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  1. Reducing PNG size

    Socks
    by Socks · February 2013
    Actual numbers from an iPad:
  2. Buying a New Mac. What to know?

    CaptFinn
    by CaptFinn · February 2013
    To create a game using Game Salad Creator Pro.. and publish to a iOS device such as iPhone or iPad. You will need these things before this is possible.
  3. Universal Build Tutorial with Project File

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2013
    Any advice on iPad to kindle fire and camera size?
  4. Buying a New Mac. What to know?

    CaptFinn
    by CaptFinn · February 2013
    What information does my viewer/Ipad need to allow GS Viewer to communicate with my preview testing.
  5. Buying a New Mac. What to know?

    CaptFinn
    by CaptFinn · February 2013
    Ipad/iphone GS viewer........? What is needed?
  6. Question about itunes connect

    mrpacogp
    by mrpacogp · February 2013
    If i up screenshoots for iphone and ipad, that seems to be my app working fine on two devices?
  7. Jules of the World for iPad

    GAMEINTERN
    by GAMEINTERN · February 2013
    I just wanted to say my game is on iPad for free.
  8. Bumbers for iPad just got released

    serkanluks
    by serkanluks · February 2013
    I just released my first game for iPad, called Bumbers. I want to thank everyone in the GameSalad forums for their help with questions and issues. Please check the game out at:
  9. DIE FOR METAL is out today

    SinSquid
    by SinSquid · February 2013
    hard. But I have to optimize it for iphone 5 and Ipad. Working on it right now, but it`s really hard to make a perfect universal build. But i will try.
  10. help with change of scenes please?

    happyhat
    by happyhat · February 2013
    to the corresponding scene. when i test it on ipad - all the scenes race through after page one has been touched without any interaction ...have tried putting a timer on but that doesn't help....any
  11. Universal Build Tutorial with Project File

    jdgould
    by jdgould · February 2013
    Everything worked perfectly... except for scenes where I adjusted the height of the scene area to be greater than 768 (iPad Landscape). If I am previewing my iPad build as an iPhone, everything works
  12. Gopher Tap HD for iPad -- family friendly two player whack-a-mole!!

    jorkos
    by jorkos · February 2013
    See who has the fastest fingers in your family with this silly whack-a-mole game. Try the slowest speed for free and unlock the 3 fastest speeds through a one-time in-app purchase.
  13. ★★★ UB Viking Test Round 2 ★★★

    UtopianGames
    by UtopianGames · February 2013
    So using Crop and manipulating the camera we can have everything in the scene from the original iPad version without stretching the art so a circle still looks like a circle and a square still looks l
  14. Flip Runner [WIP]

    DeadlySeriousMedia
    by DeadlySeriousMedia · February 2013
    The navigation is scroll wheel and swipe control! For some reason the BG color shows as a blue on the iPad. Got some more work to do yet. (Image)
  15. Jelly Jumble [WIP]

    richcoy
    by richcoy · February 2013
    A real devise, new newest full size iPad. It runs smoother than this video captured but bogs down slightly when more than 16 blocks are dropping.
  16. Jelly Jumble [WIP]

    mrpacogp
    by mrpacogp · February 2013
    Are you speaking on a real device or xcode ipad?
  17. Jelly Jumble [WIP]

    richcoy
    by richcoy · February 2013
    Here is one of the several projects I am working on right now. It needs more "flare" but the animation is already starting to slow the FPS on my iPad so I need to play around some mo
  18. DIE FOR METAL is out today

    poorcollegedev
    by poorcollegedev · February 2013
    Love the game! Will rate here soon! But I was over at the TA Forums reading some comments. Seems like you need to come out with an iPad version or make it universal (Image)
  19. New PPI network for iOS, Mac and Android

    Hunnenkoenig
    by Hunnenkoenig · February 2013
    It's for iPhone, iPad, Mac and even Android apps!
  20. Universal binary and assets

    VoidedSky
    by VoidedSky · February 2013
    in) on other devices such as iPhone 4 and iPad. That is without doing anything to the app to make it more compatible with other devices. To make look better on other devices, you will have to change
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