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  1. Optimization priorities?

    Piman
    by Piman · April 2013
    - Add a custom zoom in creator view!! Very annoying when working on iPad and not being able to see the full screen...
  2. Challenge Master: Truth or Dare ---- Game Now on iTunes

    fishZombie
    by fishZombie · April 2013
    It's only for iPad (right now). I am going to make an iPhone version, but it won't be ready for a while.
  3. Free Logos

    Fingertainment
    by Fingertainment · April 2013
    If you can do mine (take your time I'm in no rush) please include the psd file, and make it ipad size if possible. (Image)
  4. Share your work space photos

    SolarPepperStudios
    by SolarPepperStudios · April 2013
    @CodeWizard @SnapFireStudios Ever heard of iDos? :P I downloaded and compiled the code in Xcode and ran it on my iPad. I have Windows 2.1, 3.1.1, 95 and 98 running inside the app. (Image)
  5. Share your work space photos

    SolarPepperStudios
    by SolarPepperStudios · April 2013
    (Yes you do indeed see Windows 95 running on an iPad and other HDDs and such...)
  6. Display Text bug

    Adrenaline
    by Adrenaline · April 2013
    I'm working on a Mac with the latest version of GameSalad. I've experienced this issue on a legacy iPod Touch, an iPhone 5, and my brand new iPad.
  7. File size for the overall game and making animation decisions

    CrazyDaisy
    by CrazyDaisy · April 2013
    Hello, I'm in the planning stages. Since I'll probably have a lot of sprite animation in my game, and I plan to design at max res for the iPad 3 (2048x1536), I don't want to plan for too ambitious of
  8. Publisher not working?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2013
    The publishing system is non responsive can't even enter a project name or load an icon or select any of the iPad, et...
  9. Free Logos

    Zenith_Gameworks
    by Zenith_Gameworks · April 2013
    (Quote)
  10. Free Logos

    VGX
    by VGX · April 2013
    @Zenith_Gameworks for iPad with .psd to resize for what ever device you want it for, new download http://www.mediafire.com/?xd3qdmgpcc82u78
  11. Optimization priorities?

    RUPAS
    by RUPAS · April 2013
    I would ask principally 5 things,
  12. Device detection question about iPad...

    gamesfua
    by gamesfua · April 2013
    I had two different paths. One was a path that said if screen width is 480 or 1024 then go to X. The other said if width is 568 go to Y. I tried this on an iPad 1 and iPad 4. Both registered the 480 o
  13. Free Logos

    quantumsheep
    by quantumsheep · April 2013
    (Quote)
  14. Free Logos

    Zenith_Gameworks
    by Zenith_Gameworks · April 2013
    Hey Veira, I love the logo you made me, but I need the logo to be iPhone resolution and maybe iPad 3 resolution as well. DO you think you can send me the link to those resolutions? Thanks
  15. Do images have to be iPad 3 resolution to look crisp?

    iCreationZ
    by iCreationZ · April 2013
    iPad 2 graphics on an iPad 3? No!
  16. Do images have to be iPad 3 resolution to look crisp?

    LeonardDeveloper
    by LeonardDeveloper · April 2013
    If you use ipad 2 resolution they still look okay to the untrained eye, iPad 2 should generally be fine - But the better the resolution is always the best.
  17. Do images have to be iPad 3 resolution to look crisp?

    Zenith_Gameworks
    by Zenith_Gameworks · April 2013
    Or can they be say, iPad 2 resolution and still maintain aesthetic graphics?
  18. Android crash/failure reports

    glynius
    by glynius · April 2013
    i am running to a similar problem, my game runs on ipad and iphone, but it crashes when i test it on android (sony xperia)
  19. Free Logos

    jonmulcahy
    by jonmulcahy · April 2013
    (Quote)
  20. Device detection question about iPad...

    gamesfua
    by gamesfua · April 2013
    If i were to leave this logic as is, would an iPad user be directed to the iPhone 4 version? I.E. does an iPad register 480 as its resolution since its in an emulation mode (i.e. 2x zoom mode).?
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