-
help with publishing to create a file to send to friend
by happyhat ·that will open in the platformSize (iPhone; iPad; whatever) you chose -
Optimization priorities?
by HoneyTribeStudios ·My games tend to use a lot of RAM in any one scene and I build the with the intention of working on ipad1. The 0.10.2 engine update wasn't so great for me so I'll stick with 0.10.1 -
Android crash/failure reports
by dougo ·My game (LEO - Low Earth Orbit) runs fine on iPad, and also on the Android device I bought for testing (Acer Iconia 7in, 4.1.2). I use "letter boxing" in the hope that, despite all t -
Free Logos
by VGX ·Not sure. Don't own an iPad so don't know what the sizes the art needs to be so I only do them as 960x640. I also now will include the .PSD file and a transparent image so you can resize it yourselves -
Free Logos
by Zenith_Gameworks ·Just one question, the image size is 960 by 640. Will that look fine on all the devices, including iPad 3? -
TrafficVille 3D 1.0 for iOS available to the App Store
by FanStudioUK ·* iPhone 3GS, 4, 4S, 5, iPod touch and iPad -
Legacy vs iPhone5 touch areas
by Adrenaline ·This might be a silly question but...can't I just use this technique to apply the same App to an iPad, and it should fill the screen accordingly? Because it's not working. Does it need to be a separat -
What size is the best when starting a new project for all iOS, Android devices?
by SnapFireStudios ·If I were you, I'd just design for iPhone 5, but make actors move around so that it works on a 4 also. I always do seperate iPad apps, but that's just me. -
GS vs Analytics
by dmk3128 ·sign .ipa and install it on your device. open Organizer in XCode and go to your testing device's Application tab. choose your app made with GS. -
Whom? Out now on Amazon!
by guilleface ·hi i downloded for ipad 2. seems to work ok but whats the answer for the first one, 2+2=4 and the L, i used the 3 hints but it gave me skyfall which i enter and dont work which i dont see how skyfall -
What size is the best when starting a new project for all iOS, Android devices?
by SolarPepperStudios ·I start it with the 720p setting because it is nice and wide so it fits perfectly onto the iPhone 5 and Android screens, but also looks nice on iPad and Tablets. (Image) -
What size is the best when starting a new project for all iOS, Android devices?
by cbt ·Now that there is iPhone 5 and porting games to iPads and Androids makes sense I want to start my new project with the easiest possible workload. -
Whom? Out now on Amazon!
by Fal01 ·Could anyone with an iPad or New iPhone please try this game and let me know if it is working ok? -
Legacy vs iPhone5 touch areas
by Adrenaline ·also tried testing that version of my app on my iPad (with Legacy iPhone as the selected device in Project Manager). It didn't work...it was a scaled down Legacy size. -
Legacy vs iPhone5 touch areas
by Adrenaline ·that you understand why I did this, but I anticipated questions...so here's the answer lol) -
Riffel Competition-Win Art Asset Pack
by Riffel ·Congrats to all participants! -
Looking for a *trustable* person to help me test 2 of my apps.
by tatiang ·I actually didn't respond because I wasn't sure how you were planning on sharing them. To use TestFlight, you have to have a developer's account. If you share the project file, besides the risk of t -
City Destroy: Now Available!
by SolarPepperStudios ·Buy it once and never pay again! Run it on your iPad, iPod, iPhone or Mac in full HD! You're in control! Do what you please to the city and it's citizens! Feel like dropping a nuke? Go ahead! Want t -
About the GS Project Resizer
by teobucci1999 ·I made an iPad game, I know there's a GS tool that resize you the project called GS Project Resizer from Deep Blue Apps, I have already some of their softwares, like GS Screen Grid, buy I haven't got -
universal qusetion n help. best way?
by SinSquid ·Rule: If screen size = or bigger than 1024 change attribute "Device" to 3 (this is Ipad)