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  1. Dont fire when click touch a button on the screen

    decaoeu
    by decaoeu · June 2012
    Guys, i creating a game where the player can shot based on the touch ( mouse click ), so when you click in any place of the screen a bullet spawn.
  2. Copy Right Question

    IsabelleK
    by IsabelleK · June 2012
    1. Everything that is made from an idea is protected by international copyrights. It include for example: texts (but not short news), photos, drawings, paitings, sculptures, books, videos, movies, scr
  3. How to spawn an actor?

    GouJetir
    by GouJetir · June 2012
    I think I know why I cant spawn actors and why I always get a black screen.
  4. Bridge The Gap II

    ashtmj
    by ashtmj · June 2012
    @carlblanchet 4 rules if time is between 12am and 9am, if time is between 10am and 4pm, etc. then things like grass and ferns will change their color accordingly, stars will turn visible or invisibl
  5. How to spawn an actor?

    GouJetir
    by GouJetir · June 2012
    I set a Timer in the actor with "every 1 second" and then I enter "Spawn Actor" and select my Actor.
  6. How to spawn an actor?

    GouJetir
    by GouJetir · June 2012
    i downloaded GameSalad for Windows and I already tried to spawn an actor by cookbook or youtube videos, but I dont understand it.
  7. Need some help on a particle system

    rotor
    by rotor · June 2012
    I'm trying to avoid at all cost writing my own solution for these particles. I'm not seeing why something like random(0,10) or random(0,1)*10 wouldn't work for spawning each individually spawn particl
  8. How to spawn a random actor?

    jckmcgraw
    by jckmcgraw · June 2012
    -Create boolean attribute called spawn (or whatever)
  9. How to spawn a random actor?

    wroachbarrette
    by wroachbarrette · June 2012
    I was wondering if anyone knew a way to make a method that will randomly spawn an actor from a given list or tag, any help would be appreciated
  10. Need some help on a particle system

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2012
    1) You could use invisible actors to spawn particles. That can increase your options with the way particles spawn. They could be moved to random locations while spawning particles.
  11. Endless Vertical shoot em up , speed up over time and enemies spawn increase.... HELP!!!

    master200012
    by master200012 · June 2012
    make an attribute for the game where the attribute is related to the number of enemies spawning.
  12. Endless Vertical shoot em up , speed up over time and enemies spawn increase.... HELP!!!

    jerlant360
    by jerlant360 · June 2012
    Guys im working on a vertical shoot em up game and i want to know how can i put an endless vertical scene to it , and make it go faster over time.
  13. big problem with random position!

    patapple
    by patapple · June 2012
    position to -50 because in the actor that i spawn thre is a move behavior set to 270 degre. Do you understand?
  14. Objects coming from all directions and increase the amount over time

    jerlant360
    by jerlant360 · June 2012
    with the spawn would have to put spawner around the scene or there's another way? like the self scene spawn it from all places?
  15. big problem with random position!

    patapple
    by patapple · June 2012
    i created an actor on the top of the scene which spawn down other actors. the spawn x position is random(100,540) because the actors that i am spawning have width 100 (and i want them all completely v
  16. Spawn only on drawn shape

    gyroscope
    by gyroscope · June 2012
    The only thing I can think of is to have all the area outside of the mask opaque, (obviously transparent inside the mask shape) and spawn the actors behind it.
  17. Spawn only on drawn shape

    retired_9c86691155fefee293f38dbabd1cd0cb
    by retired_9c86691155fefee293f38dbabd1cd0cb · June 2012
    Is it possible to use a drawn shape as a mask or rule so actors will only spawn into that shape?
  18. Spawn Actor & Resolution Independence

    JustMe74
    by JustMe74 · June 2012
    Does the Spawn Actor behavior automatically adjust with resolution independence? For example, if I spawn a background at 512,384 relative to scene on the iPad 1/2, does it know to spawn it at 1024,76
  19. Objects coming from all directions and increase the amount over time

    Nmdogdude
    by Nmdogdude · June 2012
    Create an attribute 'actor spawn' w/ a timer that says something like:
  20. Objects coming from all directions and increase the amount over time

    JustMe74
    by JustMe74 · June 2012
    Timers and Spawn Actor.
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