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  1. .app to .ipa converter

    SolarPepperStudios
    by SolarPepperStudios · March 2013
    Does anyone else here use TestFlight to beta test their apps? If so then you know how much of a pain it is to convert your .app file to a .ipa file, open up TestFlight and send the app. Well, I create
  2. Some info about Mobclix

    Chakku
    by Chakku · March 2013
    (Quote)
  3. Some info about Mobclix

    tenrdrmer
    by tenrdrmer · March 2013
    "Reach audiences on multiple platforms – including iPad, Android, iPhone, Windows Phone 7 and Mobile Web."
  4. It's a Can of Worms

    SnapFireStudios
    by SnapFireStudios · March 2013
    @Chakku - That's what I thought, but it seemed a bit wide. This is a mainly iPhone app right? Not iPad?
  5. iPad Vs IPhone

    Elfizm
    by Elfizm · March 2013
    Yeah I know that they mentioned that but I may not get at much exposure but if the people who will see on iPad should be more willing to pay then iPhone users. So in a way it should be better. But tha
  6. iPad Vs IPhone

    Dazza006
    by Dazza006 · March 2013
    All my apps seem to do better on the iPad, more than double the downloads.
  7. iPad Vs IPhone

    imGua
    by imGua · March 2013
    Recently Touch Arcade guys said, that the game becomes visible only when it launches on iPhone/iPod Touch. I mean a lot of game that launched on iPad only, don't get a lot of attention and when they r
  8. universal build Help please. it goes all flat and broken

    GGS
    by GGS · March 2013
    my stages are ipad size. and the acotor on the stage i put
  9. iPad Vs IPhone

    Elfizm
    by Elfizm · March 2013
    @Chakku yeah, well I didn't really look into iPad because I never owned one or had much to do with them. But I am just seeing so much junk for iPhones but a lot less for iPad. So yeah I might switch.
  10. iPad Vs IPhone

    Chakku
    by Chakku · March 2013
    I've always began with an iPad project, and resized (and sometimes also optimized the UI) for iPhone. Not only does it give me more space to think/design the game, it's strategically a good device lik
  11. iPad Vs IPhone

    Elfizm
    by Elfizm · March 2013
    and these people have money. But they also have iPads, and a lot do, not as Many but most of them buy games and in app purchases which in some cases cost more than iPhone. So I think in my opinion I
  12. How to make actor stay on moving platform?

    beefy_clyro
    by beefy_clyro · March 2013
    This is the principal you are looking for, just not on top of the platform but hanging from underneath, it can easily be adapted though to have you standing on top of the platform.
  13. Do you find your GS games crash on some devices

    Dazza006
    by Dazza006 · March 2013
    For example on my tutorial screen I have a display txt attribute and on my iPhone & iPad it displays fine. On the iPod there is a black bar across the bottom with no txt.
  14. LAD:Run - Now on the Appstore!

    beefy_clyro
    by beefy_clyro · March 2013
    Today I have been finishing up the way the coins come into view. I have posted a template of the principal mechanics I am using in the Spare Code thread. I am using tables to pre-determine the pattern
  15. Help Needed- Screen issue.

    PBEmpire
    by PBEmpire · March 2013
    have checked RI so it will adjust for the retina ipad BUT on the Ipad 3+ the bar will at most fill halfway as the res is twice-- the 650 an attributte, not a actor. (Actors will double in size but no
  16. Video: Hints of Gamesalads future? Joints, magnetism etc.. 2D Physics engine in after effects.

    StormyStudio
    by StormyStudio · March 2013
    player on a website... so plays nice with an ipad etc... you can pay to have the video player unbranded... upload one HD file and it will create all the different resolutions for you... and I'm not 1
  17. Should I use resolution independence or do it myself

    Portyman
    by Portyman · March 2013
    I have a game that has a ton of high res graphics. They work fine in my ipad 4, but slow down on the ipad mini. Should I let resolution independence handle this or allow the user to switch between hi
  18. Free Promo Codes: Little Kitty Exterminator on iTunes

    iCreationZ
    by iCreationZ · March 2013
    Used code: YMRTM3M7WW7H (IPAD)
  19. Free Promo Codes: Little Kitty Exterminator on iTunes

    chaplin
    by chaplin · March 2013
    Here are some FREE promo codes and screenshots for the iPad and iPhone version of our new game:
  20. Control Camera

    doug_smuppet
    by doug_smuppet · March 2013
    I have a question. How can I control the camera to following my principal actor? I used the behavior Control Camera, it's work, but the actor stayed too close of the end side, How can I make stay in
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