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Need Help Optimizing Game For HTML5
by Triangularity Games ·(Quote) -
Need Help Optimizing Game For HTML5
by pHghost ·Make the project iPad size. Extend the Gray area to iPad size (I guess that's the alternative target platform you are interested. Use Overscan instead of Letterbox. -
Android Platform Selection
by KickingBehinds ·I've made a game that I am just about to launch on iOS devices and I've made it using the "iPad Landscape" with Resolution Independence enabled so that it should work on multiple dev -
Stop camera moving back
by sporty ·I have a ipad landscape project with scene length of 5000 and the camera moves forward as the actor moves. -
Frame rate slow on old iPad
by quinn221 ·(Quote) -
Frame rate slow on old iPad
by Socks ·The iPad2 is non-Retina (it's 1024px x 768px). -
Frame rate slow on old iPad
by quinn221 ·Hey Quick question, I just test one of my games on a very old iPad 2. (Probably the very fist model Year: 2011.) It ran at about 30 frames per second. Should I be conserend about this, or is this g -
Another performance question, image stretching
by Socks ·(Quote) -
Another performance question, image stretching
by pHghost ·(though the 5SE family might go away soon), plus iPad (which might be messed up even more with the rumoured 10.5 inch one). I've been testing mostly with pixel art assets, and must say I'm impressed -
Another performance question, image stretching
by pHghost ·I often build single-scene games and with an iPad-sized canvas, it gets horribly unwieldy and annoying to scroll around (I wish the zoom in/out that was in one of the beta versions makes it to public -
Epic Draw - Physics Puzzle available for Android & IOS
by PhilipCC ·Suggestion: It doesn't auto rotate and I always use my iPad with the Off button on the bottom right and the volume control just beneath that because of the way it fits in a leather sleeve. I have to -
Data Usage, what may cause my game to be using a lot?
by Moik ·I hooked up my iPad Mini 4 to CharlesProxy and gave it a monitor. I played for about a minute and a half. With the same set of events, there was a total data cost for the play session of a bit less th -
Vote - NEW WINDOWS Project Merger for GameSalad™
by fmakawa ·I thought of it but figured my remit was to find general interest in it and not those disinterested. Therefore simply participating in the poll highlighted said interest so I phrased the questions to -
Game related banner exchange - gamebannerspace.com
by GameBannerSpace ·Get some traffic from the exchange or participate in traffic exchange to get your game/site additional exposure! -
Looking for a sling shot action for a golf game – Anyone know of tutorial?
by Village Idiot ·I found this: http://gshelper.com/product/pro-golf-18-hole-ipad-template-art-included/ -
WIP - currently nameless mobile app
by Socks ·It feels sorta' like the surface of an iPad -
BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]
by Hymloe ·The constrain approach works, and runs fine on my iPad Mini 2, so I think I'm gonna go with it, even if it's not the most performant! -
Memory Usage Images (solved)
by pierrenilsson ·So, my question, as I cannot get my instruments to work with my iPad (another problem, they always tend to stack up, don´t they..) is: -
Universal Build to fit iOS and Android
by hzapps ·Tablets also but specifically the ipads. What should we do as screen ratio sizes -
Chartboost and Universial builds
by tvapps ·it would be showing different ads for iPhone and iPad. Also has anyone have some success stories of using intersital ads or adds in general they would like to share?