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  1. ★★★ TANK ★★★ - Accelerated Games

    AcceleratedGames
    by AcceleratedGames · August 2012
    - 60 Unique Levels
  2. Spawn destroy vs recycle

    KiwiLee
    by KiwiLee · August 2012
    I've read posts that say that the performance hit of destroy/spawn is better now!
  3. How to handle multiple touches?

    scrapee_net
    by scrapee_net · August 2012
    This is what I'm thinking a way to do... Spawn an actor at any touch position. How could this be done, if there is for example five fingers touching the screen at the same time?
  4. scrolling level instead of moving the character

    Rama Rakosi
    by Rama Rakosi · August 2012
    Maybe try setting up a timer, that spawns the actor every so many seconds off the right of the screen. use the action "change velocity" to move the actor "the thing you jump
  5. Spawning actor

    MotherHoose
    by MotherHoose · August 2012
    on spawnerActor:
  6. Spawn Actor at random and Percentage

    gyroscope
    by gyroscope · August 2012
    Change Attribute SpawnActor to random(1,100)
  7. Spawn Actor at random and Percentage

    feroman
    by feroman · August 2012
    so, it is necessary to call the behavior "spawn actor", with random actors.
  8. Spawning actor

    SANDEEP410
    by SANDEEP410 · August 2012
    I want actor to spawn if table column value is false.
  9. Spawn Actor at random and Percentage

    feroman
    by feroman · August 2012
    For Spawn actor on a ground.
  10. After unpause lines deleted

    feroman
    by feroman · August 2012
    (Quote)
  11. Constrain Behaviors Not Working

    svn
    by svn · August 2012
    But when I spawn the first actor, it stays where it is and its position does not change to that of the main character's.
  12. Endless Runner "Sequences"?

    rhinokey
    by rhinokey · August 2012
    oh and to answer your last question, i have i think 5 possible height lanes, they can spawn, and i basically say when picking the next lane if on lane one only randomly pick from 1,2 and 3, since 4 an
  13. Endless Runner "Sequences"?

    rhinokey
    by rhinokey · August 2012
    the left is placed in the scene outside the camera on the right side. with a lin motion making it move left, when it gets close to entering the camera space it does a random role to decide if it spawn
  14. Game of the Month August: Submission Thread

    AcceleratedGames
    by AcceleratedGames · August 2012
    - 60 Unique Levels
  15. Endless Runner "Sequences"?

    MeaningfulGames
    by MeaningfulGames · August 2012
    So did you have a single ground "tile" which you chose to be randomised in terms of height and length? How do you make sure it doesn't accidentally spawn tiles which does not have a
  16. Complicated pausing problem.

    joxamo
    by joxamo · August 2012
    So, I watched a tshirtbooth video on how to make a custom pause screen.(make objects pause in place) my trouble with that video is that im having 52 objects spawn,rotate and shrink(to a certain size)
  17. Camera control questions, how to pause on a spot, how to reset camera to original?

    MotherHoose
    by MotherHoose · August 2012
    delay the spawn of new bullet until the enemy is dead
  18. 2D Artist wanted for a puzzle game with over 60 levels. Have a budget of around $200. Negotiable!

    slinky1988
    by slinky1988 · August 2012
    What I would like is 3 different world designs (Water world, lava world, and sewerage world), a cute unique character that can turn left, right, up, and down (some ideas I have include: a turtle, dino
  19. Game of the Month August: Submission Thread

    quimqu
    by quimqu · August 2012
    - A unique and addictive storyline
  20. Play Sound Depending on Table Cell Value

    MotherHoose
    by MotherHoose · August 2012
    try to have a soundMan actor spawn when needed
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