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  1. Top Gamesalad coder looking to partner with artist.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2017
    (Quote)
  2. Top Gamesalad coder looking to partner with artist.

    UtopianGames
    by UtopianGames · February 2017
    Found someone that matches your skill set Dave (Image)
  3. Possibly the strangest question ever asked on the forums....

    PhilipCC
    by PhilipCC · January 2017
    (Quote)
  4. Possibly the strangest question ever asked on the forums....

    mhedges
    by mhedges · January 2017
    Constipation? (Image)
  5. Reading to kids - The Three Little Pigs

    Valan
    by Valan · January 2017
    Yes, I did the artwork. Used ProCreate on an iPad Mini 2 with a HK$5 stylus.
  6. State of GameSalad on 12-1-2016

    adent42
    by adent42 · January 2017
    For both. For education, this gives us entry into iPad only schools as well as makes things better for touch based Chromebooks. For our devs, this gets use closer to the dream of 'game dev on the toi
  7. State of GameSalad on 12-1-2016

    birdboy
    by birdboy · January 2017
    So e.g. will it be possible to create GameSalad games on an iPad?
  8. Windows Version 1.25.6227.28368 is Available

    ForumNinja
    by ForumNinja · January 2017
    * The default resolution for new projects is now set to iPad Landscape (instead of the previous iPhone 5 Landscape)
  9. Enemy white blink withouth extra texture

    Hopscotch
    by Hopscotch · January 2017
    and runs at a steady 60 FPS on an iPad4, even though it does a lot of other things at the same time.
  10. iPhone and iPad only builds

    Toque
    by Toque · January 2017
    (Quote)
  11. iPhone and iPad only builds

    Hopscotch
    by Hopscotch · January 2017
    Then in iTunes Connect, only upload the iPhone images. If it complains about missing iPad images, even after uploading your build, then you may need to make an image for iPad size, although the app wi
  12. iPhone and iPad only builds

    Toque
    by Toque · January 2017
    I've made universal builds and that was fine but I was thinking of making an iPhone only game.
  13. Global Game Jam 2017

    adent42
    by adent42 · January 2017
    And if you participate, post your games here!
  14. State of GameSalad on 12-1-2016

    Adrenaline
    by Adrenaline · January 2017
    I figured I lack the community stature to participate in this, but it can't hurt to throw my name into the ring as well. Me too, please!
  15. The Winner of IMGA China "Best Quickplay Game" is....

    kirafu
    by kirafu · January 2017
    stroller and equipment in the sun, we participated in Causal Connect Asia 2015, Tokyo Game Show 2015, Taipei Game Show 2016...etc, we've been through all of this together.
  16. Game Done, now i want to try it on my own phone before publishing to apple appstore

    andreaslolsen
    by andreaslolsen · January 2017
    Im done with my app and want to try it on my own phone/ipad before publishing on app store, how can i do that?
  17. iPad Built version strange behavior

    federico.fantozzi@hotmail.it
    by federico.fantozzi@hotmail.it · January 2017
    Hi, I'm developing a game with GameSalad and yesterday I experienced a strange situation: I made a version for iPad, everything was good, i tried the game, but the game was not managing correctly attr
  18. Best way to randomly spawn actors from off screen?

    Socks
    by Socks · December 2016
    These numbers (512 and 384) are for a landscape iPad project size, change them as needed.
  19. Stretched Images

    Toque
    by Toque · December 2016
    It still looks ok on iPad. And the stretched image only looks slightly stretched.
  20. Stretched Images

    fmakawa
    by fmakawa · December 2016
    Hi folks, I can't seem to have my images not stretch when I change from iPad to iPhone. Now I get that I could overscan but that gives me too little height on the screen as my actors no longer fit pro
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