up the two side bars, but we are width limited on smaller laptops. I really like this last design more than the first one you proposed. If -
Free Level Editor
by Twayne2 ·So what exactly does this do in comparison to the GS creator? Is it a separate download? Has it been integrated in the GS creator? And why did this topic rise up to the top of the announcements sectio -
.EVADE - Available Now for Free!
by ryanb4257 ·I'm also hosting a contest, all you have to do is retweet my tweet about the contest (I'll link below) and play the game, one of the top 15 scorers will be chosen to win a $5 itunes gift card! More de